> > The Wests put themselves in that position. They announced the game at
> > LEAST four years ago, and we're all still waiting around to see
> > something more tangible than a few 3D models. Further, activity on their
> > website is restricted to the forums where racing anarchists have even
> > lost interest in talking about RL, and instead are talking about other
> > racing games. Where are the Wests? Probably out looking for a
> > replacement for their cat...
> I agree they misunderstood the sim community. Although in an odd way this
> adds to the charm of a small team displaying a naive view of a group of sim
> enthusiasts rather than business or marketing men.
First we were waiting for WSC, now RL. I don't think they understand the
game development business, much less the small niche of users they're
trying to sell to. The primary problem is that they have nobody
standing over them cracking a whip. Programmers are the worst possible
people to be in charge of a software project.
They should have a crapload of transporters done by now then...
I understand, and the Wests haven't been about creating sims as much as
they have been in creating vapor.
I think I've been as patient about this as anyone else, but blind belief
in this product is pretty pointless. If it is ever released, I might
buy it, but I'm not going to stand by and let comments like Ashley's go
un-touched. It's simply not my nature, especially if I have an already
formed opinion.
Lastly, I've been a programmer for over 25 years, and I've turned out a
number of fairly huge applications from 175,000 lines of code to well
over 750,000 (sorry, I don't know the metric equivalent - grin). These
guys are taking too freakin long to come up with a product.