I'll have to look tonight at home...
-Larry
> What kind of wheel do you have ? (I assume you have a wheel), and now that
> you have spent time on this, can you give us any tips on a decent setup
(at
> least what worked for you).
> Many thanks,
> Todd
> > Frederickson,
> > You need to spend a LOT of time with the controller settings. It took
me
> a
> > good 2 hours to get a handle on what to put where.
> > When you find the 'spot', I think you'll find it far more pleasing.
> > It's really quite good once you get it figured out.
> > -Larry
> > > Bellsouth hasnt been letting me post lately, anyway...
> > > Thunder isnt so bad. It's bad, but not so bad. First of all, the
overall
> > > presentation, from the menu's to the way you pick opponents, etc. is
> just
> > > not very well thought out, and just not as useful as in Papy games.
It's
> > not
> > > such a big deal.
> > > The graphics are great. I dont care what anyone says, they are better
> than
> > > N2002 graphics, especially if you can turn on antialiasing on your
> > > videocard.
> > > The biggest problem in my opinion, is driving the car. It's almost as
if
> i
> > > have to guess how the tires are gonna react instead of having a feel
for
> > how
> > > they'd react based on how im driving....
> > > what i mean is in N2002, when i step on the gas the weight shifts
back,
> > and
> > > when i brake the weight shifts forward, and the car reacts
accordingly.
> on
> > > NT2003, understeer and oversteer seem to be based more on pure speed
> than
> > > the force on each tire. I never know if my car is gonna push or spin.
> > > The second thing that bothers me, and more than the physics itself, is
> the
> > > control of the steering wheel. It wont let you set to 0% speed
> > sensitivity,
> > > and its almost impossible to get your car going straight. I find
myself
> > > constantly adjusting left and right like grandma on the highway. Then
> > once
> > > I do get in a turn, If i hold the wheel steady it seems like all of a
> > sudden
> > > my cars turning radius will change, as if i did steer, and i have to
> > adjust
> > > again, which tends to make my car go allover the place. In my opinion,
> if
> > > the steering input functioned the same as in a Papy game, NT2003 would
> be
> > a
> > > helluva lot more fun to drive.
> > > The best time ive had so far is on Atlanta driving in a pack of AI
cars,
> > > because from what ive seen it seems to be the only track where the
> > banking,
> > > car, and steering all seem to agree, so the car is a bit more
> predictable.
> > > Now, all my driving has been done with the included setups, which dont
> > seem
> > > to be very good. Is there anywhere to download better setups ?