rec.autos.simulators

[D3D] Trilinear

Sebastien Tixie

[D3D] Trilinear

by Sebastien Tixie » Fri, 23 Nov 2001 23:20:23

hi,

IMHO, trilinear is too blury , i prefer the bilinear of  the OpenGL
version.
However there's no change when disabling trilinear in core.ini .
I didn't find a way to disable it in the drivers of my GeForce 1 :o(

any suggestion ? must i use OpenGl rasteriser ?

--
Sebastien TIXIER - Game Developer
Dynamics and Car Physics
http://www.racesimcentral.net/
GPLRank Normal:-44.24 Monster:-124.44


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