Snetterton was released without AI for it. I read a post from Ed that AI will
not be done for it due to complications(?) so consider it a VROC special like
the ovals.
Maybe someone else will come out with an AI for it.
Jason.
Well it's really hard to build AI with the new Papyrus game engine. The
current tools for that are limited, just look at the converted tracks for
GPL from the Nascar Racing series.
Personally I tried to work on some AI for some tracks, and have yet to
achieve any sense of realism for them. Think Surtees x 1000 worse ;-D
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.
Matt
ymenard skrev i meldingen ...
>Well it's really hard to build AI with the new Papyrus game engine. The
>current tools for that are limited, just look at the converted tracks for
>GPL from the Nascar Racing series.
>Personally I tried to work on some AI for some tracks, and have yet to
>achieve any sense of realism for them. Think Surtees x 1000 worse ;-D
>--
>-- Fran?ois Mnard <ymenard>
>-- May the Downforce be with you...
>-- http://www.WeRace.net
>-- People think it must be fun to be a super genius, but they don't realise
>how hard it is to put up with all the idiots in the world.
Hmmmm.... did I say that??? ??
Then how come I'm working my arse off on the AI-patch for Snetterton then?
:)
AI's aswell as a few other fixes for Snetterton should be avalible pretty
soon.
Ed Solheim
The GPLEA
Hats off, programming the AI seems quite a difficult task to me!
Andre
On Tue, 21 Mar 2000 15:51:28 -0700, Jason Monds
>Snetterton was released without AI for it. I read a post from Ed that AI will
>not be done for it due to complications(?) so consider it a VROC special like
>the ovals.
>Maybe someone else will come out with an AI for it.
>Jason.
>> Is it me or is the Snetterton AI very slow, they seem to slam their brakes
>> <snip>Does anyone have this too?
>--
>Jason Monds
>http://www.proracingclub.com - Pro Racing Club! (N3, GPL)
>http://members.home.net/stuff.mondsj/csp - Car Sim Project
>(Please remove 'no extra spork' when replying)
Wow, it just keeps getting better. You gotta love these guys.
Say Ed, is there anything that WE can do for YOU ?
--
Don Scurlock
Vancouver,B.C.
Oops, my mistake then. Reading, rather scanning, 200+ messages can make your
brain think wierd things ;-) It's great to hear your working on the AI.
Jason.
> > Snetterton was released without AI for it. I read a post from Ed that AI
> will
> > not be done for it due to complications(?) so consider it a VROC special
> like
> > the ovals.
> Hmmmm.... did I say that??? ??
> Then how come I'm working my arse off on the AI-patch for Snetterton then?
> :)
> AI's aswell as a few other fixes for Snetterton should be avalible pretty
> soon.
> Ed Solheim
> The GPLEA
> Well it's really hard to build AI with the new Papyrus game engine. The
> current tools for that are limited, just look at the converted tracks for
> GPL from the Nascar Racing series.
> Personally I tried to work on some AI for some tracks, and have yet to
> achieve any sense of realism for them. Think Surtees x 1000 worse ;-D
> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...
> -- http://www.WeRace.net
> -- People think it must be fun to be a super genius, but they don't realise
> how hard it is to put up with all the idiots in the world.
> Matt
> ymenard skrev i meldingen ...
> >> Is it me or is the Snetterton AI very slow, they seem to slam their
> brakes
> >> after the start and almost stand still in the first couple of corners.
> >Well it's really hard to build AI with the new Papyrus game engine. The
> >current tools for that are limited, just look at the converted tracks for
> >GPL from the Nascar Racing series.
> >Personally I tried to work on some AI for some tracks, and have yet to
> >achieve any sense of realism for them. Think Surtees x 1000 worse ;-D
> >--
> >-- Fran?ois Mnard <ymenard>
> >-- May the Downforce be with you...
> >-- http://www.WeRace.net
> >-- People think it must be fun to be a super genius, but they don't realise
> >how hard it is to put up with all the idiots in the world.
--
Regards,
Bruce Kennewell,
Canberra, Australia.
---------------------------
One word: DAMN! :) I'd crash just from watching my mirrors for the AI!
Dan Belcher
Team Racing Unlimited
http://simcrashes.cjb.net
Dave Ewing
--
*****************************************************
David A. Ewing
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