rec.autos.simulators

GP3 internet play

Harjan Bran

GP3 internet play

by Harjan Bran » Fri, 19 May 2000 04:00:00

Since GP3 wil support multiplayer over a LAN, how difficult would it be to
put a converter to allowd TCP/IP? And how difficult is it to do what Kali
does?
Dave Henri

GP3 internet play

by Dave Henri » Sat, 20 May 2000 04:00:00

  Somebody about 6 months ago stated that indeed would happen.  He said
words to the effect that a private effort somewhat like what brought us
VROC would take that tiny loophole in the mulitplayer capability and
enable at least some form of multiplayer.  He spoke like someone who had
some access to the GP3 development...so who knows.
dave henrie
ps, I have ABSOLUTELY no clue who that 'somebody' was.

> Since GP3 wil support multiplayer over a LAN, how difficult would it be to
> put a converter to allowd TCP/IP? And how difficult is it to do what Kali
> does?

rosair..

GP3 internet play

by rosair.. » Sat, 20 May 2000 04:00:00

Remember GP3 should support IPX protocol, like F1RS did (1st F1 game from
Ubisoft), and we were able
to use F1RS through Kali to play online on the internet !!!!!!

We probably can play GP3 through IPX with the help of 3rd party program like
Kali !!!!

Bye Coco


>   Somebody about 6 months ago stated that indeed would happen.  He said
> words to the effect that a private effort somewhat like what brought us
> VROC would take that tiny loophole in the mulitplayer capability and
> enable at least some form of multiplayer.  He spoke like someone who had
> some access to the GP3 development...so who knows.
> dave henrie
> ps, I have ABSOLUTELY no clue who that 'somebody' was.


> > Since GP3 wil support multiplayer over a LAN, how difficult would it be to
> > put a converter to allowd TCP/IP? And how difficult is it to do what Kali
> > does?

Michael E. Carve

GP3 internet play

by Michael E. Carve » Sat, 20 May 2000 04:00:00


% Remember GP3 should support IPX protocol, like F1RS did (1st F1 game from
% Ubisoft), and we were able
% to use F1RS through Kali to play online on the internet !!!!!!

% We probably can play GP3 through IPX with the help of 3rd party program like
% Kali !!!!

But how many players is GP3's IPX multi-play supporting?  I don't
remember the exact number but 4-8 comes to mind.

--
**************************** Michael E. Carver *************************
     Upside out, or inside down...False alarm the only game in town.

=-=-=-=-=-=-=-=-=-=-=-=-=-=-=<[ /./.  [-  < ]>=-=-=-=-=-=-=-=-=-=-=-=-=-=

Toni Lassi

GP3 internet play

by Toni Lassi » Sat, 20 May 2000 04:00:00


>Remember GP3 should support IPX protocol, like F1RS did (1st F1 game from
>Ubisoft), and we were able
>to use F1RS through Kali to play online on the internet !!!!!!

>We probably can play GP3 through IPX with the help of 3rd party program like
>Kali !!!!

Why the enthusiasm? I understand F1RS online play sucked and IPX
support in the 21st century hardly sounds worth rejoicing over.
Harjan Bran

GP3 internet play

by Harjan Bran » Sat, 20 May 2000 04:00:00

There's no reason it should suck, I used it with a rather slow connection in
those days and it worked fine.



> >Remember GP3 should support IPX protocol, like F1RS did (1st F1 game from
> >Ubisoft), and we were able
> >to use F1RS through Kali to play online on the internet !!!!!!

> >We probably can play GP3 through IPX with the help of 3rd party program
like
> >Kali !!!!

> Why the enthusiasm? I understand F1RS online play sucked and IPX
> support in the 21st century hardly sounds worth rejoicing over.

Thorsten Ruete

GP3 internet play

by Thorsten Ruete » Sat, 20 May 2000 04:00:00

Ubisoft's F1 game even sucked on a LAN!!!!!

-Thorsten Rueter




> >Remember GP3 should support IPX protocol, like F1RS did (1st F1 game from
> >Ubisoft), and we were able
> >to use F1RS through Kali to play online on the internet !!!!!!

> >We probably can play GP3 through IPX with the help of 3rd party program
like
> >Kali !!!!

> Why the enthusiasm? I understand F1RS online play sucked and IPX
> support in the 21st century hardly sounds worth rejoicing over.


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.