>So you'd get the same thrill "cornering hard" on a tricycle, then?
Randy
Randy Magruder
http://www.racesimcentral.net/
Randy
Randy Magruder
http://www.racesimcentral.net/
hehe....ooh Boy...the genetic marvel attempts to connect several
thoughts into something relevent....try again.
The Nazi's were arrogant but I dont think they were arrogant enough to
claim credit for Natural Selection.....see with Natural Selection
unfettered by the safety nazi's many of the genetic marvels running
around wouldnt be here.
PAPA DOC
Pierre PAPA DOC Legrand
Infamous
Pink Flamingo Pilot...<G>
http://home.earthlink.net/~plegrand/PINKFLAMINGO.htm
I have reconsidered...now I think that having a device that would
actually kill you if you mess up would be a great thing....
PAPA DOC
>>PAPA DOC
>>>I might sound ***e but, i would love to have a racing sim where i could get
>>>injured or killed. this means i have to be carefull while competing for the
>>>"crown". being able to get injured or killed brings a game closer to the real
>>>thing, THEY CALL IT A SIMULATION for crying out loud.
>>>For the people that dont like to be killed we could make an option so you can
>>>turn injury/death on/off
>>>Micha
>>Pierre PAPA DOC Legrand
>>Infamous
>>Pink Flamingo Pilot...<G>
>>http://www.racesimcentral.net/~plegrand/PINKFLAMINGO.htm
> > So you'd get the same thrill "cornering hard" on a tricycle, then?
> I broke my arm cornering *** a tricycle in '63. It was quite
> a thrill, but the ruling body at the time (my mom) called it a
> "racing incident"....no rules changes, and I moved up to the
> bicycle class in '65.
I think the danger of this era is what defined it. To not mention it would be
ludicrous. Mountain out of molehill stuff this!
> If you are so enamored with Sierra that you cant see that the ad is in
> poor taste I feel sorry for you. Its only a game....using the deaths
> of REAL people to advertise a game is wrong....not legally...but
> morally and besides that its just damn bad taste. What is it wrong to
> have good taste...must everything be judged against Quake morals and
> found to be ok...?
> PAPA DOC
> >Oh, come down off your high horse, for Gods' sake!!
> >How many "heros" are you denigrating the memory of when you play a
> >military flight-sim or historical wargame?!
> Pierre PAPA DOC Legrand
> Pink Flamingo Pilot...
> http://home.earthlink.net/~plegrand/PINKFLAMINGO.htm
> > I think having the option of death in racing game would be cool ! Many
> > games have death in them . Why not racing games !
> I think it is a complete waste of time. If you want death in your
> games play one of the shoot-em-up games. I would much rather have
l8er
ronny
--
Toys'R'Us '99: "So, would you like a hand gun with that action figure,
kiddo?"
|\ _,,,---,,_ I want to die like my Grandfather,
ZZZzz /,`.-'`' -. ;-;;,_ in his sleep.
|,4- ) )-,_. ,\ ( `'-' Not like the people in his car,
'---''(_/--' `-'\_) screaming their heads off!
:o)
Fair enough!
> >So you'd get the same thrill "cornering hard" on a tricycle, then?
> Only if the tires squealed :)
> Randy
> Randy Magruder
> http://members.home.com/rmagruder
Todd.
p.s I may not talk the talk but I sure as hell can walk the walk
Agreed, now for my effort in the bandwidth waste war...
What do you want to bet that this isn't the last message of the thread
though? :-) Deaths, accidents and incidents don't define the sport that we
all follow in some way. However, unfortunately it is the reason far to many
people start watching, and continue to watch. Just ask someone to be honest
when they tell you why they watch Nascar, and a little Cart/IRL and not GP,
it's more exciting these days to see people put their life at risk. Look at
the majority of the pictures out there besides the 'promo shots' of driver X
standing with his car/crew, the pit shots outweigh the clean race shots,
but the crash shots shadow them both.
I've been following auto racing in as many of it's variants as I can for
about 20 years now... I like the sport, not the danger... but that's not
what sells anymore. Anyone remember hockey when it didn't involve fighting?
There was a day when that sport involved a few hot headed tempers, but it
has escalated to the point where the fight could arguably be called a part
of the game.
Now the point on having your player injured or dead... it would be a good
feature because a lot of people just don't drive with their head... but how
many people would be backing up their player files in case they don't want
to kill or injure the player... and how would you work that? If you tag
the wall and bust up your legs, do you not get to play the game for 6 weeks?
Or if you die, do you have to send a cheque in to Sierra to get a key to
unlock the game, or do you just throw it out? How about if you put someone
else in the field out (it would only be realistic if the death rules applied
to computer drivers too) You figure by the end of the season, if you are
still alive, there would be a really thin pack... or all new rookies. :)
Anyway, I'm just yanking your chains... but ask yourselves one question,
do you want a driving sim or an RPG? And you have to admit, even if you
found that the add crossed the line of good taste (and I feel that people
have been reading too much in to it... I think it was close to the line but
not over), the majority of us will still buy it because that was a
monumental and historical time in auto racing history, and it just looks
like a lot of work went into it so it 'should' be one of the best sims out
there. But the simple fact of the matter is, many of the sport's pioneers
did die in the era in question, but if you looked at the demo... you know
it's not about that at all, it is a racing sim that tries to mimic the
physics, driving model, look and feel of the era, not have screenshots of
people dismembered and thrown from their cars. After all, as much as people
like to *** about the holes they found in Indy500, IRC/ICR2,
Nascar/Nascar2, Papyrus has always put the best sims out there for the
times they were released. But if you don't agree with the new management's
advertising methods.... don't by the game, and remember it _IS_ only a
game.
So how bout a GP sim without fuel stops, or is that too early a period for
some of you in auto racing history too? ;-)
Joe Walsh
Supercity Internet Services
>> Im not denigrating any of them. Im attempting to learn a bit about
>> what they did....to better understand what all the books I read about
>> them were talking about...
>> If you are so enamored with Sierra that you cant see that the ad is in
>> poor taste I feel sorry for you. Its only a game....using the deaths
>> of REAL people to advertise a game is wrong....not legally...but
>> morally and besides that its just damn bad taste. What is it wrong to
>> have good taste...must everything be judged against Quake morals and
>> found to be ok...?
>> PAPA DOC
>> >Oh, come down off your high horse, for Gods' sake!!
>> >How many "heros" are you denigrating the memory of when you play a
>> >military flight-sim or historical wargame?!
>> Pierre PAPA DOC Legrand
>> Pink Flamingo Pilot...
>> http://www.racesimcentral.net/~plegrand/PINKFLAMINGO.htm
Sure, Todd....it's a 'hook" but Jeez....they could have at least got it
*right*! :o)
> As for the ad its a hook, I dont think Sierra is looking for historical
> fact but rather a selling point and that one is as good as any.
Byron,
I don't understand your perspective. My feeling is that Papy has a
world market product in GP Legends because of the F1 theme and didn't
need to resort to 12-16 year old male demographics for targeting its
advertising. Bad taste for people that will buy the game was my
point.
Regards,
Jeff Haas
Byron,
I don't understand your perspective. My feeling is that Papy has a
world market product in GP Legends because of the F1 theme and didn't
need to resort to 12-16 year old male demographics for targeting its
advertising. Bad taste for people that will buy the game was my
point.
Regards,
Jeff Haas
Hah Jo mahy. Eybennagh fahayoes fowalowngasstahm. Whuzzup?
--
mark
"If you get to the point where you truly understand what the term 'controlled looseness' means, then, and only then, do you know what the term 'fast' means."
F1RS - http://www.nmia.com/~chaser/car/results.htm
Remove us here and there to mail me.
> I think the danger of this era is what defined it. To not mention it
would be
>ludicrous. Mountain out of molehill stuff this!
> I don't understand your perspective. My feeling is that Papy has a
> world market product in GP Legends because of the F1 theme and didn't
> need to resort to 12-16 year old male demographics for targeting its
> advertising. Bad taste for people that will buy the game was my
> point.
I agree Byron......there are an awful lot of sanctimonious hypocrites
out there who, if they would be honest and stopped being so ***y
politically correct for five minutes, would feel a damn sight better by
admitting that they like the danger aspect of their motor racing
spectating.
Life is a lottery, boys and girls, whether you are motor racing or
driving to work.
> Some of you may kid yourself that the danger aspect of the sport only appeals to 14 year
> olds, but your just wrong. In fact, we are talking about the very difference between sim
> racing and real life racing here. The danger element is the key element in racing and the
> fact this danger was very high in this era more than justifies this type of sales pitch IMO.
> This is what makes them "Heros"! Why you are all so sentimental about these deceased drivers
> I do not know. Go visit a baby born ***ed to *** if you want to feel sorry for
> someone. To me, this is just about outrageously out of perspective! I'd guess there are
> people who will die of old age that would have gladly swapped places with some of these
> deceased racing drivers just to have experienced the highs of such a lifestyle. Like I said
> before, I think some of you need to put this stuff into perspective a little.