rec.autos.simulators

NASCAR 4, Framerate, and Damn it!

James Wohleve

NASCAR 4, Framerate, and Damn it!

by James Wohleve » Thu, 15 Mar 2001 08:10:42

Ok, I have played the papy Nascar series since the Indycar 1 and
NASCAR 1 days, and I was always able to run a full field with most
graphics on.

Now, I can't
It doesn't matter if I have only 640x480x16 colors.
\I can not run a full field of cars without massive frame rate drop.

THis is unacceptable.
I have a P3 650 Mhz machine with 196 Megs of SDRAM.
I should be able to run a full field with l;owered graphics.

Is there something I am missing to make this game run fluid.
I would hate to put this sim on the shelve and go back with Nascar 3,
or NASCAR heat.
But if I can not race this game the way I want to, then what
alternative do I have?

Frustrated.

Shane Lowr

NASCAR 4, Framerate, and Damn it!

by Shane Lowr » Thu, 15 Mar 2001 08:28:32

drop the detail sliders. The AI cars do require a fair amount of grunt and
your CPU is lower end these days. You dont mention what video card you have.
You would want at least a geforce DDR.

Shane


GMpartsdud

NASCAR 4, Framerate, and Damn it!

by GMpartsdud » Thu, 15 Mar 2001 08:29:43

Im running it on a 533eb, 256ram,and a V770Ultra.
 I had to turn the world detail to medium and keep the mirror running just
the traffic, and depending on the track, kill some or all trackside objects.
 At 1024x768x16 and 30 cars, my framerates are quite acceptable. Seeing how
the latest processors are running away from my setup(almost 1gig faster
:( ), an upgrade is in my very near future.
 Dicker with the graphics options,you'll be surprised at what a couple of
tweaks can do for framerate. If my old 533 can run this thing fairly well,
you should have no probs.
 P.S. you failed to mention the card yer using currently.
ymenar

NASCAR 4, Framerate, and Damn it!

by ymenar » Thu, 15 Mar 2001 08:51:18


> I have a P3 650 Mhz machine with 196 Megs of SDRAM.

And your video card is...?

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.ymenard.com/
-- This announcement is brought to you by the Shimato Dominguez
Corporation - helping America into the New World...

Dan Belch

NASCAR 4, Framerate, and Damn it!

by Dan Belch » Thu, 15 Mar 2001 09:24:37

Things I've found that really help framerate:
-reduce # of cars drawn
-turn off lightmaps and reflections
-Set World Detail and Draw Ahead really really low

If nothing else, Upgrade your PC, race with fewer cars, or just lower your
expectations.  :)  I run 20 or 26 AI cars at 25fps on most tracks.

-----------------------------------------
Dan Belcher
Team Racing Unlimited
http://simcrash.00game.com

Kevin Anderso

NASCAR 4, Framerate, and Damn it!

by Kevin Anderso » Thu, 15 Mar 2001 09:58:10

Get your self  a 64 meg ge force and you will be fine. It is not papy's
fault your vid card is probably dated.

--
Kevin Anderson


Andre Warrin

NASCAR 4, Framerate, and Damn it!

by Andre Warrin » Thu, 15 Mar 2001 18:16:26



What card? V3? With a nice GFII GTS you should be able to run N4 quite
well..

Andre

Don Chapma

NASCAR 4, Framerate, and Damn it!

by Don Chapma » Thu, 15 Mar 2001 18:29:28


You know what? Its that kind of thinking that allows game companies to
continue to program to the least common denominator. The preferred
recommendations on the Nascar 4 box read, "Pentium 3 600, 128mb Ram, 32mb
Direct 3d compatible video card".

We do not know James video card is, but it sounds like his system should
meet the preferred recommendations everywhere else. However, I can tell you
from experience this is not the case. One of my machines is a PIII 600,
128mb ram, with Geforce 2 MX and I have to turn down the details to less
than Nascar 3 quality to run the game at a decent frame rate with a normal
number of cars. With Nascar Heat on the same machine I run 40-50fps with
very good detail.
Less than a year ago, I purchased the fastest Intel PC available(PIII 933),
and the fastest video card available (32mb Geforce 2 GTS - the 64mb was not
out yet). I purchased this setup in the hopes of running Grand Prix 3,
Nascar 4, Nascar Heat, and WSC at the best levels possible. Keep in mind,
this was when Nascar 4 was still scheduled for release in the early fall.
Obviously the hardware life cycle has just been getting shorter and shorter
every year, but should we be expected to update our computers every 4-6
months with the highest speed processors and graphics cards just to continue
to keep up with the games? Again, I know its always been this way, but its
never been this bad. Graphics accelerators were supposed to help increase
the life cycles of our PC's yet this is the furthest thing from the truth.
In 4 years, I have upgraded my video card 6 times, and my processor 6 times.
This is just to keep close to running these games at a decent level. Now you
are telling me that I need to ditch my 9 month old video card for another
one just to play Nascar 4 effectively? Even though the preferred settings
make no mention of this? Damn! I am sure that as soon as I get a Geforce 2
Ultra, the Geforce 3 will be released.

Sorry I could not be much help James, but I guess the Nascar 4 box should
have really had a price tag of $500 and come with a 64mb Geforce Ultra
packed inside. :)

Don Chapman

Andre Warrin

NASCAR 4, Framerate, and Damn it!

by Andre Warrin » Thu, 15 Mar 2001 20:53:54



Yup, the physics of N4 are not surprisingly a little bit more
demanding than those of N3. I agree with you on Heat, it's physics
don't seem to differ much from N4, while it runs much better.

Andre

Tim Elhaj

NASCAR 4, Framerate, and Damn it!

by Tim Elhaj » Fri, 16 Mar 2001 00:25:15

James, I know what you mean!

I just upgraded from a p3 550 and with that old machine I was only able to
test tracks. The framerate hit was just too severe otherwise.

Even with my new box--1.2 ghz AMD and Voodoo5--I'm still running at 640x480
to keep the framerate up. I've got most of the options at high or midrange,
full 42 AI cars, and it never drops below 20 (and 20 is only during the
smoke intensive pile-ups). This one just loves processor power.

I'm curious if the Nvidia cards would help me much, but no way am I going to
buy the GF3 at $500, nor do I want one of the older Nvidia cards with the
new one out. When they drop in price, I'll get one but even then I don't
think I'll get more than a bump in resolution.


James Wohleve

NASCAR 4, Framerate, and Damn it!

by James Wohleve » Fri, 16 Mar 2001 04:48:26




>> I have a P3 650 Mhz machine with 196 Megs of SDRAM.

>And your video card is...?

Sorry, forgot that.
I have a Creative TNT2 Ultra 32 meg.
And like someone else noted, I have the "preferred system" as listed
on there box.

              (O)
              <M
   o          <M
  /| ......  /:M\------------------------------------------------,,,,,,
(O)[]XXXXXX[]I:K+}=====<{GUNSLINGER}>=======================------------>
  \| ^^^^^^  \:W/------------------------------------------------''''''
   o          <W
              <W
              (O)

Jeff Henje

NASCAR 4, Framerate, and Damn it!

by Jeff Henje » Fri, 16 Mar 2001 08:04:25

Yes and No.  I have a P3-850 with 256meg of ram and a 32 meg GeForce2 GTS...
Fairly well ABOVE
the preferred system that N4 lists.  I have had such wild fluctuations in
frame rate it is almost comical.  In
test mode using OpenGL, I can attain 140 FPS with everything on!  In race
mode, I can go anywhere from
25 to 40 FPS in OpenGL (usually the lower) with HALF of everything turned
on.  The second a wreck occurs
or I touch a wall, the FPS will drop to SINGLE digits and damn near freeze.
This seems to make me think
the problem isn't in the hardware but the physics of the game and
calculations going on to create the results.
In D3D, forget it, the game is pure junk for my set up (D3D is junk anyway
but that's another argument).  Funny
though, 99.9 of anything else I play is fine in D3D and the framerates are
in the 60's/70's (and up!) for games
like Need For Speed 3/4/PU, Quake 2 & 3, Flight Sim 2000, etc.   Something
is SERIOUSLY wrong in
N4's logic.




> What card? V3? With a nice GFII GTS you should be able to run N4 quite
> well..

> Andre

Dave Henri

NASCAR 4, Framerate, and Damn it!

by Dave Henri » Fri, 16 Mar 2001 08:08:40

  Guns  you actually BELIEVE any recomended specs that are on a box?
dave henrie




> >> I have a P3 650 Mhz machine with 196 Megs of SDRAM.

> >And your video card is...?

> Sorry, forgot that.
> I have a Creative TNT2 Ultra 32 meg.
> And like someone else noted, I have the "preferred system" as listed
> on there box.

>               (O)
>               <M
>    o          <M
>   /| ......  /:M\------------------------------------------------,,,,,,
> (O)[]XXXXXX[]I:K+}=====<{GUNSLINGER}>=======================------------>
>   \| ^^^^^^  \:W/------------------------------------------------''''''
>    o          <W
>               <W
>               (O)

Dave Henri

NASCAR 4, Framerate, and Damn it!

by Dave Henri » Fri, 16 Mar 2001 08:10:34

  I'd at least go to 8x6   I think you won't see much drop off.  I have an
AMD 1.1
and run with 2xfsaa.  And generally my V5 puts up a higher average than what
you quote.
Mostly in the 30's to 40's range but often higher.
dave henrie

> James, I know what you mean!

> I just upgraded from a p3 550 and with that old machine I was only able to
> test tracks. The framerate hit was just too severe otherwise.

> Even with my new box--1.2 ghz AMD and Voodoo5--I'm still running at
640x480
> to keep the framerate up. I've got most of the options at high or
midrange,
> full 42 AI cars, and it never drops below 20 (and 20 is only during the
> smoke intensive pile-ups). This one just loves processor power.

> I'm curious if the Nvidia cards would help me much, but no way am I going
to
> buy the GF3 at $500, nor do I want one of the older Nvidia cards with the
> new one out. When they drop in price, I'll get one but even then I don't
> think I'll get more than a bump in resolution.



> > Ok, I have played the papy Nascar series since the Indycar 1 and
> > NASCAR 1 days, and I was always able to run a full field with most
> > graphics on.

> > Now, I can't
> > It doesn't matter if I have only 640x480x16 colors.
> > \I can not run a full field of cars without massive frame rate drop.

> > THis is unacceptable.
> > I have a P3 650 Mhz machine with 196 Megs of SDRAM.
> > I should be able to run a full field with l;owered graphics.

> > Is there something I am missing to make this game run fluid.
> > I would hate to put this sim on the shelve and go back with Nascar 3,
> > or NASCAR heat.
> > But if I can not race this game the way I want to, then what
> > alternative do I have?

> > Frustrated.

Kevin Anderso

NASCAR 4, Framerate, and Damn it!

by Kevin Anderso » Fri, 16 Mar 2001 08:06:33

You have something wrong or something. I have less of a system then you and
don't see any of the frame hits you experience.

--
Kevin Anderson


> Yes and No.  I have a P3-850 with 256meg of ram and a 32 meg GeForce2
GTS...
> Fairly well ABOVE
> the preferred system that N4 lists.  I have had such wild fluctuations in
> frame rate it is almost comical.  In
> test mode using OpenGL, I can attain 140 FPS with everything on!  In race
> mode, I can go anywhere from
> 25 to 40 FPS in OpenGL (usually the lower) with HALF of everything turned
> on.  The second a wreck occurs
> or I touch a wall, the FPS will drop to SINGLE digits and damn near
freeze.
> This seems to make me think
> the problem isn't in the hardware but the physics of the game and
> calculations going on to create the results.
> In D3D, forget it, the game is pure junk for my set up (D3D is junk anyway
> but that's another argument).  Funny
> though, 99.9 of anything else I play is fine in D3D and the framerates are
> in the 60's/70's (and up!) for games
> like Need For Speed 3/4/PU, Quake 2 & 3, Flight Sim 2000, etc.   Something
> is SERIOUSLY wrong in
> N4's logic.





> > What card? V3? With a nice GFII GTS you should be able to run N4 quite
> > well..

> > Andre


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