Wow, I'm getting very acceptable frame rates (i.e. better than GPL and
F12001) with RT at 1024x768 (nVidia 28.32 drivers, AA at 2x, 64meg Herc GF2
GTS), my ingame graphic settings are:
view distance - ~3/4
track detail - max
alpha blending - low
fog - enable
reflections - standard
effect detail - low
player detail - high
opponent detail - very low
I know my frame rate was taking a beating with the sun glare initially, but
the above settings essentially eliminated that.
For me the cars handle in a manor that at least conveys a sense of real
world physics; the light high hp cars are twitchy, while the heavier cars
are a bit doggie and slow, all cars seem to get quite erratic when driven
at their limit (at least my limit perception of their limit). So far my
favorite is the Lancia Fulvia - just about the right amount of speed and
handling. I'm not a big fan of the Alfa Romeo Giulia GTA at the moment, I
find it difficult to keep it on the track. You are right about understeer,
I've found more than once that I'm heading straight when I should be
turning. However, having said that I'll also admit that it seems to have
allot to do with the way a drive the car - the front wheel drive cars seems
to oversteer if I***up and brake harder/later than I should, but than
again I would imagine this is the way it should be.
While the following statement might garner some hisses from the hard core
crowd I have to admit it. For me, most sims RT included, are best driven
from a pov outside, above & behind the car, the visual cues you get from
the way the car bounces and fish tails about and your "heightened" sense of
situational awareness, go a long way in conveying a sense of driving that
the in car view significantly diminishes (note: GPL is so far the only sim
that "feels" good either way). For me, the additional visual cues create a
kind of "perceived" force feedback.
Ken
On Tue, 26 Mar 2002 16:20:31 +0900, "ss"
>Glad to hear that you like the game. I just bought it myself and so far
>find it very disappointing. The handling and car movement feels very
>awkward to me -- <snip>