I've just released v0.4.6 of Racer for Windows/Linux/IRIX. Get it at:
http://www.racesimcentral.net/
Note that if you can tweak the setup of the car
(data/cars/ferp4/car.ini) to get it to behave more forgiving, I would
be most glad if you could send it to me! ;-)
Bugfixes:
- Last-minute fix of a major bug on Linux where you would get
only 1 texture for the track and 1 for the car (ugly!).
New features:
- Environment mapping on the cars; nice reflections.
- Splined surfaces; much smoother surfaces. Retry the oval!
- Separate specular highlights; creates specular highlights
on cards that support it (on the car for example).
- Differential improved; viscous locking (but slippery).
- A horizon is now possible (the original sky is included
in Carrera, although I also tried a sky from GPL's Silverstone
with success)
- Ferrari 312 '67 car added, thanks to Neil Bainbridge
- Lotus John Player Special '72 car added, thanks to Christoper
A. Landt and Christopher M. Steed
- Modeler can now import .3do objects (from GPL for example).
It converts from a tree to a flat object, so don't think
it can import tracks. Only recommended for small objects.
- Modeler can now select materials (reflection mapping
is defined per material).
- TrackEd has been enhanced for spline surfaces, better
trackcam editing (preview) etc.
- Further enhancements here & there (it's not so easy anymore
to get Racer to 'lock' when the car gets out of control)
- Source of D3/QLib library and EGL (extending OpenGL for OpenGL1.2).
Enjoy!
Ruud van Gaal
Ruud van Gaal, GPL Rank +53.25
Pencil art : http://www.racesimcentral.net/
Free car sim : http://www.racesimcentral.net/