Thanks
Ash
http://www.racesimcentral.net/
Thanks
Ash
http://www.racesimcentral.net/
The only thing lacking in F1 2002 right now imo is better multiplayer
support. Im gonna write mail after mail to ISI until they improve it. Right
now it works great, if you got a good host.. but they arent common. :/
I guess the most telltale sign that they aren't serious about multiplayer is
that there is no dedicated server capability :( :(. I wish someone from ISI
could post in this newsgroup and explain their stance on multiplayer.
-Marty
> The only thing lacking in F1 2002 right now imo is better multiplayer
> support. Im gonna write mail after mail to ISI until they improve it.
Right
> now it works great, if you got a good host.. but they arent common. :/
> > Is there any?
> > Thanks
> > Ash
> > http://www.siroccoracing.com
I guess most people just don't enjoy running against AI anymore
Martin. But there still those who do.
Reaching back into the vault, World Circuit did MP very well. It
allowed 2 players to connect and fill the field with AI cars. It also
allowed you ro run a championship season in MP mode. And if you got
disconnected for some reason, the game saved and picked up right where
you left off. That champ season option is one I miss.
Tim Wortman
North American Simulation Series
www.nasscar.com
> >You have got to be joking. Everytime I play F12001 online with a friend,
I
> >think what a glaring oversight it is that there is no AI in multiplayer
(and
> >no replay in multiplayer for that matter). I kept thinking that F12002
> >would fix the oversights that they ran out of time to put in to the
previous
> >release. This time there is no excuse. They are so close to the perfect
> >sim that it is extremely frustrating. Have ISI ever played a Papy sim
> >online? Do they even know who Papy is?!!
> I guess most people just don't enjoy running against AI anymore
> Martin. But there still those who do.
> Reaching back into the vault, World Circuit did MP very well. It
> allowed 2 players to connect and fill the field with AI cars. It also
> allowed you ro run a championship season in MP mode. And if you got
> disconnected for some reason, the game saved and picked up right where
> you left off. That champ season option is one I miss.
-Marty
> >You have got to be joking. Everytime I play F12001 online with a friend,
I
> >think what a glaring oversight it is that there is no AI in multiplayer
(and
> >no replay in multiplayer for that matter). I kept thinking that F12002
> >would fix the oversights that they ran out of time to put in to the
previous
> >release. This time there is no excuse. They are so close to the perfect
> >sim that it is extremely frustrating. Have ISI ever played a Papy sim
> >online? Do they even know who Papy is?!!
> I guess most people just don't enjoy running against AI anymore
> Martin. But there still those who do.
> Reaching back into the vault, World Circuit did MP very well. It
> allowed 2 players to connect and fill the field with AI cars. It also
> allowed you ro run a championship season in MP mode. And if you got
> disconnected for some reason, the game saved and picked up right where
> you left off. That champ season option is one I miss.
> Tim Wortman
> North American Simulation Series
> www.nasscar.com