the readme could in theory be different in the final version.
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Grand Prix 3
************
Readme File (English)
V1.00
13 July, 2000
Contents
********
1. Video cards successfully tested on & supported
2. Video Card Drivers
3. Advanced Graphics configuration
4. Processors successfully tested on & supported
5. 3D performance
6. Networked play
7. Keyboard Shortcuts
8. Amendments
9. Customer Support
10. Licence Agreement
11. Thanks and acknowledgements
12. Credits
1. Video cards successfully tested on & supported
*************************************************
3Dfx Voodoo2
3Dfx Voodoo3 3000 AGP
3Dfx Voodoo3 3500 AGP
3Dfx Voodoo3 3000 PCI
3Dfx Voodoo3 2000 PCI
3Dfx Voodoo5 5500 AGP
3Dfx Voodoo Banshee
ATI Rage 128
ATI Rage Pro AGP 2x (Software)
ATI Rage Fury
ATI Rage Fury Maxx
NVidia GeForce256
NVidia GeForce256 DDR
NVidia GeForce 2 GTS
NVidia Riva TNT
NVidia Riva TNT2 & Ultra
NVidia Riva TNT2 M64
Matrox Millenium G200
Matrox Millenium G400 Dualhead
Matrox Millenium G400 MAX
3DLabs Permedia3 Create!
PowerVR Series2 (Neon250)
Impact Video + MPEG2 Decoder 6Mb (Software)
TSeng Labs ET6000 2Mb (Software)
3D Image 9750 4Mb (Software)
Creative Exxtreme (Permedia 2) 8Mb (Software)
Cirrus Logic 5464 (Laguna3D) 1Mb (Software)
S3 Virge DX 375 4Mb (Software)
Grand Prix 3 requires the latest video drivers, available from your
hardware manufacturer's web site.
We have included latest drivers for some cards in the \extras\drivers
directory on your Grand Prix 3 CD-ROM. Please see below for internet
links to hardware manufacturers web sites.
2. Video Card Drivers
*********************
You can download these drivers from the Internet. If you are
experiencing problems with Grand Prix 3, look for your video card
below to find the Web address where you can download the appropriate
drivers.
Creative Graphics Blaster RIVA TNT
Creative Graphics Blaster RIVA TNT2 & Ultra
Creative Graphics Blaster Annihilator & DDR
http://support.soundblaster.com/files/download.asp
Guillemot MAXI Gamer 2
Guillemot MAXI Gamer Xentor / MAXI Gamer Xentor 32
Guillemot 3D Prophet & DDR
http://www.guillemot.com/
Matrox MGA Millennium series
Matrox MGA Mystique series
Matrox Millennium G400 & G400 Max
http://www.matrox.com/mga/drivers/latest_drivers/home.htm
ATI 3D Rage Pro
ATI Rage II
ATI Rage II+
ATI 3D Rage 128
ATI 3D Rage Fury Maxx
http://support.atitech.ca/drivers/drivers.html
Orchid Righteous 3D 2
http://www.orchid.com/support/driverlist.html
Diamond Monster 3D 2
Diamond Monster Fusion
Diamond Viper series
http://www.diamondmm.com/
PowerVR Series 2 (Neon250)
http://www.videologic.com/
3Dfx reference drivers (for all Voodoo cards - recommended)
http://www.3dfxgamers.com/
NVidia reference drivers (for all NVidia chipset based cards -
recommended)
http://www.nvidia.com/
3. Advanced Graphics configuration
**********************************
*** This information is intended for advanced users only. It is
recommended that you back-up the file "cards.txt" before making any
changes.***
GP3 creates a file named "cards.txt" in the root of the installation
directory when the game graphics are first calibrated. This is a .ini
style file which lets you override certain Direct3D specific settings
at run-time. It will not affect the software 3d.
The file will have an entry for each 3d card in your system (usually
only one) in the following format:-
[Video card make and model]
There will also be a [general] entry - this is unused at present and
can be safely ignored.
The following is a list of the current flags you can set. Simply type
the required flag beneath the card which you want to affect. The
defaults for each flag are listed in the examples below.
FLAG EXPLANATION
++++ +++++++++++
lorestextures=0 Forces the use of lower resolution
textures. This defaults to on on cards
with 8M or less of VRAM.
bilinear=1 Force filtering on or off
reflections=1 Force the wet weather reflections on
or off (they don't work on some
cards).
loresclouds=0 Similar to lorestextures, but for the
clouds only.
altmirrors=0 Some cards need a different technique
for the mirrors.
alphawithck=1 Alpha with color key. Some cards can't
do it. If you have shadow problems,
try setting this flag to zero.
liverynumbers=1 If you get corrupted car graphics, try
setting this flag to zero.
detailmap=1 Some cards can't do detail mapping on
the track. Set flag to zero if the
track appears corrupt.
altcolorkey=0 If you get bright cyan around masked
objects, try turning this off.
altrain=0 Different rain code for some
cards.
altsoftware3d=0 Currently only used by Voodoo5 in
software. May help if your card has
problems displaying software 3D.
slivoodoo2=0 This flag MUST be changed manually if
you system is running with Voodoo2
cards in an SLI configuration.
alticons=0 Fixes a problem with the latest NVidia
Detonator2 drivers
4. Processors successfully tested on & supported
************************************************
Intel Pentium II
Intel Pentium III
Intel Celeron
AMD K6-2 3DNow! (via DirectX7)
AMD K6-3 3DNow! (via DirectX7)
AMD K7/Athlon 3DNow! (via DirectX7)
5. 3D performance
*****************
The game's 3D performance will vary from configuration to
configuration, but there are many options available in-game to allow
the user to get the best compromise between performance and gameplay.
During a race, you can find out your "Processor Occupancy" rating by
pressing the "O" key.
This figure is given as a percentage. It is important that this
figure is kept as close to (or below) the 100% mark as possible -
anything higher and the game physics will be compromised and gameplay
will suffer. Here are some tips for lowering the occupancy:-
- Run the game in a lower resolution
- Switch off some of the textures used in-game, starting with the
mirrors
- Turn off some of the trackside objects
- Lower the frame rate setting
If you are trying to run in 3D hardware mode, some video cards may not
perform as well as others, so it is recommended that you try running
in software 3D mode, as performance may be improved.
6. Networked play
*****************
Network play is supported for up to six players simultaneously via a
Local Area Network. It is possible to play with up to 22 players, but
this is not supported due to current hardware limitations, and the
need for high-spec systems to be able to run such large network games.
The following points should be noted for larger network games:-
1. The game will run at the same speed on all machines. This means
that if you have one slow machine on the network, then everybody's
game performance will suffer.
The problem machines should lower the detail/frame rate settings to
improve overall performance. You can trace problem machines using the
Processor Occupancy button ("O").
2. The game can support 22 players, but only if all players are
running on high specification machines. This is to future proof the
game. It is not possible at this time to have a large network game
using minimum specification machines.
3. TCP/IP play over the internet via analog modems is not currently
supported due to the low transfer rates.
7. Keyboard Shortcuts
*********************
<shift>+Q - Jump to pits (Practice and qualifying session)
<shift>+U - Jump all players to multiplayer lobby screen (multiplayer
only)
O - Show processor occupancy
8. Amendments & Additions
*************************
Following extensive testing, the 107% qualifying rule has been removed
from the game as it was felt that it did not add to the gameplay of
Grand Prix 3.
We have included some default control sets for many popular control
devices which should help beginners get set-up with Grand Prix 3.
These control sets can be loaded from the Grand Prix 3 CD-ROM, and are
located in the \extras\control sets\ directory.
These should be used as a basis for the controllers - further tweaking
of settings may be required according to individual preference.
[support addresses and stuff snipped]
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