That was my guess, but I was hoping for an explanation.
You didn't deliver! ;^)
I don't think the Rendition uses main memory for textures, so where does
it hide the additional textures...??? 8^0
l8er
ronny
> Sorry for the technical nature of this reply :).
> Nope! The 3dfx chipset and the Rendition chipset utilize their onboard
> memory in different ways...3dfx dedicates 2 megs for frame buffer and 2 megs for
> textures(on 1st gen boards) and the Rendition...does it differently :)
> dave henrie
--
|\ _,,,---,,_ I want to die like my Grandfather,
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