Hmmm.... recent events would prove you wrong, it seems. ;-)
Rally Sport Challenge does not offer a lasting challenge. Unresponsive
controls, laughable force feedback, dodgy physics, erratic AI and mostly
uninspired trackdesign see to that. A missed opportunity and definately not
fun.
Don't get me wrong, I can enjoy these games for what they are, if they're
good. POD was fun, MotorHead was fun, ReVolt was fun, 1nsane was fun, Stunt
GP was fun, Crazy Taxi was fun. Emphasis on "was", though, as in:
uninstalled, sold, outta here. Only sims provide lasting interest for me.
Hehehe... yes, that's part of the problem. RC2000 was a pretty good effort,
though limited by its technology/scope. The original CMR was good for its
day, too. I don't care much for the later incarnations as the emphasis seems
to have shifted towards cool ways to smash up the car rather than attempting
to give the driver any usefull feedback of what is underfoot or improving
the world interaction physics (I want to be able to run a 1/2 inch sapling
down, regardless of what environmentalists say). This can be done without
pushing for total realism (cfr. NFS:PU).
I'm amazed you use the term "pure driving"... nothing in RSC is anything
remotely like driving a rally car. Ok, so neither is simracing physically
remotely like racing a real car, but at least those games trick your brain
into believing it is.
Jan.
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