rec.autos.simulators

Which video card???

Devon Hil

Which video card???

by Devon Hil » Wed, 12 Jul 2000 04:00:00

Hello fellow driving sim fanatics!! I will be upgrading my current video
card (Asus 3800 Riva Tnt 2  32 meg) to one of the new generation cards
ie-Voodoo5, GE Force 2 but I am somewhat illiterate in this market!! Please
offer your honest opinions for this sim fanatic who loves the driving,
flying and warring genre's of games with misc titles like Mech Warrior and
Ea sports!!

Thanks from this Confused Canuck in Calgary , Canada!!!

Devon Hill

Victor Cha

Which video card???

by Victor Cha » Wed, 12 Jul 2000 04:00:00

V5.  With 4XFSAA, you will not see any "edges" on the graphics and also eliminates any
graphic distortions.  In result, especially in sims, distance view and object look very
clear and solid-looking.  In driving sim (that's only sim I am playing), you can make out
corners and straight-aways very easily.  Also, 4XFSAA on cars tend to make them to look
like model (NFS:PU and GPL).  The down side with 4SFSAA is that games would usually run
very slow at 32bit in either 800x600 (a bit faster) or 1027 x 768 (may not be playable).
Under Glide or at 16bit you shouldn't have much problems.  You can always use 2XFSAA
instead of 4XFSAA.  BTW, there are little visual differences between 4XFSAA under wither
800 x 600 or 1027 x 768.  If you have a bigger monitor like 19" and above, you may see
the monitor's scanline under 800 x 600.


Simon Brow

Which video card???

by Simon Brow » Wed, 12 Jul 2000 04:00:00

I would say it depends on how long you intend to keep the card for.  If you
generally buy a new video card every 6 months then theres nothing wrong with
either card, but if you will be keeping the card for two years, then maybe
the lack of hardware T&L chips on the V5 will make you want to plump for the
GeForce 2 GTS.
It also depends on what features you view as most important.  If you really
fancy the idea of playing all you D3D games with anti-aliasing, then go for
the V5.
I'm currently trying to decide between the same two cards myself.
rawdaw

Which video card???

by rawdaw » Thu, 13 Jul 2000 04:00:00

I have a v3500 and am about to upgrade to a GTS (geforce 2) I am very happy
with my 3500 and would get another 3dfx card but i dont really see the need
for
FSAA if u can run a game at 1024x768 or 1280x1024. I do know the voodoo card
is more stable but for 300 bux this card has to last me awhile and i want
SPEED...GTS is winner there at higher resolutions.

Dave Henri

Which video card???

by Dave Henri » Thu, 13 Jul 2000 04:00:00

  whoops!  I'm thinking I've heard just the opposite.  As the screens get
bigger the gts starts bogging down more than the V5.  Can't recall exactly
where tho...
  You might want to investigate the two cards a-bit more.
(I have seen on this newsgroup that some of the early results comparing the
two cards were less than honest.)
(but since this is a 3dfx newsgroup that has to be taken with a grain of
salt.)
  You probably will have good results with the gts or the v5  so good luck
and have fun.
dave henrie

> I have a v3500 and am about to upgrade to a GTS (geforce 2) I am very
happy
> with my 3500 and would get another 3dfx card but i dont really see the
need
> for
> FSAA if u can run a game at 1024x768 or 1280x1024. I do know the voodoo
card
> is more stable but for 300 bux this card has to last me awhile and i want
> SPEED...GTS is winner there at higher resolutions.


> > I would say it depends on how long you intend to keep the card for.  If
> you
> > generally buy a new video card every 6 months then theres nothing wrong
> with
> > either card, but if you will be keeping the card for two years, then
maybe
> > the lack of hardware T&L chips on the V5 will make you want to plump for
> the
> > GeForce 2 GTS.
> > It also depends on what features you view as most important.  If you
> really
> > fancy the idea of playing all you D3D games with anti-aliasing, then go
> for
> > the V5.
> > I'm currently trying to decide between the same two cards myself.

Simon Brow

Which video card???

by Simon Brow » Thu, 13 Jul 2000 04:00:00

From the benchmarks i've seen, in OpenGL at least, the GTS is ahead at every
resolution tested compared with a V5.  The gap narrows at higher res's but
it was still ahead.  That's without FSAA of course.  With FSAA, it's a
different story.
Ronald Stoeh

Which video card???

by Ronald Stoeh » Thu, 13 Jul 2000 04:00:00


> I would say it depends on how long you intend to keep the card for.  If you
> generally buy a new video card every 6 months then theres nothing wrong with
> either card, but if you will be keeping the card for two years, then maybe
> the lack of hardware T&L chips on the V5 will make you want to plump for the
> GeForce 2 GTS.
> It also depends on what features you view as most important.  If you really
> fancy the idea of playing all you D3D games with anti-aliasing, then go for
> the V5.
> I'm currently trying to decide between the same two cards myself.

You should consider the fact that using fast CPUs the current T&L implementation
on the GTS cards is already slower than doing it on the CPU itself.

Having a 3D card for a year is quite possible, but 2 years? You can't or you
will stop playing AND enjoying current games at some point.

l8er
ronny

--
        |\      _,,,---,,_        I want to die like my Grandfather,
 ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
      |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
     '---''(_/--'  `-'\_)            screaming their heads off!

Devon Hil

Which video card???

by Devon Hil » Thu, 13 Jul 2000 04:00:00

Thank you everyone for your input thus far but unfortunately their does not
seem to be a consensus!! Let me give you some of my parameters!! I have a
Pentium 3 800 with 192 Ram and a 60 gig harddrive and a 48 speed cd rom and
I have a 19 inch Samsung monitor! Now what I like the most is a really high
resolution and a high frame rate!! Is that possible for one video card to
achieve? Also I would like to be able to play some of my older games that
need glide which I assume limits me to Voodoo but that is not paramount
since this only affect a few old games ie Red Baron 3 d and Tank Platoon 2!

Thanks for your continued output from a still confused canuck in Calgary ,
Canada

Devon Hill


> > I would say it depends on how long you intend to keep the card for.  If
you
> > generally buy a new video card every 6 months then theres nothing wrong
with
> > either card, but if you will be keeping the card for two years, then
maybe
> > the lack of hardware T&L chips on the V5 will make you want to plump for
the
> > GeForce 2 GTS.
> > It also depends on what features you view as most important.  If you
really
> > fancy the idea of playing all you D3D games with anti-aliasing, then go
for
> > the V5.
> > I'm currently trying to decide between the same two cards myself.

> You should consider the fact that using fast CPUs the current T&L
implementation
> on the GTS cards is already slower than doing it on the CPU itself.

> Having a 3D card for a year is quite possible, but 2 years? You can't or
you
> will stop playing AND enjoying current games at some point.

> l8er
> ronny

> --
>         |\      _,,,---,,_        I want to die like my Grandfather,
>  ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
>       |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
>      '---''(_/--'  `-'\_)            screaming their heads off!

Simon Brow

Which video card???

by Simon Brow » Thu, 13 Jul 2000 04:00:00

This is another one of those popular misconceptions put about by hardware
testers who know nothing about 3d programming.

It's true that the T&L chips on a GeForce DDR perform T&L slower than a
P3-500, but that's totally irrelevant.

When running a real game a P3-500 only has about 15-20% of it's cycles to
dedicate to T&L, so in an actual game situation the GeForce T&L chips work
out to be *way* faster than a real world software T&L implementation.

Also, when you take the T&L load off the CPU and onto the on-board T&L
chips, you also free up that 15-20% of CPU time for other tasks.

Further, not only is the hardware T&L implementation faster, it is *still*
faster than software T&L if you double the polygon count.

The T&L tests that hardware sites do is testing the Hardware T&L chips,
against software T&L performed with a CPU that isn't doing anything else.
So the CPU is dedicated 100% of it's cycles to T&L whereas in a real game
situation it has no where near the same number of free cycles.

And the proof of the pudding, by the way, is that games like MDK2, which is
just about the first game to support Hardware T&L to hit the market, see
considerable frame rate increases and enhanced lighting when the feature is
switched on.

Simon Brow

Which video card???

by Simon Brow » Thu, 13 Jul 2000 04:00:00

Given that, I would say you can't go wrong with either card.  The GeForce 2
GTS is only noticeably faster at lower resolutions.  In resolutions higher
than 1024*768 the cards are pretty even really.  So if you still want Glide
games to work, maybe go for the V5.
I don't think you will get *high* frame rates (>50) at 1600*1200 or higher
on either card though.
Devon Hil

Which video card???

by Devon Hil » Thu, 13 Jul 2000 04:00:00

Thank you Simon for your input;I am now leaning to the Voodoo5 for those
particular reasons and also that it is more affordable! Anyone else have any
other opinions?

Thanks from a less kerfuffled Canuck in Calgary, Canada.

Devon Hill


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.