rec.autos.simulators

F1RS terrible slowdown in races

sim..

F1RS terrible slowdown in races

by sim.. » Mon, 24 Nov 1997 04:00:00

What a terrible shame, the game looks and plays great, that is until
you race with other cars when the framerate becomes awfull when cars
bunch up in slow corners, and the car becomes impossible to drive. I
have an Intel P166 32MB RAM and a 3Dfx card so I don't see why there
should be a problem.
UBI have gone to a lot of trouble to make the game realistic, and then
ruined it by making it ***when racing.

mack

F1RS terrible slowdown in races

by mack » Mon, 24 Nov 1997 04:00:00

LOL -- i have been watching all the lamers in ras hyping this ***
game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! PAPYRUS RULES PERIOD---MACK



Kasparo

F1RS terrible slowdown in races

by Kasparo » Mon, 24 Nov 1997 04:00:00

This is so disappointing to hear.  Why cant there be a racing sim that
doesn't ***everytime you want to race against a full filed of AI.

I can't believe that after all these years, no other company can give a game
as good as AI as Papy and Crammond's GP2 have had.  GP2 was  a system hog in
SVGA but I liked the driving model and the AI was darn good IMHO.  ICR2 had
good AI and a great framerate with a rendition card.  What the hell is wrong
with the current crop of racing sims?  Is the limitations of the video cards
or is it, poor programming and rushing the games out the door before they
are finished like with CPR?

I hope Ubi does not ***like MS has with CPR.

Kas


Ralph Willia

F1RS terrible slowdown in races

by Ralph Willia » Mon, 24 Nov 1997 04:00:00



<snip>

There is one word that answers your question......Win95. Without true
pre-emptive multi-threaded multi-tasking the AI calculations just take
too much CPU time. Eventually I suppose they will come up with some
thing like a DOS extender that will let things run. Or CPU's will get
enough horsepower to handle it. Win95 is just too much stuff piled
on a single-task design.
My Opinion,
Ralph Williams

> I hope Ubi does not ***like MS has with CPR.

> Kas



> >What a terrible shame, the game looks and plays great, that is until
> >you race with other cars when the framerate becomes awfull when cars
> >bunch up in slow corners, and the car becomes impossible to drive. I
> >have an Intel P166 32MB RAM and a 3Dfx card so I don't see why there
> >should be a problem.
> >UBI have gone to a lot of trouble to make the game realistic, and then
> >ruined it by making it ***when racing.

Ronald Stoe

F1RS terrible slowdown in races

by Ronald Stoe » Mon, 24 Nov 1997 04:00:00


> LOL -- i have been watching all the lamers in ras hyping this ***
> game!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! PAPYRUS RULES PERIOD---MACK

I'm sure you can give a qualified review! Eeeh, you have the game
already, don't you? No? Oh, I see... ;^)

l8er
ronny

--
          |\      _,,,---,,_        I want to die like my Grandfather,
   ZZZzz /,`.-'`'    -.  ;-;;,_              in his sleep.
        |,4-  ) )-,_. ,\ (  `'-'     Not like the people in his car,
       '---''(_/--'  `-'\_)            screaming their heads off!

HORB

F1RS terrible slowdown in races

by HORB » Tue, 25 Nov 1997 04:00:00

At my system (200 MMX) there is only a small drop in framerate in the first
lap. Nothing dramatic. Still a good car control. It runs much faster than GP2.
I did not expect such a good performance from a Win95 game. (Also much better
framerate than CPR).

Fusi

F1RS terrible slowdown in races

by Fusi » Tue, 25 Nov 1997 04:00:00


>There is one word that answers your question......Win95. Without true
>pre-emptive multi-threaded multi-tasking the AI calculations just take
>too much CPU time. Eventually I suppose they will come up with some
>thing like a DOS extender that will let things run. Or CPU's will get
>enough horsepower to handle it. Win95 is just too much stuff piled
>on a single-task design.

Everytime I see a message like this, I brace for the inevitable "DOS
is Dead" reply. I think you are _so_ right though.
There has not been one Win95 racing sim that is superior to it's older
DOS counterparts.
There is an interesting Win95 flight sim, Longbow2, which may be the
first Win95 sim of any kind (that I know of) to be better than any
available DOS sim.
It still uses 3D support as a crutch rather than an enhancement,
which is becoming an ugly trend.
It seems the better the hardware gets, the sloppier the software is
-always negating advancement.

--                        


Tony Rickar

F1RS terrible slowdown in races

by Tony Rickar » Tue, 25 Nov 1997 04:00:00

Here we go again - I seem to remember similar posts for Nascar & GP2

Games manufacturers will always aim at the top end PCs - otherwise their
product will be outdone by their competitors before it is released.

We expect better & better products - unfortunately this means keeping up to
date with the latest hardware (CPU, memory, 3dfx cards).

For those of us lucky enough to have high end PCs - F1RS runs superbly.

A P166 runs GP2 ok, but many of us did not have one of those when GP2 came
out.

I think you either have to keep upgrading, or accept that you can only run
smoothly with the previous generations of the software.

Its a fast moving arena - but I don't think we should slag the manfacturers
off for keeping pace with the hardware.

Ubisoft have created a product that runs far faster on a top end PC than
Nascar or even GP2 did at the date of release





> > This is so disappointing to hear.  Why cant there be a racing sim that
> > doesn't ***everytime you want to race against a full filed of AI.

RickD20

F1RS terrible slowdown in races

by RickD20 » Tue, 25 Nov 1997 04:00:00

I've found if you switch off the replay and mirrors,set the view to the second
graphic from the left on the set up that the game is as smooth as silk-it
appears that the replay mode is the real bug,and seeing the quality of the
replays,why bother.
Love the game though

sim..

F1RS terrible slowdown in races

by sim.. » Tue, 25 Nov 1997 04:00:00

You're right F1 is probably aimed at top end PCs, I just wish software
companies would stop claiming their games will run at full speed on a
certain system (as Ubisoft did with a system like mine!) when it is
just not true!



>Here we go again - I seem to remember similar posts for Nascar & GP2

>Games manufacturers will always aim at the top end PCs - otherwise their
>product will be outdone by their competitors before it is released.

>We expect better & better products - unfortunately this means keeping up to
>date with the latest hardware (CPU, memory, 3dfx cards).

>For those of us lucky enough to have high end PCs - F1RS runs superbly.

>A P166 runs GP2 ok, but many of us did not have one of those when GP2 came
>out.

>I think you either have to keep upgrading, or accept that you can only run
>smoothly with the previous generations of the software.

>Its a fast moving arena - but I don't think we should slag the manfacturers
>off for keeping pace with the hardware.

>Ubisoft have created a product that runs far faster on a top end PC than
>Nascar or even GP2 did at the date of release





>> > This is so disappointing to hear.  Why cant there be a racing sim that
>> > doesn't ***everytime you want to race against a full filed of AI.

ttamm

F1RS terrible slowdown in races

by ttamm » Wed, 26 Nov 1997 04:00:00


>There is one word that answers your question......Win95. Without true
>pre-emptive multi-threaded multi-tasking the AI calculations just take
>too much CPU time.

What do you mean by this? That  a) DOS couldn't handle it either,
because it doesn't have "true pre-emptive multi-threaded multi-tasking"
either, or that  b) If you can run Ubi F1 under WinNT, like you can
many other 3Dfx games, it will be much faster, because NT has
"true pre-emptive multi-threaded multi-tasking" for the
"AI calculations"?

On the other hand, if you believe MS-DOS could have handled it so much
better, how come MS-DOS Carmageddon and X-Car are so slow even with
3Dfx support, even with simpler graphics and AI than Ubi F1?

Frankly, I don't believe Ubi F1 would have been any faster under DOS,
unless you ran it with some 486 machines. This so called "Win95 CPU
overhead" for games is rather insignificant on P133 and up.

Is that why e.g. "Ignition" Win95 version is faster on my machine than
the DOS version of the same game?

Lars Heinema

F1RS terrible slowdown in races

by Lars Heinema » Wed, 26 Nov 1997 04:00:00

Hi!


simonp> You're right F1 is probably aimed at top end PCs, I just wish
simonp> software companies would stop claiming their games will run at
simonp> full speed on a certain system (as Ubisoft did with a system
simonp> like mine!) when it is just not true!

It's running very smooth on my P200/3dfx combo.
But I'm still not able to run GP2 in full detail!

Bye, Lars
--
    ____
   / / /_   Lars Heinemann              Tel.:   049 05251 409089

 /_/_/_/    University Of Paderborn             33102 Paderborn, Germany

Peter Gag

F1RS terrible slowdown in races

by Peter Gag » Thu, 27 Nov 1997 04:00:00



I have to disagree here. Motoracer may not be a true *sim*, but as a
racing game it is great, and as a bike racing game it is awesome, and
it runs under win95 as good as, if not better than, any dos game?

Mind you, that's the only one I can think of? so you were *nearly*
right!!!!!

d:-)

* Peter *  8-)   Please remove asterix from address to email.

DM

F1RS terrible slowdown in races

by DM » Mon, 01 Dec 1997 04:00:00

Kas,

Performance with games is as much (if not more) down to your own PC & set-up
than the programming. How many times do you see posts with some whinging
about poor performance whilst others claim the opposite. Are all those
claiming "all's fine" liars? Does everyone experiencing problems not know
how to properly set-up a PC? (actually in 90% of cases the latter is
probably nearest the answer - but that still leaves 10% that do).

In terms of Ubisoft's F1rs all I can say is - it runs like a dream on my PII
266 - 64Mb RAM (but I agree - if it didn't run on this then God help the
rest!) there's not a hint of slow-down even on the 1st corner at Monaco so
many complain of with all 21 opponents and the wet weather switched on.

Regards
DM

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>This is so disappointing to hear.  Why cant there be a racing sim that
>doesn't ***everytime you want to race against a full filed of AI.

>I hope Ubi does not ***like MS has with CPR.

DM

F1RS terrible slowdown in races

by DM » Mon, 01 Dec 1997 04:00:00

Ralph,

Sorry, but IMO since DX5 this is just horseshit!

Regards
DM

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"Error, no keyboard - press F1 to continue."

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>There is one word that answers your question......Win95. Without true
>pre-emptive multi-threaded multi-tasking the AI calculations just take
>too much CPU time. Eventually I suppose they will come up with some
>thing like a DOS extender that will let things run. Or CPU's will get
>enough horsepower to handle it. Win95 is just too much stuff piled
>on a single-task design.
>My Opinion,
>Ralph Williams


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