rec.autos.simulators

The ME! ME! ME! Syndrome

Richard Walke

The ME! ME! ME! Syndrome

by Richard Walke » Thu, 30 Sep 1999 04:00:00



Since they are the ones that set the price, by definition I don't think we
can be ripping them off <g>. But as long as the $50 price range is in
effect, sims have to be pitched such that they will have mass appeal - and
depending on your views that is either a very good thing or a very bad one
;-)

Cheers,
Richard

Todd Dr

The ME! ME! ME! Syndrome

by Todd Dr » Sun, 03 Oct 1999 04:00:00




> >Ok, maybe $1000 is a bit strong but you get the point, right?  At $50 for
a
> >good sim we are basically ripping the publisher off if you consider price
> >vs. entertainment hours when compared against the cost of other
> >entertainment available to us.  Don't tell them though ;-)

> Since they are the ones that set the price, by definition I don't think we
> can be ripping them off <g>. But as long as the $50 price range is in
> effect, sims have to be pitched such that they will have mass appeal - and
> depending on your views that is either a very good thing or a very bad one
> ;-)

A bad thing in my view.  The price point limits you to mass appeal which
generally equates to mediocrity.
Todd Dr

The ME! ME! ME! Syndrome

by Todd Dr » Sun, 03 Oct 1999 04:00:00




> >Ok, maybe $1000 is a bit strong but you get the point, right?  At $50 for
a
> >good sim we are basically ripping the publisher off if you consider price
> >vs. entertainment hours when compared against the cost of other
> >entertainment available to us.  Don't tell them though ;-)

>  If it's a good sim (meaning, it's great, little to no bugs, etc.),
> another way to look at it is, sell the sim cheaper. Lower price
> usually sells more product.

Lower price does sell more product, true.  But at what point does the
infrastructure cost to support the volume of sales at lower margins become
so overwhelming that profitability is gone?

Let's say you're a small businessman and your business sells $100,000 in
widgets monthly, you hold a 20% gross margin which nets you $5,000 monthly.
Let's say if you cut your margin down to 10% you could double your sales.
Would you do that?  I sincerely hope not.  But that school of thought seems
to be prevalent in today's world.

Bruce Kennewel

The ME! ME! ME! Syndrome

by Bruce Kennewel » Sun, 03 Oct 1999 04:00:00

G'day. My name is Art Vanderlay and you won't believe this but I just happen
to be a small businessman and my business sells $100,000 in widgets monthly.
I hold a 20% gross margin which nets me $5,000 monthly and I'm gonna cut my
margin down to 10%.
Why would I do that?

So that I can triple....yes, TRIPLE, my sales.

BK






> > >Ok, maybe $1000 is a bit strong but you get the point, right?  At $50
for
> a
> > >good sim we are basically ripping the publisher off if you consider
price
> > >vs. entertainment hours when compared against the cost of other
> > >entertainment available to us.  Don't tell them though ;-)

> >  If it's a good sim (meaning, it's great, little to no bugs, etc.),
> > another way to look at it is, sell the sim cheaper. Lower price
> > usually sells more product.

> Lower price does sell more product, true.  But at what point does the
> infrastructure cost to support the volume of sales at lower margins become
> so overwhelming that profitability is gone?

> Let's say you're a small businessman and your business sells $100,000 in
> widgets monthly, you hold a 20% gross margin which nets you $5,000
monthly.
> Let's say if you cut your margin down to 10% you could double your sales.
> Would you do that?  I sincerely hope not.  But that school of thought
seems
> to be prevalent in today's world.

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Bruce Kennewel

The ME! ME! ME! Syndrome

by Bruce Kennewel » Sun, 03 Oct 1999 04:00:00

Wow!
So you go through life basically believing that, of two similar products,
the one with the higher price is the better?

You, Todd, are the stuff of advertisers dreams!

BK





wrote

> > >Ok, maybe $1000 is a bit strong but you get the point, right?  At $50
for
> a
> > >good sim we are basically ripping the publisher off if you consider
price
> > >vs. entertainment hours when compared against the cost of other
> > >entertainment available to us.  Don't tell them though ;-)

> > Since they are the ones that set the price, by definition I don't think
we
> > can be ripping them off <g>. But as long as the $50 price range is in
> > effect, sims have to be pitched such that they will have mass appeal -
and
> > depending on your views that is either a very good thing or a very bad
one
> > ;-)

> A bad thing in my view.  The price point limits you to mass appeal which
> generally equates to mediocrity.

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Pat Dotso

The ME! ME! ME! Syndrome

by Pat Dotso » Sun, 03 Oct 1999 04:00:00

You are an imposter.  As everyone knows, Art Vandelay
is an architect.


>G'day. My name is Art Vanderlay and you won't believe this but I just
happen
>to be a small businessman and my business sells $100,000 in widgets

monthly.
Doug Schneide

The ME! ME! ME! Syndrome

by Doug Schneide » Sun, 03 Oct 1999 04:00:00

With you on all points Todd.  Cheapest does not always mean the best buy, you
have to do your homework.  People who always buy the cheapest, regardless of
other factors, are the real advertiser's dream.

            Zog


> No, I go through life researching before I buy, looking for the greatest
> "value" as defined in my small mind by price, reliability, track record,
> servicability, and suitability to task.

> Most people I come into contact with go through life believing that, of two
> similar products, the one with the lowest price is the one to buy without
> even considering the other, and then they wonder why their stuff is always
> garbage.



> > Wow!
> > So you go through life basically believing that, of two similar products,
> > the one with the higher price is the better?

> > You, Todd, are the stuff of advertisers dreams!

> > BK






> > wrote

> > > > >Ok, maybe $1000 is a bit strong but you get the point, right?  At $50
> > for
> > > a
> > > > >good sim we are basically ripping the publisher off if you consider
> > price
> > > > >vs. entertainment hours when compared against the cost of other
> > > > >entertainment available to us.  Don't tell them though ;-)

> > > > Since they are the ones that set the price, by definition I don't
> think
> > we
> > > > can be ripping them off <g>. But as long as the $50 price range is in
> > > > effect, sims have to be pitched such that they will have mass appeal -
> > and
> > > > depending on your views that is either a very good thing or a very bad
> > one
> > > > ;-)

> > > A bad thing in my view.  The price point limits you to mass appeal which
> > > generally equates to mediocrity.

> >   -----------== Posted via Newsfeeds.Com, Uncensored Usenet News
> ==----------
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Todd Dr

The ME! ME! ME! Syndrome

by Todd Dr » Mon, 04 Oct 1999 04:00:00

No, I go through life researching before I buy, looking for the greatest
"value" as defined in my small mind by price, reliability, track record,
servicability, and suitability to task.

Most people I come into contact with go through life believing that, of two
similar products, the one with the lowest price is the one to buy without
even considering the other, and then they wonder why their stuff is always
garbage.


> Wow!
> So you go through life basically believing that, of two similar products,
> the one with the higher price is the better?

> You, Todd, are the stuff of advertisers dreams!

> BK






> wrote

> > > >Ok, maybe $1000 is a bit strong but you get the point, right?  At $50
> for
> > a
> > > >good sim we are basically ripping the publisher off if you consider
> price
> > > >vs. entertainment hours when compared against the cost of other
> > > >entertainment available to us.  Don't tell them though ;-)

> > > Since they are the ones that set the price, by definition I don't
think
> we
> > > can be ripping them off <g>. But as long as the $50 price range is in
> > > effect, sims have to be pitched such that they will have mass appeal -
> and
> > > depending on your views that is either a very good thing or a very bad
> one
> > > ;-)

> > A bad thing in my view.  The price point limits you to mass appeal which
> > generally equates to mediocrity.

>   -----------== Posted via Newsfeeds.Com, Uncensored Usenet News
==----------
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==-----
Todd Dr

The ME! ME! ME! Syndrome

by Todd Dr » Mon, 04 Oct 1999 04:00:00

Congratulations Art!  You've just doubled your support costs
(labor,etc.)without doubling your gross profit, you lose.  Within the limits
of our little scenario the space between $100,000 and about $350,000 is a
"no mans land" where about 99% of the people who make the decision you just
made will end up.  Not to mention the impact of the added stress on
yourself.


> G'day. My name is Art Vanderlay and you won't believe this but I just
happen
> to be a small businessman and my business sells $100,000 in widgets
monthly.
> I hold a 20% gross margin which nets me $5,000 monthly and I'm gonna cut
my
> margin down to 10%.
> Why would I do that?

> So that I can triple....yes, TRIPLE, my sales.

> BK







> > > >Ok, maybe $1000 is a bit strong but you get the point, right?  At $50
> for
> > a
> > > >good sim we are basically ripping the publisher off if you consider
> price
> > > >vs. entertainment hours when compared against the cost of other
> > > >entertainment available to us.  Don't tell them though ;-)

> > >  If it's a good sim (meaning, it's great, little to no bugs, etc.),
> > > another way to look at it is, sell the sim cheaper. Lower price
> > > usually sells more product.

> > Lower price does sell more product, true.  But at what point does the
> > infrastructure cost to support the volume of sales at lower margins
become
> > so overwhelming that profitability is gone?

> > Let's say you're a small businessman and your business sells $100,000 in
> > widgets monthly, you hold a 20% gross margin which nets you $5,000
> monthly.
> > Let's say if you cut your margin down to 10% you could double your
sales.
> > Would you do that?  I sincerely hope not.  But that school of thought
> seems
> > to be prevalent in today's world.

>   -----------== Posted via Newsfeeds.Com, Uncensored Usenet News
==----------
>    http://www.newsfeeds.com       The Largest Usenet Servers in the World!
> ------== Over 73,000 Newsgroups - Including  Dedicated  Binaries Servers

==-----
Bruce Kennewel

The ME! ME! ME! Syndrome

by Bruce Kennewel » Mon, 04 Oct 1999 04:00:00

No he's not.  He's actually in the***industry and these widgets just
happen to be made out of latex, Mr. Smarty-pants!

You're confusing me with my friend George, who is the architect.....when
he's not practising marine biology.


> You are an imposter.  As everyone knows, Art Vandelay
> is an architect.


> >G'day. My name is Art Vanderlay and you won't believe this but I just
> happen
> >to be a small businessman and my business sells $100,000 in widgets
> monthly.

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Bruce Kennewel

The ME! ME! ME! Syndrome

by Bruce Kennewel » Mon, 04 Oct 1999 04:00:00

Takes away the spontaneity a bit, eh?  How long does it take you do do the
weekly shopping??!!! :o)


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Bruce Kennewel

The ME! ME! ME! Syndrome

by Bruce Kennewel » Mon, 04 Oct 1999 04:00:00

Support costs?  What...you mean that all my nieces, nephews, cousins, uncles
and aunts that I have locked up in the shed....errr, "factory"......down the
back-yard will cost me more?
***!


> Congratulations Art!  You've just doubled your support costs
> (labor,etc.)without doubling your gross profit, you lose.  Within the
limits
> of our little scenario the space between $100,000 and about $350,000 is a
> "no mans land" where about 99% of the people who make the decision you
just
> made will end up.  Not to mention the impact of the added stress on
> yourself.



> > G'day. My name is Art Vanderlay and you won't believe this but I just
> happen
> > to be a small businessman and my business sells $100,000 in widgets
> monthly.
> > I hold a 20% gross margin which nets me $5,000 monthly and I'm gonna cut
> my
> > margin down to 10%.
> > Why would I do that?

> > So that I can triple....yes, TRIPLE, my sales.

> > BK







> > > > >Ok, maybe $1000 is a bit strong but you get the point, right?  At
$50
> > for
> > > a
> > > > >good sim we are basically ripping the publisher off if you consider
> > price
> > > > >vs. entertainment hours when compared against the cost of other
> > > > >entertainment available to us.  Don't tell them though ;-)

> > > >  If it's a good sim (meaning, it's great, little to no bugs, etc.),
> > > > another way to look at it is, sell the sim cheaper. Lower price
> > > > usually sells more product.

> > > Lower price does sell more product, true.  But at what point does the
> > > infrastructure cost to support the volume of sales at lower margins
> become
> > > so overwhelming that profitability is gone?

> > > Let's say you're a small businessman and your business sells $100,000
in
> > > widgets monthly, you hold a 20% gross margin which nets you $5,000
> > monthly.
> > > Let's say if you cut your margin down to 10% you could double your
> sales.
> > > Would you do that?  I sincerely hope not.  But that school of thought
> > seems
> > > to be prevalent in today's world.

> >   -----------== Posted via Newsfeeds.Com, Uncensored Usenet News
> ==----------
> >    http://www.racesimcentral.net/       The Largest Usenet Servers in the
World!
> > ------== Over 73,000 Newsgroups - Including  Dedicated  Binaries Servers
> ==-----

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Doug Schneide

The ME! ME! ME! Syndrome

by Doug Schneide » Mon, 04 Oct 1999 04:00:00

Well, after reading dozens of reviews and deciding which is the best value, I
usually go to the store and on impulse buy something completely different.

            Zog ;o)


> Takes away the spontaneity a bit, eh?  How long does it take you do do the
> weekly shopping??!!! :o)



> > No, I go through life researching before I buy, looking for the greatest
> > "value" as defined in my small mind by price, reliability, track record,
> > servicability, and suitability to task.

>   -----------== Posted via Newsfeeds.Com, Uncensored Usenet News ==----------
>    http://www.newsfeeds.com       The Largest Usenet Servers in the World!
> ------== Over 73,000 Newsgroups - Including  Dedicated  Binaries Servers ==-----

Nigel Nichol

The ME! ME! ME! Syndrome

by Nigel Nichol » Mon, 04 Oct 1999 04:00:00


>You are an imposter.  As everyone knows, Art Vandelay
>is an architect.

No I believe Art Vandelay was a painter. Hence his mother
given him Art for his first name. His surname was his not his
real name but one he acquired from a previous job as a courier
van driver but he was fired because he was never on time.
Van-delay

--
Redline Race Controls      

http://www.wave.co.nz/pages/lakewood/Redline2.htm

Nigel of Lakewood Motorsports
Hamilton
New Zealand

ymenar

The ME! ME! ME! Syndrome

by ymenar » Tue, 05 Oct 1999 04:00:00


And a judge :)

(for us losers who actually watched the boring finale)

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...

"People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world."


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