I think your right, Pat. I remember Motorsims saying here in R.A.S that
you even had to balance the bike to keep it from falling over in the
"uncut" Physics Model. It was too hard for the Majority of people so
they had to put all kinds of restrictions into the driving model. It was
probably a lot harder then gpl, unless you balance a car from falling
over. ;)
I too would like to see the uncut physics/driving model and it's 10
degree's of Movement it would be a great challenge and a lot of fun.
But I'm pretty sure Trans-Am will not be some "arcade racer", not when
People like Carroll Smith, Bobby Archer and others are there helping to
create it.
> >> AMA still has very good physics.
> >Yeah right. Please explain why I can do any of the
> >following in AMA Superbike:
> My understanding is that MoSims has placed limits on the
> movement of the bike that mask the physical calculations
> that are taking place.
> Believe me, I would like to see them release a version
> with these limits removed so that you really have to
> try to ride the bike, and will crash if it's pushed too
> far.
> --
> Pat Dotson