rec.autos.simulators

GPL sounds

Michael Barlo

GPL sounds

by Michael Barlo » Fri, 03 Dec 1999 04:00:00

        I'm sure this has been asked before, However, a refresher on the
possibility would be appreciated.

        Most of us have the sound patch that allows us to have a different
engine sound for each marquee in the GPL-F1 category.  And again, most
of us have the patch that allows us to have a different sound for the
F2's and F3 from the F1's.  What I would like to know is.. Can the
Engine sounds be patched for the F2's and for the F3's to be able to
have a different engine sound for each Marquee?  And what is keeping
such a patch from becoming a reality? (out side of the lack for wanting
to take this project on)
--
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Mike Barlow of Barlow Racing?
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ymenar

GPL sounds

by ymenar » Fri, 03 Dec 1999 04:00:00


Some of us looked into the possibility, but it stayed there when we saw you
need some very *** technical details about the Papyrus architecture. I
mean much more than we presently have.

The solution in general was to change the physics of the normal F1 cars with
the physics of F2/F3 cars, so that the sounds could be applied to each car
type.  The effort was too big for the need. I mean it's just different
sounds <g> :)

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...

"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."

Nigel Pattinso

GPL sounds

by Nigel Pattinso » Sat, 04 Dec 1999 04:00:00

It's not necessarily impossible, but this would be much more difficult than
for F1.

Cheers
Nigel Pattinson


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