http://www.racesimcentral.net/#000001
David G Fisher
http://www.racesimcentral.net/#000001
David G Fisher
It better work this time.
DGF
http://www.legendscentral.com/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=...
You mean F1RC didn't work ? You had better tell Aitkin. He thinks it's the
dog's bollocks!
Pretty good, but I would like to see real comparison to see the object
placement, not left/right comparison (it's kinda cheating). I mean, there's
2 grandstands completely out of nowhere at Montral in F1RC.
But he did a nice job :)
--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...
/me runs for cover, throws on 10 bullet proof jackets, 3 fire-resistent
overalls, locks himself in a nuclear bunker
> It better work this time.
> DGF
David G Fisher
> /me runs for cover, throws on 10 bullet proof jackets, 3 fire-resistent
> overalls, locks himself in a nuclear bunker
my fave track purely for eyecandy sake is Interlagos. You can see so
much of the track in the distance as you go around. Its also amazing
how in Sepang you can see the grandstands from way across the other
side of the circuit. I have to see if the other sims handle that kind
of thing as well.
Most games seem to spend a lot of time on specific graphic features
and ignore others. How come no matter how poor the graphics or track
modelling of a game may be, they almost always get the Ferris wheel at
Suzuka ? Rhetorical question. Move along, nothing to see here.
Regards all,
istoff
> http://www.legendscentral.com/cgi-bin/ultimatebb.cgi?ubb=get_topic&f=...
> > 0022
> > It better work this time.
> You mean F1RC didn't work ? You had better tell Aitkin. He thinks it's the
> dog's bollocks!
But of course I could be wrong about that, because a few guys have been
able to get it running sweet on their systems.