No models as of yet. But I found some setups here: www.setup-guru.com If you
look in Achim's section, I am fairly sure he has some links to setups for
most tracks available for NR2003 and some I wasn't even aware that were
available and I even have Dave's convertor...Probably won't do you too much
good except to play with as with the finished mod and new tracks will have
more correct grip numbers in the track.ini files, but they're out there for
what they're worth now. Unless I am mistaken, only the new tracks by PWF
will have the corrected grip settings for the T/A cars.
> No models as of yet. But I found some setups here: www.setup-guru.com If you
> look in Achim's section, I am fairly sure he has some links to setups for
> most tracks available for NR2003 and some I wasn't even aware that were
> available and I even have Dave's convertor...Probably won't do you too much
> good except to play with as with the finished mod and new tracks will have
> more correct grip numbers in the track.ini files, but they're out there for
> what they're worth now. Unless I am mistaken, only the new tracks by PWF
> will have the corrected grip settings for the T/A cars.
Beers and cheers
(uncle) Goy
"goyl at nettx dot no"
http://www.theuspits.com
"A man is only as old as the woman he feels........"
--Groucho Marx--
As mentioned, Achim's set-ups are very good starting points.
With regard to shapes, Project Wildfire's T/A mod has no release date as of
yet beyond "when it's done."
The Pits are independently working on their own T/A mod, and the basic mod
with 2 shapes is currently in beta testing. I won't speak for Jan et. al.,
but I would suspect we may have something this winter.
-jde