This subject has done the rounds a bit, but I still don't quite get it
yet... I'm trying to understand the differences between them but keep
getting confused.
Rendition cards (like Diamond Stealth 3D 2000) support Microsoft's
Direct3D, DirectX, DirectDraw (whatever that is). Correct?
From what I've been hearing in the group, 3dfx cards (like Diamond Monster)
provide the best graphics, but they don't support Direct3D or DirectX do
they?
So what do games support? What card should I buy?
Microsoft's idea with Direct is to provide a common interface to
programmers regardless of hardware, so are games authors going for it? If I
get a 3dfx, what games support it and am I better off getting a Direct
supportive one for the furture?
I gather Ubisoft's F1RS supports both, but the 3dfx version is better. But
what will I miss out on if I got a 3dfx?
Thanks in advance for any info...
- Gwyn.