On Mon, 24 Jul 2000 15:53:25 +0100, Peter Ives
>>Jan, what you keep failing to see is that there is more involved than
>>the physics alone. You always concentrate on the *driving*sim. But a
>>*racing*sim needs AI, influence of weather, atmosphere etc.. too. Even
>>with the limited info that we have now, it looks like GP3 will make
>>guaranteed progress in those departments. But no, the slightest doubt
>>about the smallest issue of the drivingmodel seems enough for you to
>>discard those aspects as unimportant details. That goes just a
>>*little* bit too far for my taste...
>Yes, but that is the most important part. I don't know about others,
>but I spend 99% of my time on any driving sim actually either driving
>the thing (racing or testing) or in the garage trying to get a decent
>setup. All the other extras are an improvement without a doubt, but in
>the end how it feels when driving is still the most essential component.
>--
>Peter Ives - (AKA Ivington)
GP3 is a great example of the issue at hand. The *** r.a.s. crowd
simply makes the totally wrong assumption that Geoff Crammond sees
THEM as the target crowd. I'm pretty sure that this is not the case.
99% of the sim-buying public is perfectly happy with the carbehaviour
in GP2. So GC doesn't think it needs massive improvement over GP2
(like GP2 was over F1GP) and concentrates on other issues.
Therefore, GP3 will deliver just about what the 99% needs to reach
their suspension of disbelief.
JoH