rec.autos.simulators

NASCAR 4, Framerate, and Damn it!

Don Burnett

NASCAR 4, Framerate, and Damn it!

by Don Burnett » Fri, 16 Mar 2001 09:56:25

If your running a 1.2 ghz cpu and having to run at 640x480 to keep the
framerates up, you got a system problem somewhere.
Heck, I get better framerates than that on my Celeron 566 running at 850 on
a BH6 mb and GeForce2 MX card, at 1024x768.

--
Don Burnette
D Burnette in N4

Some people do nothing wrong.
The problem is, they do nothing.
And THAT is wrong.


> James, I know what you mean!

> I just upgraded from a p3 550 and with that old machine I was only able to
> test tracks. The framerate hit was just too severe otherwise.

> Even with my new box--1.2 ghz AMD and Voodoo5--I'm still running at
640x480
> to keep the framerate up. I've got most of the options at high or
midrange,
> full 42 AI cars, and it never drops below 20 (and 20 is only during the
> smoke intensive pile-ups). This one just loves processor power.

> I'm curious if the Nvidia cards would help me much, but no way am I going
to
> buy the GF3 at $500, nor do I want one of the older Nvidia cards with the
> new one out. When they drop in price, I'll get one but even then I don't
> think I'll get more than a bump in resolution.



> > Ok, I have played the papy Nascar series since the Indycar 1 and
> > NASCAR 1 days, and I was always able to run a full field with most
> > graphics on.

> > Now, I can't
> > It doesn't matter if I have only 640x480x16 colors.
> > \I can not run a full field of cars without massive frame rate drop.

> > THis is unacceptable.
> > I have a P3 650 Mhz machine with 196 Megs of SDRAM.
> > I should be able to run a full field with l;owered graphics.

> > Is there something I am missing to make this game run fluid.
> > I would hate to put this sim on the shelve and go back with Nascar 3,
> > or NASCAR heat.
> > But if I can not race this game the way I want to, then what
> > alternative do I have?

> > Frustrated.

Tim Elhaj

NASCAR 4, Framerate, and Damn it!

by Tim Elhaj » Fri, 16 Mar 2001 13:17:14

I gave 8x6 a try just a few minutes ago. It's not that bad, actually. I did
occasionally see it go into the ***s during pile ups, but for the most part
I was seeing mid 20's or so in the straights, 40's in the turns at
Daytona... Now, this was with *all* the options checked or to the right,
full field, d3d. Speaking of D3D, I take it that the Voodoo cards don't like
OpenGL like the GeForce cards do? Open GL is slow as cold honey on my
machine.

I have no idea how you can get those framerates and use 2x FSAA. Do you have
*all* the options checked and to the right?


>   I'd at least go to 8x6   I think you won't see much drop off.  I have an
> AMD 1.1
> and run with 2xfsaa.  And generally my V5 puts up a higher average than
what
> you quote.
> Mostly in the 30's to 40's range but often higher.
> dave henrie


> > James, I know what you mean!

> > I just upgraded from a p3 550 and with that old machine I was only able
to
> > test tracks. The framerate hit was just too severe otherwise.

> > Even with my new box--1.2 ghz AMD and Voodoo5--I'm still running at
> 640x480
> > to keep the framerate up. I've got most of the options at high or
> midrange,
> > full 42 AI cars, and it never drops below 20 (and 20 is only during the
> > smoke intensive pile-ups). This one just loves processor power.

> > I'm curious if the Nvidia cards would help me much, but no way am I
going
> to
> > buy the GF3 at $500, nor do I want one of the older Nvidia cards with
the
> > new one out. When they drop in price, I'll get one but even then I don't
> > think I'll get more than a bump in resolution.



> > > Ok, I have played the papy Nascar series since the Indycar 1 and
> > > NASCAR 1 days, and I was always able to run a full field with most
> > > graphics on.

> > > Now, I can't
> > > It doesn't matter if I have only 640x480x16 colors.
> > > \I can not run a full field of cars without massive frame rate drop.

> > > THis is unacceptable.
> > > I have a P3 650 Mhz machine with 196 Megs of SDRAM.
> > > I should be able to run a full field with l;owered graphics.

> > > Is there something I am missing to make this game run fluid.
> > > I would hate to put this sim on the shelve and go back with Nascar 3,
> > > or NASCAR heat.
> > > But if I can not race this game the way I want to, then what
> > > alternative do I have?

> > > Frustrated.

Tim Elhaj

NASCAR 4, Framerate, and Damn it!

by Tim Elhaj » Fri, 16 Mar 2001 14:21:41

Okay, Dan.

You're telling me you can do BETTER than a frame rate that NEVER drops below

1024x768?

LOL! Ok, I'll bite. How much faster than 20 frames per second at all times
do you get?

Are you getting 25 Frames per second?

Maybe you're getting 30 frames per second?

I'm sort of a newbie here in rec.auto.sims, but I think you guys are having
some fun with me. Either that or you really know how to optimize for speed.
;)


> If your running a 1.2 ghz cpu and having to run at 640x480 to keep the
> framerates up, you got a system problem somewhere.
> Heck, I get better framerates than that on my Celeron 566 running at 850
on
> a BH6 mb and GeForce2 MX card, at 1024x768.

> --
> Don Burnette
> D Burnette in N4

> Some people do nothing wrong.
> The problem is, they do nothing.
> And THAT is wrong.



> > James, I know what you mean!

> > I just upgraded from a p3 550 and with that old machine I was only able
to
> > test tracks. The framerate hit was just too severe otherwise.

> > Even with my new box--1.2 ghz AMD and Voodoo5--I'm still running at
> 640x480
> > to keep the framerate up. I've got most of the options at high or
> midrange,
> > full 42 AI cars, and it never drops below 20 (and 20 is only during the
> > smoke intensive pile-ups). This one just loves processor power.

> > I'm curious if the Nvidia cards would help me much, but no way am I
going
> to
> > buy the GF3 at $500, nor do I want one of the older Nvidia cards with
the
> > new one out. When they drop in price, I'll get one but even then I don't
> > think I'll get more than a bump in resolution.



> > > Ok, I have played the papy Nascar series since the Indycar 1 and
> > > NASCAR 1 days, and I was always able to run a full field with most
> > > graphics on.

> > > Now, I can't
> > > It doesn't matter if I have only 640x480x16 colors.
> > > \I can not run a full field of cars without massive frame rate drop.

> > > THis is unacceptable.
> > > I have a P3 650 Mhz machine with 196 Megs of SDRAM.
> > > I should be able to run a full field with l;owered graphics.

> > > Is there something I am missing to make this game run fluid.
> > > I would hate to put this sim on the shelve and go back with Nascar 3,
> > > or NASCAR heat.
> > > But if I can not race this game the way I want to, then what
> > > alternative do I have?

> > > Frustrated.

Tim Elhaj

NASCAR 4, Framerate, and Damn it!

by Tim Elhaj » Fri, 16 Mar 2001 17:02:47

Ok, spent some more time racing tonight and I don't think frame rate is the
problem anymore. What I'm seeing is stuttering, but it doesn't seem to have
anything to do with frame rate.

Tonight I was at a different track, Atlanta, with a full field, 8x6, all
options, and it was between 20-50. Not so sure about the high end because I
wasn't paying attention to those numbers. Anyhow--during the start there was
a drop to the ***s for a few seconds, and it happened again a little ways
into the first lap, but other than that, it never went far below 20. It
still kills me how many folks insist they never see framerates drop below
20. Someone emailed me today to say his AMD K6 400 was pulling down a
constant 30 fps, full field, GF,  all options maxed, insane resolution. All
I got to say is, No way. It drops, you're just not being discriminating
enough about frame rate. Have to get rrevved or Jagg to chip in here, frame
rate queens that they are. ;)

But I digress. ;)

Here's the strange part. I crashed about 7 laps into a quick 30 lap race,
but instead of starting over, I watched the rest of the race and noticed
that even when the framerate was registering in the mid to high 30's, I was
seeing pauses and jerky movement. It doesn't happen all the time, and I
wasn't really seeing a pattern either. FWIW, I think it's more noticeable
from the outside views.

Anyone else see anything like this?


> I get between 20-60 fps with a full field in OpenGL 800x600 50% detail.

> Duron 700
> 192mb ram
> geforce 2 mx.


> > Okay, Dan.

> > You're telling me you can do BETTER than a frame rate that NEVER drops
below

> > 1024x768?

> > LOL! Ok, I'll bite. How much faster than 20 frames per second at all
times
> > do you get?

> > Are you getting 25 Frames per second?

> > Maybe you're getting 30 frames per second?

> > I'm sort of a newbie here in rec.auto.sims, but I think you guys are
having
> > some fun with me. Either that or you really know how to optimize for
speed.
> > ;)



> > > If your running a 1.2 ghz cpu and having to run at 640x480 to keep the
> > > framerates up, you got a system problem somewhere.
> > > Heck, I get better framerates than that on my Celeron 566 running at
850
> > on
> > > a BH6 mb and GeForce2 MX card, at 1024x768.

> > > --
> > > Don Burnette
> > > D Burnette in N4

> > > Some people do nothing wrong.
> > > The problem is, they do nothing.
> > > And THAT is wrong.



> > > > James, I know what you mean!

> > > > I just upgraded from a p3 550 and with that old machine I was only
able
> > to
> > > > test tracks. The framerate hit was just too severe otherwise.

> > > > Even with my new box--1.2 ghz AMD and Voodoo5--I'm still running at
> > > 640x480
> > > > to keep the framerate up. I've got most of the options at high or
> > > midrange,
> > > > full 42 AI cars, and it never drops below 20 (and 20 is only during
the
> > > > smoke intensive pile-ups). This one just loves processor power.

> > > > I'm curious if the Nvidia cards would help me much, but no way am I
> > going
> > > to
> > > > buy the GF3 at $500, nor do I want one of the older Nvidia cards
with
> > the
> > > > new one out. When they drop in price, I'll get one but even then I
don't
> > > > think I'll get more than a bump in resolution.



> > > > > Ok, I have played the papy Nascar series since the Indycar 1 and
> > > > > NASCAR 1 days, and I was always able to run a full field with most
> > > > > graphics on.

> > > > > Now, I can't
> > > > > It doesn't matter if I have only 640x480x16 colors.
> > > > > \I can not run a full field of cars without massive frame rate
drop.

> > > > > THis is unacceptable.
> > > > > I have a P3 650 Mhz machine with 196 Megs of SDRAM.
> > > > > I should be able to run a full field with l;owered graphics.

> > > > > Is there something I am missing to make this game run fluid.
> > > > > I would hate to put this sim on the shelve and go back with Nascar
3,
> > > > > or NASCAR heat.
> > > > > But if I can not race this game the way I want to, then what
> > > > > alternative do I have?

> > > > > Frustrated.

Ian Eichendor

NASCAR 4, Framerate, and Damn it!

by Ian Eichendor » Fri, 16 Mar 2001 16:03:25

I get between 20-60 fps with a full field in OpenGL 800x600 50% detail.

Duron 700
192mb ram
geforce 2 mx.


> Okay, Dan.

> You're telling me you can do BETTER than a frame rate that NEVER drops below

> 1024x768?

> LOL! Ok, I'll bite. How much faster than 20 frames per second at all times
> do you get?

> Are you getting 25 Frames per second?

> Maybe you're getting 30 frames per second?

> I'm sort of a newbie here in rec.auto.sims, but I think you guys are having
> some fun with me. Either that or you really know how to optimize for speed.
> ;)



> > If your running a 1.2 ghz cpu and having to run at 640x480 to keep the
> > framerates up, you got a system problem somewhere.
> > Heck, I get better framerates than that on my Celeron 566 running at 850
> on
> > a BH6 mb and GeForce2 MX card, at 1024x768.

> > --
> > Don Burnette
> > D Burnette in N4

> > Some people do nothing wrong.
> > The problem is, they do nothing.
> > And THAT is wrong.



> > > James, I know what you mean!

> > > I just upgraded from a p3 550 and with that old machine I was only able
> to
> > > test tracks. The framerate hit was just too severe otherwise.

> > > Even with my new box--1.2 ghz AMD and Voodoo5--I'm still running at
> > 640x480
> > > to keep the framerate up. I've got most of the options at high or
> > midrange,
> > > full 42 AI cars, and it never drops below 20 (and 20 is only during the
> > > smoke intensive pile-ups). This one just loves processor power.

> > > I'm curious if the Nvidia cards would help me much, but no way am I
> going
> > to
> > > buy the GF3 at $500, nor do I want one of the older Nvidia cards with
> the
> > > new one out. When they drop in price, I'll get one but even then I don't
> > > think I'll get more than a bump in resolution.



> > > > Ok, I have played the papy Nascar series since the Indycar 1 and
> > > > NASCAR 1 days, and I was always able to run a full field with most
> > > > graphics on.

> > > > Now, I can't
> > > > It doesn't matter if I have only 640x480x16 colors.
> > > > \I can not run a full field of cars without massive frame rate drop.

> > > > THis is unacceptable.
> > > > I have a P3 650 Mhz machine with 196 Megs of SDRAM.
> > > > I should be able to run a full field with l;owered graphics.

> > > > Is there something I am missing to make this game run fluid.
> > > > I would hate to put this sim on the shelve and go back with Nascar 3,
> > > > or NASCAR heat.
> > > > But if I can not race this game the way I want to, then what
> > > > alternative do I have?

> > > > Frustrated.

Steve K

NASCAR 4, Framerate, and Damn it!

by Steve K » Sat, 17 Mar 2001 07:42:04

I have the Voodoo5 and 1.2g Athlon combo. Voodoo5 overclocked to 175mhz. At
800x600, 2x anti-aliasing, world detail 50%, draw ahead 95%, draw behind
25%, some detail in mirror, some track objects, high detail cars, 8 sounds,
Ad3 (Mx300), force feedback, all lighting, smoke, ect., full field, 21 drawn
ahead, 3 behind, I get a solid 37 fps (V-sync enabled) at the start at all
tracks, but it can drop to 29 fps, say, at Daytona on the front straight
with pitting cars. Accidents can drag it down to lower 20's.
Steve K.

> Ok, spent some more time racing tonight and I don't think frame rate is
the
> problem anymore. What I'm seeing is stuttering, but it doesn't seem to
have
> anything to do with frame rate.

> Tonight I was at a different track, Atlanta, with a full field, 8x6, all
> options, and it was between 20-50. Not so sure about the high end because
I
> wasn't paying attention to those numbers. Anyhow--during the start there
was
> a drop to the ***s for a few seconds, and it happened again a little ways
> into the first lap, but other than that, it never went far below 20. It
> still kills me how many folks insist they never see framerates drop below
> 20. Someone emailed me today to say his AMD K6 400 was pulling down a
> constant 30 fps, full field, GF,  all options maxed, insane resolution.
All
> I got to say is, No way. It drops, you're just not being discriminating
> enough about frame rate. Have to get rrevved or Jagg to chip in here,
frame
> rate queens that they are. ;)

> But I digress. ;)

> Here's the strange part. I crashed about 7 laps into a quick 30 lap race,
> but instead of starting over, I watched the rest of the race and noticed
> that even when the framerate was registering in the mid to high 30's, I
was
> seeing pauses and jerky movement. It doesn't happen all the time, and I
> wasn't really seeing a pattern either. FWIW, I think it's more noticeable
> from the outside views.

> Anyone else see anything like this?



> > I get between 20-60 fps with a full field in OpenGL 800x600 50% detail.

> > Duron 700
> > 192mb ram
> > geforce 2 mx.


> > > Okay, Dan.

> > > You're telling me you can do BETTER than a frame rate that NEVER drops
> below

in
> > > 1024x768?

> > > LOL! Ok, I'll bite. How much faster than 20 frames per second at all
> times
> > > do you get?

> > > Are you getting 25 Frames per second?

> > > Maybe you're getting 30 frames per second?

> > > I'm sort of a newbie here in rec.auto.sims, but I think you guys are
> having
> > > some fun with me. Either that or you really know how to optimize for
> speed.
> > > ;)



> > > > If your running a 1.2 ghz cpu and having to run at 640x480 to keep
the
> > > > framerates up, you got a system problem somewhere.
> > > > Heck, I get better framerates than that on my Celeron 566 running at
> 850
> > > on
> > > > a BH6 mb and GeForce2 MX card, at 1024x768.

> > > > --
> > > > Don Burnette
> > > > D Burnette in N4

> > > > Some people do nothing wrong.
> > > > The problem is, they do nothing.
> > > > And THAT is wrong.



> > > > > James, I know what you mean!

> > > > > I just upgraded from a p3 550 and with that old machine I was only
> able
> > > to
> > > > > test tracks. The framerate hit was just too severe otherwise.

> > > > > Even with my new box--1.2 ghz AMD and Voodoo5--I'm still running
at
> > > > 640x480
> > > > > to keep the framerate up. I've got most of the options at high or
> > > > midrange,
> > > > > full 42 AI cars, and it never drops below 20 (and 20 is only
during
> the
> > > > > smoke intensive pile-ups). This one just loves processor power.

> > > > > I'm curious if the Nvidia cards would help me much, but no way am
I
> > > going
> > > > to
> > > > > buy the GF3 at $500, nor do I want one of the older Nvidia cards
> with
> > > the
> > > > > new one out. When they drop in price, I'll get one but even then I
> don't
> > > > > think I'll get more than a bump in resolution.



> > > > > > Ok, I have played the papy Nascar series since the Indycar 1 and
> > > > > > NASCAR 1 days, and I was always able to run a full field with
most
> > > > > > graphics on.

> > > > > > Now, I can't
> > > > > > It doesn't matter if I have only 640x480x16 colors.
> > > > > > \I can not run a full field of cars without massive frame rate
> drop.

> > > > > > THis is unacceptable.
> > > > > > I have a P3 650 Mhz machine with 196 Megs of SDRAM.
> > > > > > I should be able to run a full field with l;owered graphics.

> > > > > > Is there something I am missing to make this game run fluid.
> > > > > > I would hate to put this sim on the shelve and go back with
Nascar
> 3,
> > > > > > or NASCAR heat.
> > > > > > But if I can not race this game the way I want to, then what
> > > > > > alternative do I have?

> > > > > > Frustrated.

Shane Lowr

NASCAR 4, Framerate, and Damn it!

by Shane Lowr » Sat, 17 Mar 2001 09:24:39

drop the top detail slider to about 1/2 and play with the forward/ mirror
detail sliders ... the game should sing

shane


> Ok, spent some more time racing tonight and I don't think frame rate is
the
> problem anymore. What I'm seeing is stuttering, but it doesn't seem to
have
> anything to do with frame rate.

> Tonight I was at a different track, Atlanta, with a full field, 8x6, all
> options, and it was between 20-50. Not so sure about the high end because
I
> wasn't paying attention to those numbers. Anyhow--during the start there
was
> a drop to the ***s for a few seconds, and it happened again a little ways
> into the first lap, but other than that, it never went far below 20. It
> still kills me how many folks insist they never see framerates drop below
> 20. Someone emailed me today to say his AMD K6 400 was pulling down a
> constant 30 fps, full field, GF,  all options maxed, insane resolution.
All
> I got to say is, No way. It drops, you're just not being discriminating
> enough about frame rate. Have to get rrevved or Jagg to chip in here,
frame
> rate queens that they are. ;)

> But I digress. ;)

> Here's the strange part. I crashed about 7 laps into a quick 30 lap race,
> but instead of starting over, I watched the rest of the race and noticed
> that even when the framerate was registering in the mid to high 30's, I
was
> seeing pauses and jerky movement. It doesn't happen all the time, and I
> wasn't really seeing a pattern either. FWIW, I think it's more noticeable
> from the outside views.

> Anyone else see anything like this?



> > I get between 20-60 fps with a full field in OpenGL 800x600 50% detail.

> > Duron 700
> > 192mb ram
> > geforce 2 mx.


> > > Okay, Dan.

> > > You're telling me you can do BETTER than a frame rate that NEVER drops
> below

in
> > > 1024x768?

> > > LOL! Ok, I'll bite. How much faster than 20 frames per second at all
> times
> > > do you get?

> > > Are you getting 25 Frames per second?

> > > Maybe you're getting 30 frames per second?

> > > I'm sort of a newbie here in rec.auto.sims, but I think you guys are
> having
> > > some fun with me. Either that or you really know how to optimize for
> speed.
> > > ;)



> > > > If your running a 1.2 ghz cpu and having to run at 640x480 to keep
the
> > > > framerates up, you got a system problem somewhere.
> > > > Heck, I get better framerates than that on my Celeron 566 running at
> 850
> > > on
> > > > a BH6 mb and GeForce2 MX card, at 1024x768.

> > > > --
> > > > Don Burnette
> > > > D Burnette in N4

> > > > Some people do nothing wrong.
> > > > The problem is, they do nothing.
> > > > And THAT is wrong.



> > > > > James, I know what you mean!

> > > > > I just upgraded from a p3 550 and with that old machine I was only
> able
> > > to
> > > > > test tracks. The framerate hit was just too severe otherwise.

> > > > > Even with my new box--1.2 ghz AMD and Voodoo5--I'm still running
at
> > > > 640x480
> > > > > to keep the framerate up. I've got most of the options at high or
> > > > midrange,
> > > > > full 42 AI cars, and it never drops below 20 (and 20 is only
during
> the
> > > > > smoke intensive pile-ups). This one just loves processor power.

> > > > > I'm curious if the Nvidia cards would help me much, but no way am
I
> > > going
> > > > to
> > > > > buy the GF3 at $500, nor do I want one of the older Nvidia cards
> with
> > > the
> > > > > new one out. When they drop in price, I'll get one but even then I
> don't
> > > > > think I'll get more than a bump in resolution.



> > > > > > Ok, I have played the papy Nascar series since the Indycar 1 and
> > > > > > NASCAR 1 days, and I was always able to run a full field with
most
> > > > > > graphics on.

> > > > > > Now, I can't
> > > > > > It doesn't matter if I have only 640x480x16 colors.
> > > > > > \I can not run a full field of cars without massive frame rate
> drop.

> > > > > > THis is unacceptable.
> > > > > > I have a P3 650 Mhz machine with 196 Megs of SDRAM.
> > > > > > I should be able to run a full field with l;owered graphics.

> > > > > > Is there something I am missing to make this game run fluid.
> > > > > > I would hate to put this sim on the shelve and go back with
Nascar
> 3,
> > > > > > or NASCAR heat.
> > > > > > But if I can not race this game the way I want to, then what
> > > > > > alternative do I have?

> > > > > > Frustrated.

Tim Elhaj

NASCAR 4, Framerate, and Damn it!

by Tim Elhaj » Mon, 19 Mar 2001 12:13:13

Guys, thanks to everyone who responded about their frame rates in N4. At
first I thought you guys were just having fun with me, but as it turns out
there was a problem with my box. If you hadn't clued me in, I might have
taken me a lot longer to sort it out. Turns out the sound card was either
bad or had a faulty driver install. I kept getting framerate results that
fluctuated wildly from night to night and sound always seemed to be an
issue, so I turned sounds off and man did it turn into a smooth game. I
swapped out the sblive for a different sblive card and it was a dramatic
improvement. I just returned the card, and I'm very grateful to everyone who
responded!


> drop the top detail slider to about 1/2 and play with the forward/ mirror
> detail sliders ... the game should sing

> shane



> > Ok, spent some more time racing tonight and I don't think frame rate is
> the
> > problem anymore. What I'm seeing is stuttering, but it doesn't seem to
> have
> > anything to do with frame rate.

> > Tonight I was at a different track, Atlanta, with a full field, 8x6, all
> > options, and it was between 20-50. Not so sure about the high end
because
> I
> > wasn't paying attention to those numbers. Anyhow--during the start there
> was
> > a drop to the ***s for a few seconds, and it happened again a little
ways
> > into the first lap, but other than that, it never went far below 20. It
> > still kills me how many folks insist they never see framerates drop
below
> > 20. Someone emailed me today to say his AMD K6 400 was pulling down a
> > constant 30 fps, full field, GF,  all options maxed, insane resolution.
> All
> > I got to say is, No way. It drops, you're just not being discriminating
> > enough about frame rate. Have to get rrevved or Jagg to chip in here,
> frame
> > rate queens that they are. ;)

> > But I digress. ;)

> > Here's the strange part. I crashed about 7 laps into a quick 30 lap
race,
> > but instead of starting over, I watched the rest of the race and noticed
> > that even when the framerate was registering in the mid to high 30's, I
> was
> > seeing pauses and jerky movement. It doesn't happen all the time, and I
> > wasn't really seeing a pattern either. FWIW, I think it's more
noticeable
> > from the outside views.

> > Anyone else see anything like this?



> > > I get between 20-60 fps with a full field in OpenGL 800x600 50%
detail.

> > > Duron 700
> > > 192mb ram
> > > geforce 2 mx.


> > > > Okay, Dan.

> > > > You're telling me you can do BETTER than a frame rate that NEVER
drops
> > below

> in
> > > > 1024x768?

> > > > LOL! Ok, I'll bite. How much faster than 20 frames per second at all
> > times
> > > > do you get?

> > > > Are you getting 25 Frames per second?

> > > > Maybe you're getting 30 frames per second?

> > > > I'm sort of a newbie here in rec.auto.sims, but I think you guys are
> > having
> > > > some fun with me. Either that or you really know how to optimize for
> > speed.
> > > > ;)



> > > > > If your running a 1.2 ghz cpu and having to run at 640x480 to keep
> the
> > > > > framerates up, you got a system problem somewhere.
> > > > > Heck, I get better framerates than that on my Celeron 566 running
at
> > 850
> > > > on
> > > > > a BH6 mb and GeForce2 MX card, at 1024x768.

> > > > > --
> > > > > Don Burnette
> > > > > D Burnette in N4

> > > > > Some people do nothing wrong.
> > > > > The problem is, they do nothing.
> > > > > And THAT is wrong.



> > > > > > James, I know what you mean!

> > > > > > I just upgraded from a p3 550 and with that old machine I was
only
> > able
> > > > to
> > > > > > test tracks. The framerate hit was just too severe otherwise.

> > > > > > Even with my new box--1.2 ghz AMD and Voodoo5--I'm still running
> at
> > > > > 640x480
> > > > > > to keep the framerate up. I've got most of the options at high
or
> > > > > midrange,
> > > > > > full 42 AI cars, and it never drops below 20 (and 20 is only
> during
> > the
> > > > > > smoke intensive pile-ups). This one just loves processor power.

> > > > > > I'm curious if the Nvidia cards would help me much, but no way
am
> I
> > > > going
> > > > > to
> > > > > > buy the GF3 at $500, nor do I want one of the older Nvidia cards
> > with
> > > > the
> > > > > > new one out. When they drop in price, I'll get one but even then
I
> > don't
> > > > > > think I'll get more than a bump in resolution.



> > > > > > > Ok, I have played the papy Nascar series since the Indycar 1
and
> > > > > > > NASCAR 1 days, and I was always able to run a full field with
> most
> > > > > > > graphics on.

> > > > > > > Now, I can't
> > > > > > > It doesn't matter if I have only 640x480x16 colors.
> > > > > > > \I can not run a full field of cars without massive frame rate
> > drop.

> > > > > > > THis is unacceptable.
> > > > > > > I have a P3 650 Mhz machine with 196 Megs of SDRAM.
> > > > > > > I should be able to run a full field with l;owered graphics.

> > > > > > > Is there something I am missing to make this game run fluid.
> > > > > > > I would hate to put this sim on the shelve and go back with
> Nascar
> > 3,
> > > > > > > or NASCAR heat.
> > > > > > > But if I can not race this game the way I want to, then what
> > > > > > > alternative do I have?

> > > > > > > Frustrated.

Marc Collin

NASCAR 4, Framerate, and Damn it!

by Marc Collin » Mon, 19 Mar 2001 13:36:43

Identical experience here.

Marc.


> Yes and No.  I have a P3-850 with 256meg of ram and a 32 meg GeForce2
GTS...
> Fairly well ABOVE
> the preferred system that N4 lists.  I have had such wild fluctuations in
> frame rate it is almost comical.  In
> test mode using OpenGL, I can attain 140 FPS with everything on!  In race
> mode, I can go anywhere from
> 25 to 40 FPS in OpenGL (usually the lower) with HALF of everything turned
> on.  The second a wreck occurs
> or I touch a wall, the FPS will drop to SINGLE digits and damn near
freeze.
> This seems to make me think
> the problem isn't in the hardware but the physics of the game and
> calculations going on to create the results.
> In D3D, forget it, the game is pure junk for my set up (D3D is junk anyway
> but that's another argument).  Funny
> though, 99.9 of anything else I play is fine in D3D and the framerates are
> in the 60's/70's (and up!) for games
> like Need For Speed 3/4/PU, Quake 2 & 3, Flight Sim 2000, etc.   Something
> is SERIOUSLY wrong in
> N4's logic.





> > What card? V3? With a nice GFII GTS you should be able to run N4 quite
> > well..

> > Andre

Dave Henri

NASCAR 4, Framerate, and Damn it!

by Dave Henri » Mon, 19 Mar 2001 13:41:18

  Glad to hear it went well Tim...and I think I can speak for alllllllll the
users here......we would NEVER take someone's misfortune and
make.............sorry I can't finish this..my momma taught me not to lie..
:)
dave henrie

Michael Barlo

NASCAR 4, Framerate, and Damn it!

by Michael Barlo » Mon, 19 Mar 2001 23:06:51


>Guys, thanks to everyone who responded about their frame rates in N4. At
>first I thought you guys were just having fun with me, but as it turns out
>there was a problem with my box. If you hadn't clued me in, I might have
>taken me a lot longer to sort it out. Turns out the sound card was either
>bad or had a faulty driver install. I kept getting framerate results that
>fluctuated wildly from night to night and sound always seemed to be an
>issue, so I turned sounds off and man did it turn into a smooth game. I
>swapped out the sblive for a different sblive card and it was a dramatic
>improvement. I just returned the card, and I'm very grateful to everyone
who
>responded!

    Speaking of...  I ran a Diamond Stealth 3d card in my P150 when I first
got GPL in 98.  I shortly there after grabbed a V2 and that alone gave me a
whole lot more for NASCAR2 and GPL.  Then after a system upgrade (MB and
CPU) again I grabbed a big improvement.  Next was the sound card.  I had a
AWE SB something or other (The biggest AWE there is).  I heard about
switching to the SB live so I went ahead and did so.  WOW, that gave me the
biggest improvement of all (excuding the system upgrade).  My question now
is...  Is there an even better sound card out there then the SB Live for Sim
Racing?  I'm sure there is but here on RAS I haven't heard, so far, anyone
mention a better card.  It's been I think two years since I purchased this
and in two years time there has to be a better card on the market.

    I've since upgraded to a ASUS A&V, KT133, 1.0G T-bird, V5, et. et.   But
I'm still using that SB Live card.  Obviously I don't have any real problems
with it and I'm sure it'll be a good card for a couple more years for me.
However, This is the oldest component in my system.

Tim Elhaj

NASCAR 4, Framerate, and Damn it!

by Tim Elhaj » Tue, 20 Mar 2001 03:48:37

I heard about

What you were seeing is moving from an ISA sound card to a PCI sound card.
This was very good for performance and a big step for sound cards. However,
there's nothing like this change that has happened or is going to happen in
the near future.

Michael Barlo

NASCAR 4, Framerate, and Damn it!

by Michael Barlo » Tue, 20 Mar 2001 03:59:23

    So what you are trying to say is that the SB Live is the best and
nothing will beat it any time soon for PC racing?  I knew it was because of
the ISA to PCI that gave me the boost, but I was hoping for suggestions on
better sound cars out side of that fact.


>I heard about
>> switching to the SB live so I went ahead and did so.  WOW, that gave me
>the
>> biggest improvement of all (excuding the system upgrade

>What you were seeing is moving from an ISA sound card to a PCI sound card.
>This was very good for performance and a big step for sound cards. However,
>there's nothing like this change that has happened or is going to happen in
>the near future.

Tim Elhaj

NASCAR 4, Framerate, and Damn it!

by Tim Elhaj » Tue, 20 Mar 2001 06:16:40


No. Not at all.

I am saying you may find another sound card that suits you better, but you
are not going to see the performance jump you saw previously when you went
from ISA to PCI.

I knew it was because of

Good luck!

Jacob Jone

NASCAR 4, Framerate, and Damn it!

by Jacob Jone » Tue, 20 Mar 2001 06:38:57

I got the same problem, i can do a test session and with vsync on i get
100fps (monitor refresh rate is at 100)
but as soon as i go into a race mode, even if its just against 2-3 cars my
fps gets cut to 50


> Identical experience here.

> Marc.



> > Yes and No.  I have a P3-850 with 256meg of ram and a 32 meg GeForce2
> GTS...
> > Fairly well ABOVE
> > the preferred system that N4 lists.  I have had such wild fluctuations
in
> > frame rate it is almost comical.  In
> > test mode using OpenGL, I can attain 140 FPS with everything on!  In
race
> > mode, I can go anywhere from
> > 25 to 40 FPS in OpenGL (usually the lower) with HALF of everything
turned
> > on.  The second a wreck occurs
> > or I touch a wall, the FPS will drop to SINGLE digits and damn near
> freeze.
> > This seems to make me think
> > the problem isn't in the hardware but the physics of the game and
> > calculations going on to create the results.
> > In D3D, forget it, the game is pure junk for my set up (D3D is junk
anyway
> > but that's another argument).  Funny
> > though, 99.9 of anything else I play is fine in D3D and the framerates
are
> > in the 60's/70's (and up!) for games
> > like Need For Speed 3/4/PU, Quake 2 & 3, Flight Sim 2000, etc.
Something
> > is SERIOUSLY wrong in
> > N4's logic.





> > > What card? V3? With a nice GFII GTS you should be able to run N4 quite
> > > well..

> > > Andre


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