Andre
I will agree some could choose their wording better. On the other hand,
after some ten years of PC racing simulations we still see the same gripes
we've been complaining about all along pop-up in new racing games. With
excellent titles on the market, which require commitment to really master
and be able to race online, I find it understandable patience with developer
oversights/stubborness is wearing thin.
Anyhow, eventhough Papyrus games, due to the longlevity the online
playability lends to the titles, "dominate" the newsgroup for longer, plenty
of titles by other developers have been well received, as other posters have
already pointed out.
Also, your argument lifts the comments you take objection to out of their
context. I don't want to sound pedantic, but this is rec.autos.simulators; a
newsgroup which caters to sim-builders and sim-enthousiasts of varying
degree (and most of us have been bitten by the bug badly <g>). When I post
here (or on a sim-related webboard), I don't feel the need to qualify my
statements with phrases like "as a *** simmer" or "if you're a ***
simmer". I assume that part understood.
In the same vain the terms "realism" and "simulation" are more strictly
defined on this group than they appear to be at publisher PR departments.<g>
Jan.
=---
Hmmm... I would turn that question around and ask: "If amateur coders like
Ashley McConnel, Ruud van Gaal etc.. can do it (believable physics/car
feel/split axis/proper controller configuration), why can't the big guns?".
The answer is, of course: because they don't want to. They gun for the
"average gamer". The average gamer won't be vocal about certain unfortunate
aspects of the game, true, but he won't praise its merits as loudly as a
genre enthousiast either and he certainly won't keep on expanding the game
so that it lasts and still draws new buyers 4 1/2 years after its release.
I don't know whether the West brothers are capable of acchieving their
ambitions, but I'm not going to knock them for trying.
Jan.
=---
"Badmouthing is easy. Presenting constructive critisism is harder." -LOL ;-)
And how are we supposed to do that... buy massively flawed games in the hope
they'll do a better one in future out of gratitude? -It doesn't work that
way. In fact, I think "our" main error was not being critical enough in our
buying habits when racing simulations were still seen as commercially
viable.
Jan.
=---
Chris West, Tony West and Gregor Huttu.... that's three people.
Wait a minute... hmmm... you may have a point there!! ;-))
Jan.
=---
PS.: the cat is the Q&A manager on the project. <g>
Dug T
Dug T
> >btw jan its gregor veble not that alien driver gregor hutto..
> Who's that? :)
Apologies... I was misinformed.
Jan.
=---
><snip>
>> My hopes for RL aren't
>> particularly high, but if they release something even marginally
>> better than GPL, I'll be quite happy.
><snip>
>Take out "even marginally better than GPL", and I completely agree.
></cheap shot>
Eldred
--
Homepage - http://www.umich.edu/~epickett
GPLRank:-1.680
MonsterRank: +334.169
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Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Huttu...Barada...Nikto
Eldred
--
Homepage - http://www.umich.edu/~epickett
GPLRank:-1.680
MonsterRank: +334.169
N2002 Rank:+17.59
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Jon, all *** simmers are hoping RL will materialize one day and be the
dog's b*ll*cks. Looking at the postings in the West forum, the average West
basher is not your average *** simmer. Ignore them, like the Wests do.
Bye,
Leo