rec.autos.simulators

Numbers in drivers2.txt

anderst9..

Numbers in drivers2.txt

by anderst9.. » Sun, 16 Apr 1995 04:00:00

Is there a document or program somewhere that deciphers what all the numbers
are for in the drivers2.txt file?  I want to edit my file to reflect changes I
want to make to some of the drivers abilities but I don't know what each number
represents.  Thanks.

Travis Anderson
#56 Nike Air Monte Carlo

GlenRKen

Numbers in drivers2.txt

by GlenRKen » Sun, 16 Apr 1995 04:00:00

That's a easy one Travis. Print or view file drivers.txt. It will tell you
what the numbers represent. I changed all the traction numbers to 100 100,
and all the agression numbers to 999 999. The power numbers get regular
revision to reflect the status of the real NASCARS.

                                         Glen

Ron W. Au

Numbers in drivers2.txt

by Ron W. Au » Mon, 17 Apr 1995 04:00:00

Take a look at the drivers.txt file. It lists what each pair
of numbers represents, Papyrus just didn't put the info in
drivers2.txt.

The first number in each DINFO line is the car number,
second is car manufacturer, third is tire manufacturer.
The rest (all the 3 digit ones) are treated as pairs to give
a range of possible power, traction, drag and aggression.

+-----------------------+----------------+-------------------+

| Sr. Software Engineer |                | belt-fed weapon!" |
+-----------------------+----------------+-------------------+

WILLIAM SMI

Numbers in drivers2.txt

by WILLIAM SMI » Sat, 22 Apr 1995 04:00:00

-> Is there a document or program somewhere that deciphers what all the
-> numbers are for in the drivers2.txt file?  I want to edit my file to
-> reflect changes I want to make to some of the drivers abilities but I
-> don't know what each number represents.  Thanks.

Look in the drivers.txt file.  In the "drivers.txt", it tells what all
the values are for at the top of the file.


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