for PC games?
The earliest force feedback I remember was a game called Hard Driving that
I played in the mid 90's in an arcade, though it was probably created
earlier (my guess would be late 80's, early 90's?).
I've only been playing PC racing games for a few years, so I don't know
too much early history. I would never have thought about using a force
feedback joystick, but I wouldn't want to use anything but a force feedback
racing wheel. So that's why force feedback really didn't enter the picture
until I got into racing games.