According the British Publication the Register, Microsoft will not support
Open GL in Windows 2000.
In a November email, Microsoft's Philip Taylor (senior manager in MS
Direct3D) states the position succinctly:
"Do not let your personal preference for the Quake family of games
dominate your understanding of this market. OGL is not strategic for
us... as the last three years of history in the multimedia space have
shown... SoftImage has about 20,000 seats total. And I just about had them
convinced to do a port to D3D before we sold them. Outside of the Quake
family of games there are, maybe, two hands-full of apps that use
OGL. Somewhere between 5-10 per cent. D3D has overwhelming support in
terms of titles, yet we have a serious lack of drivers. D3D drivers are
strategic for us."