rec.autos.simulators

Last Patch for CART:PR????

Marc Collin

Last Patch for CART:PR????

by Marc Collin » Sun, 11 Jan 1998 04:00:00

Could someone enlighten me as to where the notion that build 90 will be the
last build for CART:PR came from?  I believe that the patch represents a
significant enough improvement in gameplay (and the beta test of 89
demonstrated that there were not any serious problems or unwanted
side-effects) to release it to the general public.  That's what Microsoft
did...and not too soon for those of us who bought CART:PR early on.

But why would they stop working on it now when it so obviously still needs
work?  Have they said something about this being it or is this "no more
patches" thing another unsubstantiated rumour designed to waste more of our
time?

Marc
--
****************************************************************************
Marc Collins

"Change is inevitable...except from a vending machine."
****************************************************************************

John

Last Patch for CART:PR????

by John » Sun, 11 Jan 1998 04:00:00

At this point I think it is a rumor based on the fact that they called this
patch the FINAL patch.
Who is to say if it is reality or not?

Thanks
John

+AD4-Could someone enlighten me as to where the notion that build 90 will be the
+AD4-last build for CART:PR came from?  I believe that the patch represents a
+AD4-significant enough improvement in gameplay (and the beta test of 89
+AD4-demonstrated that there were not any serious problems or unwanted
+AD4-side-effects) to release it to the general public.  That's what Microsoft
+AD4-did...and not too soon for those of us who bought CART:PR early on.
+AD4-
+AD4-But why would they stop working on it now when it so obviously still needs
+AD4-work?  Have they said something about this being it or is this +ACI-no more
+AD4-patches+ACI- thing another unsubstantiated rumour designed to waste more of our
+AD4-time?
+AD4-
+AD4-Marc
+AD4---
+AD4AKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACo-
+ACo-
+AD4-Marc Collins
+AD4-collinsm+AEA-interlog.com
+AD4-
+AD4AIg-Change is inevitable...except from a vending machine.+ACI-
+AD4AKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACoAKgAqACo-
+ACo-
+AD4-
+AD4-

Glenn Beaumari

Last Patch for CART:PR????

by Glenn Beaumari » Mon, 12 Jan 1998 04:00:00

Don't forget the track editor is still to come, and also a new paintkit (?).

--
Regards

Glenn Beaumaris

------------------------------------------
"I believe in God-After All Helen Hunt Exists"
===================================
The Quote of 1997:
"The first thing you notice is
her spirit and her talent, then her beauty hits you, and you're like,
'Well, excuse me, but she's gorgeous!'  You don't even notice what she's
wearing because her aura dominates.  That's true style."


>Could someone enlighten me as to where the notion that build 90 will be the
>last build for CART:PR came from?  I believe that the patch represents a
>significant enough improvement in gameplay (and the beta test of 89
>demonstrated that there were not any serious problems or unwanted
>side-effects) to release it to the general public.  That's what Microsoft
>did...and not too soon for those of us who bought CART:PR early on.

>But why would they stop working on it now when it so obviously still needs
>work?  Have they said something about this being it or is this "no more
>patches" thing another unsubstantiated rumour designed to waste more of our
>time?

>Marc
>--
>***************************************************************************
*
>Marc Collins

>"Change is inevitable...except from a vending machine."
>***************************************************************************
*

begin 666 Glenn Beaumaris.vcf
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M4CM(3TU%.T5.0T]$24Y'/5%53U1%1"U04DE.5$%"3$4Z.SL],$0],$$],$0]

M"DQ!0D5,.TA/344[14Y#3T1)3D<]455/5$5$+5!224Y404),13H],$0],$$]

M1#TP04%U<W1R86QI80T*14U!24P[4%)%1CM)3E1%4DY%5#IG;&5N;F]M0&US

`
end
end
Barton Spencer Brow

Last Patch for CART:PR????

by Barton Spencer Brow » Mon, 12 Jan 1998 04:00:00

<<At this point I think it is a rumor based on the fact that they called
this patch the FINAL patch. Who is to say if it is reality or not?>>

Microsoft, whose John Browne promised this NG updates, welcomed input,
and said he was here to help. From his post regarding the departure of
Dean Lester, and his (John Browne's) assumption of the NG lightning rod
post:

<<Subject:      Microsoft is still around

Date:         1997/12/15

Newsgroups:   rec.autos.simulators
[More Headers]

Yes, it's true that Dean Lester had to pack it in. He actually has a lot
of products to worry about, not just CPR. I, OTOH, only have to worry
about CPR and Monster Truck Madness. So let me try to set a few
expectations:

1) We're working on a patch. It is totally a response to some of the
comments made on r.a.s., many of which we agree with. A list of items
addressed in the patch has been forwarded up to this ng, and most of
them will indeed be in the patch. A couple of items may not make it.

2) The patch won't make the game perfect. But it will make it better. We
think it's a pretty good game right now, and we're all jazzed at the
improvements in the patched builds....[major snip]>>

To his last recorded post in the group, on December 16, 1997:

<<Subject:      Re: Microsoft is still around

Date:         1997/12/16

Newsgroups:   rec.autos.simulators
[More Headers]
Thanks for all the kind words. Let the fracas begin!

--
Cheers,
John Browne
MS CART Team>>

Well, the fracas began, all right, but John Browne seems to have decided
to sit this dance out, as not a single word from him has been posted
here since that invitation to the dance on 12/16.

I think John Browne's words regarding the patch for the preemie CPR bear
repeating and emphasizing:

"let me try to set a few expectations:

"...It is totally a response to some of the comments made on r.a.s.,
many of which we agree with...most of them will indeed be in the patch.
A couple of items may not make it.

"The patch won't make the game perfect."

Within this vague latitude expressed by Mr. Browne as to just how much
they would attempt to improve the game, there is more than enough room
for an infinite gulf of possible outcomes for the patch and the sim it's
designed to resuscitate -- and judging from the pleas, prayers, and
dreams expressed in the NG by people waiting for the patch, their
expectations run the gamut from the staunchly pessimistic to the wildly
euphoric.

IM(extremely)HO, I think you would all do well to reconsider what John
Browne has promised -- which is, essentially, that MS/Tri will attempt
to improve the game. period.

Also, IMHO, I think it has to be accepted that Microsoft's ONLY business
is profit. They're not a Mom 'N' Pop codehouse whose brave few are
putting their all into a sim becuase they are totally zonked on
motorsports, and the near-as-possible-to-real simulation of racing. At
some point, the bean counters will have determined (as they did in
releasing the sim prematurely to catch the Christmas grunion run), that
the expense required to keep people working on CPR (what a prophetic
choice of initials) does not present a positive profit/loss ratio based
on projected sales, and that, therefore further man-hour expenditures
are not in the best financial interests of MS. If it was an office suite
product, or a web browser -- a killer app that was going to determine
the history of a large segment of the computing population for years to
come -- there would be a tremdous incentive to work on the project at a
loss. A very small niche-market game is never going to win the hearts
and minds of John Q. MIS, or Jane Q. Netsurfer. MS made their Christmas
sales with CPR, and by a HUGE margin those sales were made to people
who've never HEARD of RAS, and couldn't find it if they wanted to: guys
who bought it for themselves, or their kids, stoked by the box graphics,
and the hyperbolic blurbs on the package. Do think the vast bulk of
CPR's Christmas sales was made to people who read "PC Gamer"? Not too
likely. So they get the game, and they (somehow) get it installed, and
it's jerky, it freezes, and the other cars are doing Linda Blair
imitations in mid-air. Do they blame the game? Not very often -- John
and Jane Q. Silent-Majority are so intimidated by the computer that they
almost always blame any glitch as a result of their own self-perceived
ineptitude. It's a GAME, they think -- I can NEVER get games to work on
my PC, is their surrender. I've heard it thousands of times.

*You* guys on this NG know what you're doing, and you CARE about what
you're doing -- but in all honesty, the people this NG represents isn't
even a pimple on a blip on MS' profit sonar.

When they've spent as much money as they long-ago determined was within
the positive profit/loss envelope for this project, the Patch will be
heralded as "as good as we can make it", and any further complaints by
the knowledgeable people on this newsgroup will be dismissed as the
rantings of the technologically inept, the unreasonably perfectionistic,
or -- the great catch-all that Microsoft  actively cultivates and uses
as an excuse for everything they can't (or won't) explain -- the dark
forces of the "Anti-Microsoft crowd" -- very much like Spiro Agnew
explaining away those who questioned his iron-clad integrity as
"nattering nabobs of negativism" -- even AFTER his criminal
conviction...

Just my 200 cents

Bart Brown

Randy Magrud

Last Patch for CART:PR????

by Randy Magrud » Tue, 13 Jan 1998 04:00:00


Bart, there's a lot of legitimate content in your message about the
bottom line.  Obviously no business survives if they can't have an
investment-to-profit ratio that works.  However, Microsoft has
promised to be in this one for the long run, and they've already
delivered one patch.  They have also stuck with Flight Simulator over
the years, and since it seems that the product management team for the
FS series is the same as for the CART series, I'm hopefully that CPR
follows in the footsteps of FS and other MS products and gets updated
each year with new tracks, drivers, and gameplay enhancements.  This
product needs serious "aging" (to use the wine term) and I agree that
Papyrus has done a much better job of delivering products which are
initially without massive holes and flaws than MS has.  But then, this
is generally true of MS.  Their 1.0's of just about everything leave a
lot to be desired.  The true test for them is whether they build on
what they have.  I'm hopeful they will.

Randy
Randy Magruder
Contributing Reviewer
Digital Sportspage
http://www.digitalsports.com

Bruce Kennewel

Last Patch for CART:PR????

by Bruce Kennewel » Fri, 16 Jan 1998 04:00:00

(snip)
Just my 200 cents.
(unsnip)

.....and a well-spent $2-00 it was.
You have hit the nails right dead-centre on their collective heads, my
learned poster.  Not only that, you have also mentioned that which I, as
a representative of the games retailing industry, have said here on and
off over the past 12 months or so:  RAS represents a miniscule portion
of the games-buying public.

However, as a retailer, I cannot give 100% support to your statement
that Mr. DOH! and his children automatically assume that they are inept
when it comes to the installation and running of games.  Our experience
is that said buyer will return the game, red-faced not from
embarrassment but from an iminent heart attack due to temper, and will
flatly reject any suggestion other than the game is crap!!  It is never
his system; it is never a hardware problem or incompatibility.  It is
always "the game".

In the case of Cardio-Pulmonary Resuscitation, he is probably correct!

--
Bruce
(at work)

"Laziness is nothing more than the habit of resting before you get
tired."
(Jules Renard)

Ronald Stoeh

Last Patch for CART:PR????

by Ronald Stoeh » Fri, 16 Jan 1998 04:00:00


> (snip)
> Just my 200 cents.
> (unsnip)

> .....and a well-spent $2-00 it was.
> You have hit the nails right dead-centre on their collective heads, my
> learned poster.  Not only that, you have also mentioned that which I, as
> a representative of the games retailing industry, have said here on and
> off over the past 12 months or so:  RAS represents a miniscule portion
> of the games-buying public.

Nevertheless most of the companies producing games have someone reading
this ng, don't they?

The actual number of readers might be small, but I can't count the
number
of people who asked me for a suggestion what games to buy, so the
discussion
on this ng has some effect on the buying decision of the 'games-buying
public'.

l8er
ronny

--
          |\      _,,,---,,_        I want to die like my Grandfather,
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        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

Barton Spencer Brow

Last Patch for CART:PR????

by Barton Spencer Brow » Fri, 16 Jan 1998 04:00:00

<<Nevertheless most of the companies producing games have someone
reading this ng, don't they?>>

Everyone but Microsoft, it would seem.

Bart Brown

Byron Forbe

Last Patch for CART:PR????

by Byron Forbe » Sun, 18 Jan 1998 04:00:00



> > (snip)
> > Just my 200 cents.
> > (unsnip)

> > .....and a well-spent $2-00 it was.
> > You have hit the nails right dead-centre on their collective heads, my
> > learned poster.  Not only that, you have also mentioned that which I, as
> > a representative of the games retailing industry, have said here on and
> > off over the past 12 months or so:  RAS represents a miniscule portion
> > of the games-buying public.

> Nevertheless most of the companies producing games have someone reading
> this ng, don't they?

> The actual number of readers might be small, but I can't count the
> number
> of people who asked me for a suggestion what games to buy, so the
> discussion
> on this ng has some effect on the buying decision of the 'games-buying
> public'.

    Yes, and hopefully word spreads from here quickly, especially the
bad :)

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