Yeah, I think so. Only got it tonite so I don't have a lot of time in yet, but
I'm sure I had realistic damage on while in training mode (or it might have
been intermediate) but I clipped a guard rail, went airborne for 2.5 360's,
hit, bounced, a couple more 360's on the ground, and still in one piece, car
still drivable. Then later I plowed into some of those tires set on the curves
at Monza, sheared everything off the left side of the car :)
But later, running a full race I found that with realistic damage on, if you
hit *anything* with your front end, you're gonna knock it out of alignment.
After that, it's gonna pull!!! How bad seems to depend on the nature of the
impact... I had some that were just an annoyance, others that made the car
basically undrivable. Now *that's* cool :^)
Can they flip???? Hell yes. I've been end-over a dozen times anyway, & several
times came to rest either on my side or upside-down. Pretty cool, being
upside-down & watching the other cars blow past... (Tho I'd rather blow past
with *them* upside-down...)
Dunno about that. But in practice session at Monza, I got a yellow flag on the
back straight , then passed an AI car stopped in the road. I went to replay to
see what happened. He had started slowing about a mile back & was just
coasting about 30-35 the last half-mile. There was no visible damage or impact
w/another car, so something must have broke. He certainly weren't outta gas, 2
laps into practice. Maybe a flat, who knows?
Man, this game RULES!!!!!!!!!!
Lee