rec.autos.simulators

Rally Trophy - A Blast

KAP

Rally Trophy - A Blast

by KAP » Wed, 27 Mar 2002 12:17:35

Well after watching 3 nights of the Catalunya Rally I just had to pick up
Rally Trophy at EB today - have only gone through the "arcade" mode and
time trials, but what a hoot. The car differences really stand out, you get
a real sense of weight and HP from one to the other. I'm really looking
forward to getting into the other Rally modes. Looks like a found a
replacement for Mobil One RC.

Runs like a charm on my older p3 600, 64m Hec GF2 GTS, 256 ram, with MS
sidewinder precision wheel (non FF).

Ken

jbod

Rally Trophy - A Blast

by jbod » Wed, 27 Mar 2002 14:34:30


> Well after watching 3 nights of the Catalunya Rally I just had to pick up
> Rally Trophy at EB today - have only gone through the "arcade" mode and
> time trials, but what a hoot. The car differences really stand out, you get
> a real sense of weight and HP from one to the other. I'm really looking
> forward to getting into the other Rally modes. Looks like a found a
> replacement for Mobil One RC.

> Runs like a charm on my older p3 600, 64m Hec GF2 GTS, 256 ram, with MS
> sidewinder precision wheel (non FF).

> Ken

I agree wholeheartedly -- great fun!  You'll want to check out the RT
Relay Hotshoe Competition and the RTRank sites.  GREAT way to enjoy
some good-natured loffline competition with others (not EVERYONE
involved in rankings and hotshoe competitions are fast -- take me for
example!).

;-)

-- JB

ss

Rally Trophy - A Blast

by ss » Wed, 27 Mar 2002 16:20:31

Glad to hear that you like the game.  I just bought it myself and so far
find it very disappointing.  The handling and car movement feels very
awkward to me -- almost as if the cars are floating above the track and
pivoting around a center axis.  I don't have a force feedback controller,
but even so, there seems to be very little sense of feeback from the track
when driving on different surfaces.  I also feel that in turns the cars just
don't hook up the way you would expect, and I experience terrible understeer
in both front and rear wheel drive cars.  I'm also having trouble getting
playable frame rates even with all details off at 800x600 resolution with my
P3 866 system.  And yes, I have installed the patch. Maybe my expectations
were just too high after having read so many positive posts in here...or
maybe I'm overlooking some basic controller setup issue...but unless I
figure out something that dramatically changes the feel of the cars, I don't
think this one is staying on my hard drive for long.

Itazura


Joachim Trens

Rally Trophy - A Blast

by Joachim Trens » Wed, 27 Mar 2002 17:42:54

I was a bit disappointed. To an extent about the physics and the steering,
but also about the overall 'feel', the immersion factor. The moment of
'suspense of disbelief' never came for me.

But maybe I'd just been expecting too much.

Achim


Jan Verschuere

Rally Trophy - A Blast

by Jan Verschuere » Wed, 27 Mar 2002 19:03:14

It is a pig to set the steering up for and perfection is not attainable as
controller sensitivity notches are too crude, IMO. But once you do immersion
is instant, at least it is for me.

I ended up turning down the overal strenght setting in the MOMO properties
to about 40% and added 30% centering spring. In the game I have the strength
setting to between 25% and 30% and the sensitivity setting one notch from
the left. Set up this way even the Abarth doesn't oscillate it's way out of
control anymore. -Well, not often, that is... <g>.

That said, the physics are easily tripped up but it's good fun to drive the
stages.

Jan.
=---

Gerry Aitke

Rally Trophy - A Blast

by Gerry Aitke » Wed, 27 Mar 2002 22:56:33


> I was a bit disappointed. To an extent about the physics and the steering,
> but also about the overall 'feel', the immersion factor. The moment of
> 'suspense of disbelief' never came for me.

> But maybe I'd just been expecting too much.

It's not 'the GPL of rally sims' I was hoping it would be.

Gerry

Art McEwe

Rally Trophy - A Blast

by Art McEwe » Wed, 27 Mar 2002 22:58:23

What do you expect for (your local equivalent of) $35cdn?   The better it
is, the less likely you are to get board/frustrated and buy another game.
Papy's not getting rich from your continued enjoyment of GPL.

Gerry Aitke

Rally Trophy - A Blast

by Gerry Aitke » Wed, 27 Mar 2002 23:20:03


> > It's not 'the GPL of rally sims' I was hoping it would be.

> > Gerry

> What do you expect for (your local equivalent of) $35cdn?

More than RT has.  

Define 'better' in that context?

That is, indeed, the sad reality. But I keep telling Papy I'd pay 200
for a high definition GPL2 type sim.

Flight sims have expensive niche products.

Gerry

Joachim Trens

Rally Trophy - A Blast

by Joachim Trens » Thu, 28 Mar 2002 02:09:33

I think my personal upper limit would be $150.-. Just for the record :-)

Achim



> > It's not 'the GPL of rally sims' I was hoping it would be.

> > Gerry

> What do you expect for (your local equivalent of) $35cdn?

More than RT has.

Define 'better' in that context?

That is, indeed, the sad reality. But I keep telling Papy I'd pay 200
for a high definition GPL2 type sim.

Flight sims have expensive niche products.

Gerry

Gerry Aitke

Rally Trophy - A Blast

by Gerry Aitke » Thu, 28 Mar 2002 02:29:44


> I think my personal upper limit would be $150.-. Just for the record :-)

Hmmm, my upper limit would be directly proportional to the quality of
the product. Just for the record :-)

Gerry

Dave Henri

Rally Trophy - A Blast

by Dave Henri » Thu, 28 Mar 2002 02:37:41



> > I think my personal upper limit would be $150.-. Just for the record :-)

> Hmmm, my upper limit would be directly proportional to the quality of
> the product. Just for the record :-)

> Gerry

  I keep seeing folks say they would pay $500 dollars for a really high
quality sim.  The flight simmers had that....and I beleive there are more of
them than thar are of us...and they couldn't sell it for that price....just
not enough racing users to allow for such a product...
  I'd like a good quality sim that is expandable and has decent online
capability with league friendly features...too much to ask for?
dave henrie
jbod

Rally Trophy - A Blast

by jbod » Thu, 28 Mar 2002 03:00:54

If you're experiencing massive understeer, you may need to tweak you
input.ini file.  Check out this thread on the RaceSimCentral site:

http://forum.racesimcentral.com/showthread.php?s=&threadid=26906

This TRANSFORMED the game for me.

-- JB


> Glad to hear that you like the game.  I just bought it myself and so far
> find it very disappointing.  The handling and car movement feels very
> awkward to me -- almost as if the cars are floating above the track and
> pivoting around a center axis.  I don't have a force feedback controller,
> but even so, there seems to be very little sense of feeback from the track
> when driving on different surfaces.  I also feel that in turns the cars just
> don't hook up the way you would expect, and I experience terrible understeer
> in both front and rear wheel drive cars.  I'm also having trouble getting
> playable frame rates even with all details off at 800x600 resolution with my
> P3 866 system.  And yes, I have installed the patch. Maybe my expectations
> were just too high after having read so many positive posts in here...or
> maybe I'm overlooking some basic controller setup issue...but unless I
> figure out something that dramatically changes the feel of the cars, I don't
> think this one is staying on my hard drive for long.

> Itazura



> > Well after watching 3 nights of the Catalunya Rally I just had to pick up
> > Rally Trophy at EB today - have only gone through the "arcade" mode and
> > time trials, but what a hoot. The car differences really stand out, you
>  get
> > a real sense of weight and HP from one to the other. I'm really looking
> > forward to getting into the other Rally modes. Looks like a found a
> > replacement for Mobil One RC.

> > Runs like a charm on my older p3 600, 64m Hec GF2 GTS, 256 ram, with MS
> > sidewinder precision wheel (non FF).

> > Ken

Gerry Aitke

Rally Trophy - A Blast

by Gerry Aitke » Thu, 28 Mar 2002 04:20:32





> > > I think my personal upper limit would be $150.-. Just for the record :-)

> > Hmmm, my upper limit would be directly proportional to the quality of
> > the product. Just for the record :-)

> > Gerry
>   I keep seeing folks say they would pay $500 dollars for a really high
> quality sim.  The flight simmers had that....and I beleive there are more of
> them than thar are of us...and they couldn't sell it for that price....just
> not enough racing users to allow for such a product...

Possibly, Dave, possibly

What 'league friendly features' did you have in mind, just out of
interest?

Cheers

Gerry

Rob Adam

Rally Trophy - A Blast

by Rob Adam » Thu, 28 Mar 2002 05:48:03


It's a chicken-and-egg problem. I would NEVER pay $500 (or even $150)
up-front for a game (sim) unless it had a proven track record and great
reviews from people I trust. In other words, most of RAS would have to be
raving about it. Problem is, most people probably feel similarly, so who
would be the guinea pigs?

If the game could somehow *guarantee* to satisfy my "race driver wannabe"
urges like GPL does, then I would be willing to pay $500 for it.

In the meantime I don't begrudge $50 here or there for games that don't do
it for me. Hopefully one day the game will come along that does. In the end
I'll spend more than $500, but it's not so noticeable in those little
increments.

Dave Henri

Rally Trophy - A Blast

by Dave Henri » Thu, 28 Mar 2002 06:13:20

"Gerry Aitken" >
   text reports from the race that can be used to both verify placings and
keep track of points.  I'm kinda disappointed in F1 2001 in this respect, I
seem to remember even F1 cs 2k kept better track of the fast laps and such.
2001 only has the end-of-the-race announcer state which driver had the fast
lap...
  I would like a saveable screen that league members can use, and
administrators can grab results from(i.e. some sort of text file.)
  A real stretch would be some ontrack(in-car) device that would allow a
race official to throw a yellow and the sim recognize that and display
whatever flag system it has.
  Racing online benefits from a track position indicator like in most of the
Papyrus products...most sims do keep track of posistions in the race not
actual location on the track...doesn't do a backmarker anygood to see driver
XX is 20 seconds back but if the leader has already lapped driver XX the
backmarker might not be aware a fast mover is coming up quickly.
  How's that for starters?
dave henrie


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