rec.autos.simulators

Why not a rally sim?

Jon Anderse

Why not a rally sim?

by Jon Anderse » Sat, 13 Jul 2002 05:02:09

Once again I saw some clips from the WRC on the TV. Preparations for the
African Rally. They are running on dirt road - if you can call what they're
driving on a road. They cross small rivers without bridges. Sometimes rain
has washed most of the road away. Lions and goats may cross the road. A goat
might not sound too threathening, but I assure you that wildlife on the road
is no fun. I have gone offroad twice because of reindeers deciding to use
the road (grew up in the northern part of Norway). And I was doing at
maximum half the speed of the rally drivers.

On other stages, there are spectators just inches from the road, sometimes
even on the road.

I do not understand why this kind of motorsport is allowed. It seems just
too dangerous. It probably is more dangerous than rush hour in Rome, Italy
<g>

These drivers drives under any condition: Dry tarmac, dirt, rain and snow.
There are no run off areas. Go off road, and you risk hitting a tree,
running off a cliff, hitting a lot of spectators etc. They do not drive as
fast as Nascar, Cart and F1 drivers, but who cares. They drive as fast as
they dare, and as fast as the circumstances allows them to do. If they drive
any faster than the latter, the risk of somebody getting injured is high.
Pit strategy is not very important when rallying. Just make sure that the
damage done to your car during race can be fixed within the pit time
available between the stages.

A rally sim would be fun even offline, as opposed to Nascar sims and F1
sims. In rally, you're competing primarily against yourself.

Online, a rally sim could separate the naturals like Greger Huttu from the
rest of us immediately. A random track generator would ensure that the
natural skills of the driver becomes more important than thousands and
thousands of hours of training to get just one turn right. You don't even
need a random track generator. All you need is some random surface condition
generator. Every track would be an equivalent of your first experience at
Nrburgring in GPL.

Hmmmm.... Why would I want a random track generator? I'm no natural. I need
insane hours of practise. A rally sim with a random track generator would
probably make me the Eldred Pickett of Rally Sims <g>

I tried the demo of Rally Trophy. It had the right "feel", but was
nevertheless too arcadish. You could go offroad without loosing too much
time, or getting too much damage. In fact, the damage model was only visual.
I don't know if this was fixed in the full game, 'cause I never found the
full game in the shops :-((

RC 2000 had potential. I found myself lifting off the throttle even on
straights, because the feel of speed was so intense - as it should be,
running at 100 mph. On the other hand, I was a little dissappoited by the
huge amount of grip, even on gravel & snow, but I guess this is because a
rally car isn't an ordinary race car. Another issue was the lack of weight.
Maybe this too is a real feature of a rally car - it handles so much better
than a road car that you think it doesn't carry any weight at all? But I
don't think so. You feel the car's weight in GPL, even though these cars are
considerably lighter. GPL physics, and RC 2000 concept = Killer Combo.

Papy has the know how. We know that they are the number 1 physics modellers
around. They even know how to implement decent online capabilities. All they
have to do is to incorporate N4/N2002/GPL physics into a much more bumpy
road.

Sadly, Papy probably won't do this. Rally fans are too few. The biggest
market for game developers is the USA. How many citizens of USA knows about
rallying? I guess rallying is just as big in USA as baseball is in Europe
:-(

Jon Andersen,
GPL ***, in spite of preferring rallying

Andreas Nystro

Why not a rally sim?

by Andreas Nystro » Sat, 13 Jul 2002 08:02:42

Well, rally drivers will probably feel much safer as long as the F#)()(ING
audience doesnt try to go out on the road and touch the car. I mean, wtf are
people thinking? and parking their cars along the rallytrack. Is there some
braindamage behind their decisions or what?. They are the people who are
ruin this sport dangerously. As we have seen lots of times this years, lots
of stages have been cancelled cause of this.

Btw, Magnetic Fields are doing a new rally game now!! :)
so i just hope they sort the physics out, and let us use the tracks from
RC2000 i will be happy.

Gunnar Horrigm

Why not a rally sim?

by Gunnar Horrigm » Sat, 13 Jul 2002 08:50:00


> Btw, Magnetic Fields are doing a new rally game now!! :)
> so i just hope they sort the physics out, and let us use the tracks from
> RC2000 i will be happy.

that's a strange thing to hope for.  I hope they use RL tracks.

--
Gunnar
    #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo: 2
             "a poster is a human being or the software equivalent"

jason moy

Why not a rally sim?

by jason moy » Sat, 13 Jul 2002 08:55:17



!!!!!

URL?

Jason

Andre Warring

Why not a rally sim?

by Andre Warring » Sat, 13 Jul 2002 09:05:53




>> Btw, Magnetic Fields are doing a new rally game now!! :)
>> so i just hope they sort the physics out, and let us use the tracks from
>> RC2000 i will be happy.

>that's a strange thing to hope for.  I hope they use RL tracks.

Afaik the RC2000 tracks are RL..

Andre

Gunnar Horrigm

Why not a rally sim?

by Gunnar Horrigm » Sat, 13 Jul 2002 09:24:16





> >> Btw, Magnetic Fields are doing a new rally game now!! :)
> >> so i just hope they sort the physics out, and let us use the tracks from
> >> RC2000 i will be happy.

> >that's a strange thing to hope for.  I hope they use RL tracks.

> Afaik the RC2000 tracks are RL..

oh.  ok.  my bad, then.  but they're just english countryside aren't
they?  what we really need is a rally sim with the RL WRC-tracks. :)

--
Gunnar
    #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo: 2
                    to err is human -- to forgive is bovine.

David Butter

Why not a rally sim?

by David Butter » Sat, 13 Jul 2002 09:25:53


Eh? The ones in RC are real tracks.

--
"After all, a mere thousand yards... such a harmless little knoll,
really" - Raymond Mays on Shelsley Walsh.

The GPL Scrapyard: http://www.btinternet.com/~gplscrapyard

Andreas Nystro

Why not a rally sim?

by Andreas Nystro » Sat, 13 Jul 2002 09:39:38

http://www.activescore.com/cgi-bin/rally/UltraBoard/UltraBoard.cgi?ac...
ad&BID=4&TID=4630&SID=27811




> >Btw, Magnetic Fields are doing a new rally game now!! :)

> !!!!!

> URL?

> Jason

Andreas Nystro

Why not a rally sim?

by Andreas Nystro » Sat, 13 Jul 2002 09:39:52

They use real life tracks.



> > Btw, Magnetic Fields are doing a new rally game now!! :)
> > so i just hope they sort the physics out, and let us use the tracks from
> > RC2000 i will be happy.

> that's a strange thing to hope for.  I hope they use RL tracks.

> --
> Gunnar
>     #31 SUCKS#015 Tupperware MC#002 DoD#0x1B DoDRT#003 DoD:CT#4,8 Kibo: 2
>              "a poster is a human being or the software equivalent"

Andreas Nystro

Why not a rally sim?

by Andreas Nystro » Sat, 13 Jul 2002 10:20:09

I guess there are no WRC-tracks since its not a WRC-simulation?






> > >> Btw, Magnetic Fields are doing a new rally game now!! :)
> > >> so i just hope they sort the physics out, and let us use the tracks
from
> > >> RC2000 i will be happy.

> > >that's a strange thing to hope for.  I hope they use RL tracks.

> > Afaik the RC2000 tracks are RL..

> oh.  ok.  my bad, then.  but they're just english countryside aren't
> they?  what we really need is a rally sim with the RL WRC-tracks. :)

 is bovine.
jason moy

Why not a rally sim?

by jason moy » Sat, 13 Jul 2002 10:22:38

Sweet, thanks.



>http://www.activescore.com/cgi-bin/rally/UltraBoard/UltraBoard.cgi?ac...
>ad&BID=4&TID=4630&SID=27811





>> >Btw, Magnetic Fields are doing a new rally game now!! :)

>> !!!!!

>> URL?

>> Jason

Alex Kihuran

Why not a rally sim?

by Alex Kihuran » Sat, 13 Jul 2002 10:27:10

Rallying is getting better here in the US. Since I started going to rallies
in 93, a spectator spot would have 20 people max, now you get 50 or so
people at every possible spot to spectate and 100 at each official
spectating point. We get a total of a few thousand each event and about 80
cars entered. (Highest was last years Maine where they could only take 131
entries, and the lowest was Sno*Drift with 70) and games like Colin McRae
Rally, RC2K, WRC, etc. are really increasing awareness. When I tell people I
go to rallies, they know right what it is and say "cool! Where do they have
them?" It's just a matter now of getting them out into the woods! :)

If you check out my STPR 2002 clips (http://www.runnyegg.com then click on
my name, then STPR 2002) you'll see, especially from the stuff on stage 6,
that there's quite a few ppl around. And the intersection on Stage 6 wasn't
even an official spot.

Thanks,
Alex

mach

Why not a rally sim?

by mach » Sat, 13 Jul 2002 12:07:36



Well, around here (Peru, and may I say, the rest of South America) rally is very
popular. Probably many would like to be able to drive, f.ex., Ferreyros'
Mistsubishi Lancer Evolution VII in MoviStar colors... (I'm talking about Group
N, in case you're wondering)

--
__________   ____---____       Marco Antonio  Checa  Funcke
\_________D /-/---_----'      Santiago de Surco, Lima, Peru
       _H__/_/                      http://machf.tripod.com
      '-_____|(    

remove the "no_me_j." and "sons.of." parts before replying

Alex Kihuran

Why not a rally sim?

by Alex Kihuran » Sat, 13 Jul 2002 13:22:05

A group of Bolivian guys in the DC Area just found out about rally in
America and tried to enter 12 cars they brought over, but only 2 were up to
US spec, but they brought tons of people, and just about doubled the amount
of women at the rally...I was thinking of trying to use my great Spanish 1
to get somewhere with the ladies ;)

Anyway, here in the US we have factory involvement from 4 teams. Subaru has
2 pro drivers who do this as a living, same with Hyundai. Mitsubishi has an
EVO VII entered with Millen, but he started the program, so I don't know if
he makes a profit from that or selling parts, and Lauchlin O'Sullivan drives
the Group 2 car but I'm not sure about him either. Eric Burmeister is the
last guy who has factory support for Mazda. I don't believe it's his living,
but he does get good factory support (At least I think :))

Thanks,
Alex



> >Sadly, Papy probably won't do this. Rally fans are too few. The biggest
> >market for game developers is the USA. How many citizens of USA knows
about
> >rallying? I guess rallying is just as big in USA as baseball is in Europe
> >:-(

> Well, around here (Peru, and may I say, the rest of South America) rally
is very
> popular. Probably many would like to be able to drive, f.ex., Ferreyros'
> Mistsubishi Lancer Evolution VII in MoviStar colors... (I'm talking about
Group
> N, in case you're wondering)

> --
> __________   ____---____       Marco Antonio  Checa  Funcke
> \_________D /-/---_----'      Santiago de Surco, Lima, Peru
>        _H__/_/                      http://machf.tripod.com
>       '-_____|(

> remove the "no_me_j." and "sons.of." parts before replying

JM

Why not a rally sim?

by JM » Sun, 14 Jul 2002 01:10:06


No, they're Welsh and Scottish countryside also,

cheers
John


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.