rec.autos.simulators

Multiplayer frustrations in NR2K3...

Robi

Multiplayer frustrations in NR2K3...

by Robi » Wed, 24 Mar 2004 00:47:54

I've just recently moved to an area that I can now get adsl and I've started
playing around with the multiplayer component of NR2K3. I've had some fun
but it is difficult finding servers that'll let me join since I have no
online racing history in this sim. That's not the big dilemma though. When I
do get connected to a server and start turning some laps it seems that I
last about 7 to 10 minutes and then I get kicked out of the server with an
error message that says "Throughput fell to unacceptable levels... blah,
blah, blah". Is there any tips on tweaking I can do to my game to keep this
from happening? Is there any sites anyone can point me to that explain what
is going on and how to fix it? I used to race online with GPL once in a
while when I was stuck on a painful 28.8 dialup connection and this sort of
thing never happened then.
Any help much appreciated,
Robin
Darryl Johnso

Multiplayer frustrations in NR2K3...

by Darryl Johnso » Wed, 24 Mar 2004 02:02:53


I am not an internet expert, but I have always understood that
particular error message to be the result of your connection speed
(or some component of it) to be less than the minumum specified by
the server. If you look at the online races at Sierra, you will see a
column labelled MLat (from memory, so it may be labelled something
entirely different <g>). This is set by the host to prevent people
with bad connections from making life difficult for others due to
warping, etc.

There isn't a lot you can do about it -- the bad connection. It is
generally caused by either heavy bursts of traffic along some segment
of the 'net between you and the host, or some sort of hardware
failure somewhere on the 'net between you and the host.

Of course, there are things you can do to optimize what little of the
connection you _do_ control. You might start by going to sites such
as www.dslreports.com and running their speed tests. Do this several
times at different times of the day and compare the average with the
rated speed that your ISP claims you should be getting. If it is well
below the rated speed, check the recommendations on the site to see
what they have to say about your RWin values. There is another
parameter that you can change, but I can't for the life of me think
of what it's called right now.

If your tested speed is consistently low, you might want to have your
ISP check into your line conditions and the distance from your
nearest CO (I don't know if US phone companies call their switching
offices where the equipment is located a "C.O." or not.) to ensure
that you are getting the best speed for your situation.

You might find some worthwhile info at the following sites as well.
        http://www.carricksolutions.com/tweaking.php
        http://cable-dsl.home.att.net/

Good luck.
--
  Darryl

Eric Leblan

Multiplayer frustrations in NR2K3...

by Eric Leblan » Wed, 24 Mar 2004 02:50:23

I've seen this happened to many friends and all were issue with your ISP

When you are on the race track press CTRL-C and you will see a window appear
that monitors your connections

L=latency Q=quality (packet loss) S=Syncronization

good luck

EL


Robi

Multiplayer frustrations in NR2K3...

by Robi » Wed, 24 Mar 2004 07:48:54

Thanks for the info... I'll check the throughput tonight later when I
normally do the online thing... when the rest of the fam is asleep. I
thought of something else that might be in the mix here as well. When I got
the adsl I also bought a SMC wireless barricade router to serve the internet
connection to the the rest of the house and to use the firewall capabilities
to keep the baddies out (hopefully). Anyway, there is a setting under the
WAN menu when I login to the router to configure it that has a "More
Configuration" button under the PPPoE settings. In that menu it lists
"Maximum Idle Time = 10 minutes" with a check box under it labled "Auto
Reconnect" that is checked. Could this setting have anything to do with
getting kicked off the server approx. every 10 minutes? I've never timed it
before... I've always just noticed that it is around 7 to 10 minutes or so.
Just to add... I've never noticed any problems dl'ing big files with the
connection halting after 10 mins. or so... not sure, just thought it might
be relevant.
Thanks,
Robin


> I've seen this happened to many friends and all were issue with your ISP

> When you are on the race track press CTRL-C and you will see a window
> appear
> that monitors your connections

> L=latency Q=quality (packet loss) S=Syncronization

> good luck

> EL



>> I've just recently moved to an area that I can now get adsl and I've
> started
>> playing around with the multiplayer component of NR2K3. I've had some fun
>> but it is difficult finding servers that'll let me join since I have no
>> online racing history in this sim. That's not the big dilemma though.
>> When
> I
>> do get connected to a server and start turning some laps it seems that I
>> last about 7 to 10 minutes and then I get kicked out of the server with
>> an
>> error message that says "Throughput fell to unacceptable levels... blah,
>> blah, blah". Is there any tips on tweaking I can do to my game to keep
> this
>> from happening? Is there any sites anyone can point me to that explain
> what
>> is going on and how to fix it? I used to race online with GPL once in a
>> while when I was stuck on a painful 28.8 dialup connection and this sort
> of
>> thing never happened then.
>> Any help much appreciated,
>> Robin

Sting3

Multiplayer frustrations in NR2K3...

by Sting3 » Wed, 24 Mar 2004 07:56:03

Everything Daryl Johnson said, but here's another site to test your
connection speeds...
http://www.pcpitstop.com/internet/default.asp

> I've just recently moved to an area that I can now get adsl and I've
> started playing around with the multiplayer component of NR2K3. I've
> had some fun but it is difficult finding servers that'll let me join
> since I have no online racing history in this sim. That's not the big
> dilemma though. When I do get connected to a server and start turning
> some laps it seems that I last about 7 to 10 minutes and then I get
> kicked out of the server with an error message that says "Throughput
> fell to unacceptable levels... blah, blah, blah". Is there any tips
> on tweaking I can do to my game to keep this from happening? Is there
> any sites anyone can point me to that explain what is going on and
> how to fix it? I used to race online with GPL once in a while when I
> was stuck on a painful 28.8 dialup connection and this sort of thing
> never happened then.
> Any help much appreciated,
> Robin

Sting3

Multiplayer frustrations in NR2K3...

by Sting3 » Wed, 24 Mar 2004 08:04:05

More Immediate problem, is usually A ROGUE or even Microsoft Process or
program running in the background.

See 98 & XP can suddenly decide that "it" aint doing nothin, because you
havent hit the mouse or a key in a while, so I could decide to go on and do
somethings, Like:

1 Windows Update Checks
2 Virus-Update if you have antivirus stuff.
3  Quicktime, Realplayer, or any of the plethera of ***out there checking
in, so to speak.

4   Worse is some Hijacking or Virus worm types, all I can say if you have
XP, read this page find out how to cut a bunch of background processes that
arent ever or seldom used to OFF.
http://www.racesimcentral.net/

Search Google for startup lister like (hijackthis.exe) so you can see if
***is running that needn't be

Good Luck!



>> I've just recently moved to an area that I can now get adsl and
>> I've started playing around with the multiplayer component of
>> NR2K3. I've had some fun but it is difficult finding servers
>> that'll let me join since I have no online racing history in this
>> sim. That's not the big dilemma though. When I do get connected to
>> a server and start turning some laps it seems that I last about 7
>> to 10 minutes and then I get kicked out of the server with an
>> error message that says "Throughput fell to unacceptable levels...
>> blah, blah, blah". Is there any tips on tweaking I can do to my
>> game to keep this from happening? Is there any sites anyone can
>> point me to that explain what is going on and how to fix it? I
>> used to race online with GPL once in a while when I was stuck on a
>> painful 28.8 dialup connection and this sort of thing never
>> happened then. Any help much appreciated,
>> Robin

> I am not an internet expert, but I have always understood that
> particular error message to be the result of your connection speed
> (or some component of it) to be less than the minumum specified by
> the server. If you look at the online races at Sierra, you will see a
> column labelled MLat (from memory, so it may be labelled something
> entirely different <g>). This is set by the host to prevent people
> with bad connections from making life difficult for others due to
> warping, etc.

> There isn't a lot you can do about it -- the bad connection. It is
> generally caused by either heavy bursts of traffic along some segment
> of the 'net between you and the host, or some sort of hardware
> failure somewhere on the 'net between you and the host.

> Of course, there are things you can do to optimize what little of the
> connection you _do_ control. You might start by going to sites such
> as www.dslreports.com and running their speed tests. Do this several
> times at different times of the day and compare the average with the
> rated speed that your ISP claims you should be getting. If it is well
> below the rated speed, check the recommendations on the site to see
> what they have to say about your RWin values. There is another
> parameter that you can change, but I can't for the life of me think
> of what it's called right now.

> If your tested speed is consistently low, you might want to have your
> ISP check into your line conditions and the distance from your
> nearest CO (I don't know if US phone companies call their switching
> offices where the equipment is located a "C.O." or not.) to ensure
> that you are getting the best speed for your situation.

> You might find some worthwhile info at the following sites as well.
>     http://www.racesimcentral.net/
>     http://www.racesimcentral.net/

> Good luck.

Eldre

Multiplayer frustrations in NR2K3...

by Eldre » Wed, 24 Mar 2004 12:47:33



>Thanks for the info... I'll check the throughput tonight later when I
>normally do the online thing... when the rest of the fam is asleep. I
>thought of something else that might be in the mix here as well. When I got
>the adsl I also bought a SMC wireless barricade router to serve the internet
>connection to the the rest of the house and to use the firewall capabilities
>to keep the baddies out (hopefully). Anyway, there is a setting under the
>WAN menu when I login to the router to configure it that has a "More
>Configuration" button under the PPPoE settings. In that menu it lists
>"Maximum Idle Time = 10 minutes" with a check box under it labled "Auto
>Reconnect" that is checked. Could this setting have anything to do with
>getting kicked off the server approx. every 10 minutes? I've never timed it
>before... I've always just noticed that it is around 7 to 10 minutes or so.
>Just to add... I've never noticed any problems dl'ing big files with the
>connection halting after 10 mins. or so... not sure, just thought it might
>be relevant.
>Thanks,
>Robin

I've heard of several cases where someone's dial-up timed out because it didn't
think anything was going on.  Or someone having a problem with their screen
saver kicking in at an inopportune monent.  Even in an online game, go figure.
Apperently, it appears to the computer that you aren't doing anything but
looking at an empty screen.  So, you may have found your own problem.  I assume
that you've never run on the ADSL without the router, but you might try
changing the timeout and see what happens.  Good luck!

Eldred
--
http://www.umich.edu/~epickett
Screamers League
IICC League
GPLRank -6.0    MoGPL rank +267.80
Ch.Rank +52.58   MoC +741.71
Hist. +82.34  MoH:na
N2k3 rank:in progress
Slayer Spektera lvl 72 assassin
Slayer Spectral_K lvl 38 Necro
US East

Robi

Multiplayer frustrations in NR2K3...

by Robi » Thu, 25 Mar 2004 01:39:58




>>Thanks for the info... I'll check the throughput tonight later when I
>>normally do the online thing... when the rest of the fam is asleep. I
>>thought of something else that might be in the mix here as well. When I
>>got
>>the adsl I also bought a SMC wireless barricade router to serve the
>>internet
>>connection to the the rest of the house and to use the firewall
>>capabilities
>>to keep the baddies out (hopefully). Anyway, there is a setting under the
>>WAN menu when I login to the router to configure it that has a "More
>>Configuration" button under the PPPoE settings. In that menu it lists
>>"Maximum Idle Time = 10 minutes" with a check box under it labled "Auto
>>Reconnect" that is checked. Could this setting have anything to do with
>>getting kicked off the server approx. every 10 minutes? I've never timed
>>it
>>before... I've always just noticed that it is around 7 to 10 minutes or
>>so.
>>Just to add... I've never noticed any problems dl'ing big files with the
>>connection halting after 10 mins. or so... not sure, just thought it might
>>be relevant.
>>Thanks,
>>Robin

> I've heard of several cases where someone's dial-up timed out because it
> didn't
> think anything was going on.  Or someone having a problem with their
> screen
> saver kicking in at an inopportune monent.  Even in an online game, go
> figure.
> Apperently, it appears to the computer that you aren't doing anything but
> looking at an empty screen.  So, you may have found your own problem.  I
> assume
> that you've never run on the ADSL without the router, but you might try
> changing the timeout and see what happens.  Good luck!

> Eldred
> --
> http://www.umich.edu/~epickett
> Screamers League
> IICC League
> GPLRank -6.0    MoGPL rank +267.80
> Ch.Rank +52.58   MoC +741.71
> Hist. +82.34  MoH:na
> N2k3 rank:in progress
> Slayer Spektera lvl 72 assassin
> Slayer Spectral_K lvl 38 Necro
> US East

Eldred,
I tried playing around with the setting I noted in the router configuration
and it still kicked me out randomly... about every 7 to 10 minutes. So, I
guess that setting had nothing to do with this problem. You are right
though, I've never tried the adsl without the router so I might try that
just to take it completely out of the mix and try to eliminate that as a
source of the problem. I've printed out the settings from Black Viper's page
over a year ago and had the services that weren't necessary shut off since I
installed windows xp. I also don't have any anti-virus software installed at
all on my system because it just isn't used for any internet activity other
than dl'ing updates and add-ons to racing sims or online racing. I've seen
av software slow a system just by being installed and I need on the
framerate I can get on my budget.

Current system:
Athlon XP 2000+
Abit KT7A-Raid mobo
256mb sdram
ATI 9500 Radeon
80 Gig Maxtor
SBLive!

I'm currently looking into upgrading the mobo and ram to an NF2 based mobo
and trying to get a little more out of the proc.
I guess I'll try unhooking the router tonight and try that... if that
doesn't prove to be the source of the trouble I'm not sure what to do next.
I checked in the game itself last night my ping rate was as low or lower
than the average person in the server... about 111 or lower. I think there's
something else going on here but I'm not sure what.
Thanks for the help so far,
Robin

Darryl Johnso

Multiplayer frustrations in NR2K3...

by Darryl Johnso » Fri, 26 Mar 2004 00:20:44


<snip>
It sure sounds like it is not your connection that is causing the
problem. And your system is capable of running the game, although
perhaps not in 1600 X 1200 resolution. <g>

I would go looking through the computer to see what is running (both
programs and services) that might be triggered at such regular
intervals. Mail programs are an obvious answer, but I believe you've
eliminated that. Do you have disk indexing turned on in XP? Do you
have XP's built-in firewall turned on? (Although I would think that
would either allow you to join or not, and not be interfering once
you had joined.)

To see the services that may be running (and interfering with your
gameplay), Select "Adminsitrative Tools" from Control Panel. Then
select "Services". Unles you're a computer geek, many of these are
going to be just confuse you, but some reading of the help files and
the descriptions may allow you to shut down some of the services that
you just don't need.

HTH,
--
  Darryl

Robi

Multiplayer frustrations in NR2K3...

by Robi » Fri, 26 Mar 2004 03:53:38



> <snip>

>> Eldred,
>> I tried playing around with the setting I noted in the router
>> configuration and it still kicked me out randomly... about every 7
>> to 10 minutes. So, I guess that setting had nothing to do with
>> this problem. You are right though, I've never tried the adsl
>> without the router so I might try that just to take it completely
>> out of the mix and try to eliminate that as a source of the
>> problem. I've printed out the settings from Black Viper's page
>> over a year ago and had the services that weren't necessary shut
>> off since I installed windows xp. I also don't have any anti-virus
>> software installed at all on my system because it just isn't used
>> for any internet activity other than dl'ing updates and add-ons to
>> racing sims or online racing. I've seen av software slow a system
>> just by being installed and I need on the framerate I can get on
>> my budget.

>> Current system:
>> Athlon XP 2000+
>> Abit KT7A-Raid mobo
>> 256mb sdram
>> ATI 9500 Radeon
>> 80 Gig Maxtor
>> SBLive!

>> I'm currently looking into upgrading the mobo and ram to an NF2
>> based mobo and trying to get a little more out of the proc.
>> I guess I'll try unhooking the router tonight and try that... if
>> that doesn't prove to be the source of the trouble I'm not sure
>> what to do next. I checked in the game itself last night my ping
>> rate was as low or lower than the average person in the server...
>> about 111 or lower. I think there's something else going on here
>> but I'm not sure what. Thanks for the help so far,
>> Robin

> It sure sounds like it is not your connection that is causing the
> problem. And your system is capable of running the game, although
> perhaps not in 1600 X 1200 resolution. <g>

> I would go looking through the computer to see what is running (both
> programs and services) that might be triggered at such regular
> intervals. Mail programs are an obvious answer, but I believe you've
> eliminated that. Do you have disk indexing turned on in XP? Do you
> have XP's built-in firewall turned on? (Although I would think that
> would either allow you to join or not, and not be interfering once
> you had joined.)

> To see the services that may be running (and interfering with your
> gameplay), Select "Adminsitrative Tools" from Control Panel. Then
> select "Services". Unles you're a computer geek, many of these are
> going to be just confuse you, but some reading of the help files and
> the descriptions may allow you to shut down some of the services that
> you just don't need.

> HTH,
> --
>  Darryl

Darryl,
I've run through the services and used Black Viper's suggestions from his
site to eliminate all services that can be shut off safely for my system.
No, the built in firewall is not turned on and I don't have indexing turned
on either. Last night I tried just turning on the built in firewall and
plugging the adsl modem (Dlink) into the back of my system directly and
bypassing the SMC router all together. Turns out it must be the router that
is causing this behaviour because I was able to stay connected for over an
hour without the router hooked up. I've gone through SMC's online support
site but everything they suggest for staying connected just hasn't worked.
This is wierd... I really want to keep the router in the mix as it
broadcasts my internet access to the other computers in my house (althought,
when I'm sim racing the rest of the family is long in bed) and I really like
the safety blanket aspect of the built in hardware firewall. I'm going to
email SMC today and see if there is anything they can suggest that isn't
readily apparent in the online docs and faqs. I'm not sure how long it'll
take them to get back to me so if you have any experience in this area or
any suggestions I'm more than willing to listen, learn, and try.
Robin
Sting

Multiplayer frustrations in NR2K3...

by Sting » Fri, 26 Mar 2004 08:02:52


> Thanks for the info... I'll check the throughput tonight later when I
> normally do the online thing... when the rest of the fam is asleep. I
> thought of something else that might be in the mix here as well. When I got
> the adsl I also bought a SMC wireless barricade router to serve the internet
> connection to the the rest of the house and to use the firewall capabilities
> to keep the baddies out (hopefully). Anyway, there is a setting under the
> WAN menu when I login to the router to configure it that has a "More
> Configuration" button under the PPPoE settings. In that menu it lists
> "Maximum Idle Time = 10 minutes" with a check box under it labled "Auto
> Reconnect" that is checked. Could this setting have anything to do with
> getting kicked off the server approx. every 10 minutes? I've never timed it
> before... I've always just noticed that it is around 7 to 10 minutes or so.
> Just to add... I've never noticed any problems dl'ing big files with the
> connection halting after 10 mins. or so... not sure, just thought it might
> be relevant.
> Thanks,
> Robin

What happens if you uncheck this?

What I see is that the firewall is calling the connection "done" after
10 minutes, then more or less*** up.  Thanks to PPOE, DSL does
this.

you might have to dig deeper but you want to disable "Max Idle time"
or set it to many hours, if you can.  Try a better router...   that is
one thing that bites about DSL, the PPOE works similiar to dialup, as
the server loans you an IP for a set amount of time, but your router
is saying, "hey Im done, goodnight" then haivng to go, "hey I need one
right quick...  Course the isp just gives you the next one, but the
games are trying to send to that one you had and wont accept that you
have the new one, until you relogon to the Siera stuff again.

Eldre

Multiplayer frustrations in NR2K3...

by Eldre » Fri, 26 Mar 2004 11:27:26



>I'm not sure how long it'll
>take them to get back to me so if you have any experience in this area or
>any suggestions I'm more than willing to listen, learn, and try.

Sorry, I'm out of ideas.  I don't have much experience with XP...

Eldred
--
http://www.umich.edu/~epickett
Screamers League
IICC League
GPLRank -6.0    MoGPL rank +267.80
Ch.Rank +52.58   MoC +741.71
Hist. +82.34  MoH:na
N2k3 rank:in progress
Slayer Spektera lvl 72 assassin
Slayer Spectral_K lvl 38 Necro
US East

Robi

Multiplayer frustrations in NR2K3...

by Robi » Fri, 26 Mar 2004 11:29:01




> What happens if you uncheck this?

> What I see is that the firewall is calling the connection "done" after
> 10 minutes, then more or less*** up.  Thanks to PPOE, DSL does
> this.

> you might have to dig deeper but you want to disable "Max Idle time"
> or set it to many hours, if you can.  Try a better router...   that is
> one thing that bites about DSL, the PPOE works similiar to dialup, as
> the server loans you an IP for a set amount of time, but your router
> is saying, "hey Im done, goodnight" then haivng to go, "hey I need one
> right quick...  Course the isp just gives you the next one, but the
> games are trying to send to that one you had and wont accept that you
> have the new one, until you relogon to the Siera stuff again.

I have unchecked the "Auto-reconnect" checkbox and I've set the Max Idle
Time to 0 as the SMC support site suggested... neither of these solutions
has worked. I have an email response pending from their tech support
outlining my problem and I'm hoping to get a little more than a scripted
response from the help file built into router... that might be asking too
much. I'm not in a position to just junk this router and buy a new one...
money is a little tight and I'd just like to sort this problem. Worst case
scenario is I plug the modem into the ethernet port directly when sim
racing... I'll exhaust all avenues before I resort to that.
Keep the suggestions coming... never know when something is gonna' work.
Robin
Sting3

Multiplayer frustrations in NR2K3...

by Sting3 » Fri, 26 Mar 2004 23:34:46

(finally my isp's news is up)

Hey, I know about money being tight, and darn I guess the warranty is up on
that router then, I thought you just got it.

if it wasnt for the fact that your fine, when router is not involved, I cant
say there is much "hope" unless you get support to help iron this out.

Id sure like to know the make and model of that thing, so that I can add to
my list of things to be wary of...  I just might get DSL soon it seems...






>> What happens if you uncheck this?

>> What I see is that the firewall is calling the connection "done"
>> after 10 minutes, then more or less*** up.  Thanks to PPOE, DSL
>> does this.

>> you might have to dig deeper but you want to disable "Max Idle time"
>> or set it to many hours, if you can.  Try a better router...   that
>> is one thing that bites about DSL, the PPOE works similiar to
>> dialup, as the server loans you an IP for a set amount of time, but
>> your router is saying, "hey Im done, goodnight" then haivng to go,
>> "hey I need one right quick...  Course the isp just gives you the
>> next one, but the games are trying to send to that one you had and
>> wont accept that you have the new one, until you relogon to the
>> Siera stuff again.

> I have unchecked the "Auto-reconnect" checkbox and I've set the Max
> Idle Time to 0 as the SMC support site suggested... neither of these
> solutions has worked. I have an email response pending from their
> tech support outlining my problem and I'm hoping to get a little more
> than a scripted response from the help file built into router... that
> might be asking too much. I'm not in a position to just junk this
> router and buy a new one... money is a little tight and I'd just like
> to sort this problem. Worst case scenario is I plug the modem into
> the ethernet port directly when sim racing... I'll exhaust all
> avenues before I resort to that.
> Keep the suggestions coming... never know when something is gonna'
> work. Robin

Robi

Multiplayer frustrations in NR2K3...

by Robi » Sat, 27 Mar 2004 01:41:35

SMC Barricade 2804 Wireless Router... 802.11g, it's got a great feature list
(parental controls for internet, firewall, nat, web address blocking, MAC
filtering...) and it works flawlessly other than this one thing with getting
kicked off with the "Receive throughput fell..." error from the Sierra
servers. As a matter of fact, if it wasn't for that I wouldn't have even
known it was dropping the connection because I've dl'd some Linux distros
(Red Hat9, Yellow Dog, Mandrake...) and it never halted once on me. I have
noticed that sometimes Winamp will "loose" an internet radio station
transmission but I thought that was just the traffic on the radio station
(congestion) getting to be too much. Now I'm wondering if it's the router
dropping the connection with the internet and then resetting. I will post if
SMC tech support comes up with a solution... maybe firmware upgrade that
they don't have listed on their web site yet or something. No word from them
yet but I'll keep the group posted if there is interest.
Robin

> (finally my isp's news is up)

> Hey, I know about money being tight, and darn I guess the warranty is up
> on
> that router then, I thought you just got it.

> if it wasnt for the fact that your fine, when router is not involved, I
> cant
> say there is much "hope" unless you get support to help iron this out.

> Id sure like to know the make and model of that thing, so that I can add
> to
> my list of things to be wary of...  I just might get DSL soon it seems...






>>> What happens if you uncheck this?

>>> What I see is that the firewall is calling the connection "done"
>>> after 10 minutes, then more or less*** up.  Thanks to PPOE, DSL
>>> does this.

>>> you might have to dig deeper but you want to disable "Max Idle time"
>>> or set it to many hours, if you can.  Try a better router...   that
>>> is one thing that bites about DSL, the PPOE works similiar to
>>> dialup, as the server loans you an IP for a set amount of time, but
>>> your router is saying, "hey Im done, goodnight" then haivng to go,
>>> "hey I need one right quick...  Course the isp just gives you the
>>> next one, but the games are trying to send to that one you had and
>>> wont accept that you have the new one, until you relogon to the
>>> Siera stuff again.

>> I have unchecked the "Auto-reconnect" checkbox and I've set the Max
>> Idle Time to 0 as the SMC support site suggested... neither of these
>> solutions has worked. I have an email response pending from their
>> tech support outlining my problem and I'm hoping to get a little more
>> than a scripted response from the help file built into router... that
>> might be asking too much. I'm not in a position to just junk this
>> router and buy a new one... money is a little tight and I'd just like
>> to sort this problem. Worst case scenario is I plug the modem into
>> the ethernet port directly when sim racing... I'll exhaust all
>> avenues before I resort to that.
>> Keep the suggestions coming... never know when something is gonna'
>> work. Robin


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