rec.autos.simulators

Sierra GPLegends Ad in Poor Taste

Randy Magrud

Sierra GPLegends Ad in Poor Taste

by Randy Magrud » Tue, 07 Jul 1998 04:00:00


>So you'd get the same thrill "cornering hard" on a tricycle, then?

Only if the tires squealed :)

Randy
Randy Magruder
http://www.racesimcentral.net/

plegr..

Sierra GPLegends Ad in Poor Taste

by plegr.. » Tue, 07 Jul 1998 04:00:00

hehe....ooh Boy...the genetic marvel attempts to connect several
thoughts into something relevent....try again.

The Nazi's were arrogant but I dont think they were arrogant enough to
claim credit for Natural Selection.....see with Natural Selection
unfettered by the safety nazi's many of the genetic marvels running
around wouldnt be here.

PAPA DOC

Pierre PAPA DOC Legrand
Infamous
Pink Flamingo Pilot...<G>

http://home.earthlink.net/~plegrand/PINKFLAMINGO.htm

plegr..

Sierra GPLegends Ad in Poor Taste

by plegr.. » Tue, 07 Jul 1998 04:00:00

I have reconsidered...now I think that having a device that would
actually kill you if you mess up would be a great thing....

PAPA DOC

>Yet another *This sucks!* post...with a nice wrapper.
>Why is this a stupid thing?
>Remco

>>Thats possibly most stupid thing I have ever had the pleasure of reading
>>on the net....Congrats.

>>PAPA DOC

>>>I might sound ***e but, i would love to have a racing sim where i could get
>>>injured or killed. this means i have to be carefull while competing for the
>>>"crown". being able to get injured or killed brings a game closer to the real
>>>thing, THEY CALL IT A SIMULATION for crying out loud.
>>>For the people that dont like to be killed we could make an option so you can
>>>turn injury/death on/off

>>>Micha

>>Pierre PAPA DOC Legrand
>>Infamous
>>Pink Flamingo Pilot...<G>

>>http://www.racesimcentral.net/~plegrand/PINKFLAMINGO.htm

Pierre PAPA DOC Legrand
Infamous
Pink Flamingo Pilot...<G>

http://www.racesimcentral.net/~plegrand/PINKFLAMINGO.htm
Byron Forbe

Sierra GPLegends Ad in Poor Taste

by Byron Forbe » Tue, 07 Jul 1998 04:00:00



> > So you'd get the same thrill "cornering hard" on a tricycle, then?

> I broke my arm cornering *** a tricycle in '63.  It was quite
> a thrill, but the ruling body at the time (my mom) called it a
> "racing incident"....no rules changes, and I moved up to the
> bicycle class in '65.

   Yes, brings the memories flooding back doesn't it? I remember pushing my Tonka crane
around on the driveway when all of a sudden I tried to get it's tremendous weight to
corner to hard, loosing traction and bringing me down *** the elbow. After the skin
grew back, I went back to dinki class where, even though the tyre compounds where still
fairly hard (solid ***), they offer a substantial traction increase over plastic
wheels.
      Thinking of my bicycle days makes me wonder how I'm still alive. I remember the good
old dragster that was so good for wheelstands and how the back of my head hit the deck
real hard the day I snapped the gooseneck clean off. Luckily I was on grass at the time,
though the ground was still hard. I'm still seeing stars! And then there was the time we
were seeing who could do the longest skid with our racing bikes by leaning way over the
handle bars and hitting the back brake. Guess who got the front brake confused with the
rear. I'll leave the rest to your imagination. In fact, it happened so fast I really never
even knew what happened. I just knew I didn't want to play that particular game any more!
Byron Forbe

Sierra GPLegends Ad in Poor Taste

by Byron Forbe » Tue, 07 Jul 1998 04:00:00

   I think the danger of this era is what defined it. To not mention it would be
ludicrous. Mountain out of molehill stuff this!


> Im not denigrating any of them. Im attempting to learn a bit about
> what they did....to better understand what all the books I read about
> them were talking about...

> If you are so enamored with Sierra that you cant see that the ad is in
> poor taste I feel sorry for you. Its only a game....using the deaths
> of REAL people to advertise a game is wrong....not legally...but
> morally and besides that its just damn bad taste. What is it wrong to
> have good taste...must everything be judged against Quake morals and
> found to be ok...?

> PAPA DOC

> >Oh, come down off your high horse, for Gods' sake!!

> >How many "heros" are you denigrating the memory of when you play a
> >military flight-sim or historical wargame?!

> Pierre PAPA DOC Legrand
> Pink Flamingo Pilot...

> http://home.earthlink.net/~plegrand/PINKFLAMINGO.htm

Ronald Stoeh

Sierra GPLegends Ad in Poor Taste

by Ronald Stoeh » Tue, 07 Jul 1998 04:00:00




> > I think having the option of death in racing game would be cool ! Many
> > games have death in them . Why not racing games !

>     I think it is a complete waste of time.  If you want death in your
> games play one of the shoot-em-up games.  I would much rather have

Or just play any of the available flight sims... what's the difference?

l8er
ronny

--
Toys'R'Us '99: "So, would you like a hand gun with that action figure,
kiddo?"

          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

Bruce Kennewel

Sierra GPLegends Ad in Poor Taste

by Bruce Kennewel » Tue, 07 Jul 1998 04:00:00

:o)
Fair enough!



> >So you'd get the same thrill "cornering hard" on a tricycle, then?

> Only if the tires squealed :)

> Randy
> Randy Magruder
> http://members.home.com/rmagruder

--
Regards,
Bruce.
----------
The GP Legends Historic Motor Racing Club  is located at:-
http://www.netspeed.com.au/brucek/legends/
T Galvi

Sierra GPLegends Ad in Poor Taste

by T Galvi » Tue, 07 Jul 1998 04:00:00


>The drivers did not "demand" anything in 1967, 1968 nor 1969.
>They would not "demand" anything with regard to safety until led in that
>direction by one Jackie Stewart, several years later.

 Yup your right Bruce Jackie was the man who got it started but I thought
the ball would have been well and truly rolling by the time he got involved.
 As for the ad its a hook, I dont think Sierra is looking for historical
fact but rather a selling point and that one is as good as any.

   Todd.
  p.s I may not talk the talk but I sure as hell can walk the walk

Joe Wals

Sierra GPLegends Ad in Poor Taste

by Joe Wals » Tue, 07 Jul 1998 04:00:00

Agreed,  now for my effort in the bandwidth waste war...

What do you want to bet that this isn't the last message of the thread
though?  :-)  Deaths, accidents and incidents don't define the sport that we
all follow in some way.  However, unfortunately it is the reason far to many
people start watching, and continue to watch.  Just ask someone to be honest
when they tell you why they watch Nascar, and a little Cart/IRL and not GP,
it's more exciting these days to see people put their life at risk.  Look at
the majority of the pictures out there besides the 'promo shots' of driver X
standing with his car/crew,  the pit shots outweigh the clean race shots,
but the crash shots shadow them both.

I've been following auto racing in as many of it's variants as I can for
about 20 years now...  I like the sport, not the danger...  but that's not
what sells anymore.  Anyone remember hockey when it didn't involve fighting?
There was a day when that sport involved a few hot headed tempers, but it
has escalated to the point where the fight could arguably be called a part
of the game.

Now the point on having your player injured or dead...  it would be a good
feature because a lot of people just don't drive with their head...  but how
many people would be backing up their player files in case they don't want
to kill or injure the player...  and how would you work that?  If you tag
the wall and bust up your legs, do you not get to play the game for 6 weeks?
Or if you die, do you have to send a cheque in to Sierra to get a key to
unlock the game, or do you just throw it out?  How about if you put someone
else in the field out (it would only be realistic if the death rules applied
to computer drivers too)  You figure by the end of the season, if you are
still alive, there would be a really thin pack...  or all new rookies.  :)

Anyway,  I'm just yanking your chains...  but ask yourselves one question,
do you want a driving sim or an RPG?  And you have to admit, even if you
found that the add crossed the line of good taste (and I feel that people
have been reading too much in to it... I think it was close to the line but
not over),  the majority of us will still buy it because that was a
monumental and historical time in auto racing history, and it just looks
like a lot of work went into it so it 'should' be one of the best sims out
there.  But the simple fact of the matter is,  many of the sport's pioneers
did die in the era in question, but if you looked at the demo...  you know
it's not about that at all, it is a racing sim that tries to mimic the
physics, driving model, look and feel of the era, not have screenshots of
people dismembered and thrown from their cars.  After all, as much as people
like to *** about the holes they found in Indy500, IRC/ICR2,
Nascar/Nascar2,  Papyrus has always put the best sims out there for the
times they were released.  But if you don't agree with the new management's
advertising methods....   don't by the game,  and remember it _IS_ only a
game.

So how bout a GP sim without fuel stops, or is that too early a period for
some of you in auto racing history too?  ;-)

Joe Walsh
Supercity Internet Services



>> Im not denigrating any of them. Im attempting to learn a bit about
>> what they did....to better understand what all the books I read about
>> them were talking about...

>> If you are so enamored with Sierra that you cant see that the ad is in
>> poor taste I feel sorry for you. Its only a game....using the deaths
>> of REAL people to advertise a game is wrong....not legally...but
>> morally and besides that its just damn bad taste. What is it wrong to
>> have good taste...must everything be judged against Quake morals and
>> found to be ok...?

>> PAPA DOC

>> >Oh, come down off your high horse, for Gods' sake!!

>> >How many "heros" are you denigrating the memory of when you play a
>> >military flight-sim or historical wargame?!

>> Pierre PAPA DOC Legrand
>> Pink Flamingo Pilot...

>> http://www.racesimcentral.net/~plegrand/PINKFLAMINGO.htm

Bruce Kennewel

Sierra GPLegends Ad in Poor Taste

by Bruce Kennewel » Wed, 08 Jul 1998 04:00:00

Sure, Todd....it's a 'hook" but Jeez....they could have at least got it
*right*! :o)


>  As for the ad its a hook, I dont think Sierra is looking for historical
> fact but rather a selling point and that one is as good as any.

--
Regards,
Bruce.
----------
The GP Legends Historic Motor Racing Club  is located at:-
http://www.netspeed.com.au/brucek/legends/
Jeff Ha

Sierra GPLegends Ad in Poor Taste

by Jeff Ha » Wed, 08 Jul 1998 04:00:00



Byron,

I don't understand your perspective. My feeling is that Papy has a
world market product in GP Legends because of the F1 theme and didn't
need to resort to 12-16 year old male demographics for targeting its
advertising.  Bad taste for people that will buy the game was my
point.

Regards,

Jeff Haas

Jeff Ha

Sierra GPLegends Ad in Poor Taste

by Jeff Ha » Wed, 08 Jul 1998 04:00:00



Byron,

I don't understand your perspective. My feeling is that Papy has a
world market product in GP Legends because of the F1 theme and didn't
need to resort to 12-16 year old male demographics for targeting its
advertising.  Bad taste for people that will buy the game was my
point.

Regards,

Jeff Haas

mark jeangerar

Sierra GPLegends Ad in Poor Taste

by mark jeangerar » Wed, 08 Jul 1998 04:00:00

Hah Jo mahy. Eybennagh fahayoes fowalowngasstahm. Whuzzup?

--

mark
"If you get to the point where you truly understand what the term 'controlled looseness' means, then, and only then, do you know what the term 'fast' means."

F1RS - http://www.nmia.com/~chaser/car/results.htm
Remove us here and there to mail me.


    >   I think the danger of this era is what defined it. To not mention it
    would be
    >ludicrous. Mountain out of molehill stuff this!

Byron Forbe

Sierra GPLegends Ad in Poor Taste

by Byron Forbe » Wed, 08 Jul 1998 04:00:00


> Byron,

> I don't understand your perspective. My feeling is that Papy has a
> world market product in GP Legends because of the F1 theme and didn't
> need to resort to 12-16 year old male demographics for targeting its
> advertising.  Bad taste for people that will buy the game was my
> point.

   Some of you may kid yourself that the danger aspect of the sport only appeals to 14 year
olds, but your just wrong. In fact, we are talking about the very difference between sim
racing and real life racing here. The danger element is the key element in racing and the
fact this danger was very high in this era more than justifies this type of sales pitch IMO.
This is what makes them "Heros"! Why you are all so sentimental about these deceased drivers
I do not know. Go visit a baby born ***ed to *** if you want to feel sorry for
someone. To me, this is just about outrageously out of perspective! I'd guess there are
people who will die of old age that would have gladly swapped places with some of these
deceased racing drivers just to have experienced the highs of such a lifestyle. Like I said
before, I think some of you need to put this stuff into perspective a little.
Bruce Kennewel

Sierra GPLegends Ad in Poor Taste

by Bruce Kennewel » Wed, 08 Jul 1998 04:00:00

Denny Hulme actually stated that when he died he hoped that it would be
at the wheel of a racing car.
It may not have been a Brabham BT20 but he went out the way he wanted.

I agree Byron......there are an awful lot of sanctimonious hypocrites
out there who, if they would be honest and stopped being so ***y
politically correct for five minutes, would feel a damn sight better by
admitting that they like the danger aspect of their motor racing
spectating.

Life is a lottery, boys and girls, whether you are motor racing or
driving to work.


>    Some of you may kid yourself that the danger aspect of the sport only appeals to 14 year
> olds, but your just wrong. In fact, we are talking about the very difference between sim
> racing and real life racing here. The danger element is the key element in racing and the
> fact this danger was very high in this era more than justifies this type of sales pitch IMO.
> This is what makes them "Heros"! Why you are all so sentimental about these deceased drivers
> I do not know. Go visit a baby born ***ed to *** if you want to feel sorry for
> someone. To me, this is just about outrageously out of perspective! I'd guess there are
> people who will die of old age that would have gladly swapped places with some of these
> deceased racing drivers just to have experienced the highs of such a lifestyle. Like I said
> before, I think some of you need to put this stuff into perspective a little.

--
Regards,
Bruce.
----------
The GP Legends Historic Motor Racing Club  is located at:-
http://www.racesimcentral.net/

rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.