More specifically it hardware accelerates texture mapping. The
CPU still does geometry calculations unless the board also has a geometry
processor on it. Well at least in the games boards that will be released
soon they won't.
Papyrus is supporting a few different boards including Glint based boards.
You need definitely either VLB or PCI, also the recommended minimum CPUs
are DX4/100's. Though you might make it with DX/2.
--
http://www.racesimcentral.net/~fmah