Actually I added multiple controller support to both Viper and Heat quite
some time ago--the 1.5f heat patch has it--it supports at least 4
controllers IIRC. Good luck trying to find the patch from Hasbro/Infogrames
though... you can get them from our site at:
http://www.mgiracing.com/heatpatch15f.exe
(i forgot the viper link, but I'm sure it's "out there" somewhere... also
adds win2k/xp fixes for VR)
-Dave P.
> >Amazed I'm the first to say it (I may not be on r.a.s.)- but people
> >really should check this mod out. A fantastic mod!
> >Only a couple of minor probs (LOD adjustment on distant cars make the
> >tires disappear - may be related to my graphics settings; some cars
> >get NASCAR engine sound - I think when the field is set above a
> >certain size).
> >Other think I don't like is NH's fault - I can't use my TM pedals with
> >my ActLabs RS - and these cars are *way* to touchy to use the stock AL
> >pedals (at least for me - that Auto Union is a *beast*!)
> >Any official forum for reporting issues/watching for new releases?
> >Any good info on the cars/drivers in the mod - the Auto Union and the
> >Mercedes are the only cars I know anything about (thanks to
> >Speedvision).
> >Are you happy now, John Bodin ;)?
> >Kendt
> Happy? I'm ecstatic -- thanks Kendt!
> :-D
> The disappearing tires are connected to the level of detail settings,
> I think. You're dead-on about the car sounds as well, I believe. The
> pedal issue is inherent to Heat, IIRC -- it can only handle one
> controller. :-(
> Try these sites for more info on the cars and drivers of the period:
> http://www.kolumbus.fi/leif.snellman/main.htm
> The section on "Cars" provided a lot of source material for this mod,
> BTW.
> ;-)
> Thanks again for the kind words, and I'm really glad that you like the
> mod!
> -- JB