rec.autos.simulators

Can anyone assist? Attached is Adelaide 1995 for 2003RH season F1 99-02 cant load

gcorriga

Can anyone assist? Attached is Adelaide 1995 for 2003RH season F1 99-02 cant load

by gcorriga » Wed, 24 Mar 2004 07:10:14

Hi guys,

Can anyone understand why this add-on for RH 2003 season crashes to
desktop at the load on screen. I think I have made all the necessary
adjustments to the 3 files (Game GDB, track GDB, & Track SCN) and have
the tracks in the RH 2003 season /tracks ok.

Hopefully someone may identyfy a problem in the files.

Many thanks in advance

Glenn

*THIS IS THE GAME GDB.......................*

// Game/Season Info:
Game Name = F1 2003 Season by R.Hummerich, I.Franic & M.Marquardt
Game Filter = AND: 2003RH

DefaultScoring
{
  RacePitKPH = 80
  NormalPitKPH = 60
  Practice1Day = Friday
  Practice1Start = 11:00
  Practice1Duration = 60
  Practice2Day = Friday
  Practice2Start = 14:00
  Practice2Duration = 60
  Practice3Day = Saturday
  Practice3Start = 9:00
  Practice3Duration = 45
  Practice4Day = Saturday
  Practice4Start = 10:15
  Practice4Duration = 45
  QualifyDay = Saturday
  QualifyStart = 14:00
  QualifyDuration = 60
  QualifyLaps = 3
  WarmupDay = Saturday
  WarmupStart = 13:30
  WarmupDuration = 15
  RaceDay = Sunday
  RaceStart = 14:00
  RaceLaps = 50
  RaceTime = 120

}

SeasonScoringInfo
{
  FirstPlace = 10
  SecondPlace = 8
  ThirdPlace = 6
  FourthPlace = 5
  FifthPlace = 4
  SixthPlace = 3
  SeventhPlace = 2
  EighthPlace = 1

}

SceneOrder
{

2003RH_Albert_Park
  2003RH_Sepang
  2003RH_Interlagos
  2003RH_Imola
  2003RH_Barcelona
  2003RH_A-1_Ring
  2003RH_Monaco
  2003RH_Montreal
  2003RH_Nurburgring
  2003RH_Magny-Cours
  2003RH_Silverstone
  2003RH_Hockenheim
  2003RH_Hungaroring
  2003RH_Monza
  2003RH_Indianapolis
  2003RH_Suzuka
1995_ADELAIDE
1994_Imola

}

// Pitstop locations in order from front to back
PitOrder
{
 Team=Ferrari
 Team=WilliamsF1 Team
 Team=McLaren
 Team=Renault
 Team=Sauber
 Team=Jordan
 Team=Jaguar
 Team=BAR
 Team=Minardi
 Team=Toyota

}

*THIS IS THE TRACK GDB...................*

1995_Adelaide
{
  Filter Properties = 2003RH
  RaceLaps = 81
  Attrition = 23
  TrackName = ADELAIDE, AUSTRALIA
  GrandPrixName = 1995 AUSTRALIAN GRAN PRIX
  EventName = 1995 Australia
  VenueName = 1995 Australia
  Location = Adelaide, Australia
  Length = 3.644 m./3.780 km.
  Track Record = Heinz-Harald Frentzen, 1:30.585
    LOCATION = Adelaide, Australia
    FIRST GRAND PRIX = 1976
    CIRCUIT LENGTH = 3.644 m./3.780 km.
    LAP RECORD = Ayrton Senna, 1:13.371
    PrevYear
    {
      Grid
      {
        Drivers
        {
          Driver1 = 1. D. Hill
          Driver2 = 2. D. Coulthard
          Driver3 = 3. M. Schumacher
          Driver4 = 4. G. Berger
          Driver5 = 5. J. Alesi
          Driver6 = 6. H. H.Frentzen
        }
        Times
        {
          D. Hill = 1:15.628
          M. Schumacher = 1:15.839
          G. Berger = 1:15.932
          J. Alesi = 1:16.305
          H. Frentzen = 1:16.647
          R. Barrichello = 1:16.725
        }
      }
      Results
      {
        Drivers
        {
          Driver1 = 1. D. Hill
          Driver2 = 2. O. Panis
          Driver3 = 3. G. Morbidelli
          Driver4 = 4. M. Blundell
          Driver5 = 5. M. Salo
          Driver6 = 6. P. Lami
        }
        Times
        {
          D. Hill = 1:49:15.946        
          O. Panis =       1 Giro  
          G. Morbidelli =  2 Giri          
          M. Blundell =    2 Giri        
          M. Salo =        2 Giri
          P. Lami =        3 Giri  

  }
  SettingsFolder = Adelaide
  SettingsCopy = Grip.svm     // first "SettingsCopy" becomes your
default!
  SettingsCopy = Adelaide.svm
  SettingsAI = Adelaide.svm
  Qualify Laptime = 90.946
  Race Laptime = 93.309

*THIS IS THE TRACK SCN..........................*

CUBEASF

//-------------------------------------------------------

//SearchPath=2003RHSEASONDATA\CIRCUITS\Adelaide\1995_Adelaide\MTS
//SearchPath=2003RHSEASONDATA\CIRCUITS\Adelaide\1995_Adelaide\MAPS
//SearchPath=2003RHSEASONDATA\CIRCUITS\Adelaide\MTS
//SearchPath=2003RHSEASONDATA\CIRCUITS\Adelaide\MAPS
SearchPath=2003RHSEASONDATA\CIRCUITS\Adelaide\
SearchPath=2003RHSEASONDATA\VEHICLES\
SearchPath=2003RHSEASONDATA\CIRCUITS\COMMON

//-------------------------------------------------------

MASFile=LOGOMAP.MAS
MASFile=CMAPS.MAS
MASFile=ADELAIDE.MAS
MASFile=ADELAIDEMAP.MAS
MASFile=CDB.MAS

//-------------------------------------------------------

View=mainview
{
  Clear=False
  Color=(164, 207, 255)
  Size=(1.0, 1.0) Center=(0.5, 0.5)
  FOV=(77.75, 62.50)
  ClipPlanes=(0.01, 1000.00)
  View=rearview
  {
    Clear=True
    Color=(137, 199, 255)
    Size=(128.0, 64.0) Center=(64.0, 32.0)
    FOV=(62.5, 62.5)
    ClipPlanes=(0.01, 150.00)
  }

}

//-------------------------------------------------------

GroupMethod=LinkSingle
AmbientColor=(127, 127, 127)

FogMode=LINEAR FogIn=(5000.00) FogOut=(6000.00) FogDensity=(0.00)
FogColor=(255, 255, 255)

//-------------------------------------------------------

Light=FDirect01
{
 Type=Directional Dir=(-0.592, -0.675, -0.440) Color=(255, 255, 255)

}

Light=Omni01
{
 Type=StaticOmni Pos=(-570.198, 2.707, -624.175) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni02
{
 Type=StaticOmni Pos=(-566.818, 2.707, -624.175) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni03
{
 Type=StaticOmni Pos=(-563.785, 2.707, -624.262) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni04
{
 Type=StaticOmni Pos=(-560.924, 2.707, -624.435) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni05
{
 Type=StaticOmni Pos=(-557.891, 2.707, -624.349) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni06
{
 Type=StaticOmni Pos=(-554.771, 2.707, -624.349) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni07
{
 Type=StaticOmni Pos=(-551.564, 2.707, -624.262) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni08
{
 Type=StaticOmni Pos=(-719.871, 4.281, -386.093) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni09
{
 Type=StaticOmni Pos=(-717.481, 4.281, -383.948) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni10
{
 Type=StaticOmni Pos=(-715.397, 4.281, -381.007) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni11
{
 Type=StaticOmni Pos=(-713.252, 4.281, -378.739) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni12
{
 Type=StaticOmni Pos=(-711.168, 4.438, -376.410) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni13
{
 Type=StaticOmni Pos=(-709.391, 4.438, -373.897) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni14
{
 Type=StaticOmni Pos=(-707.311, 4.438, -371.557) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni15
{
 Type=StaticOmni Pos=(-592.727, 14.016, 294.365) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni16
{
 Type=StaticOmni Pos=(-590.144, 14.016, 297.465) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni17
{
 Type=StaticOmni Pos=(-588.074, 14.016, 300.265) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni18
{
 Type=StaticOmni Pos=(-586.370, 14.016, 302.943) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni19
{
 Type=StaticOmni Pos=(-584.543, 14.016, 305.622) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni20
{
 Type=StaticOmni Pos=(-582.961, 14.016, 308.422) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni21
{
 Type=StaticOmni Pos=(-580.891, 14.016, 311.223) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni22
{
 Type=StaticOmni Pos=(-578.943, 14.016, 313.901) Range=(0.000, 2.850)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni23
{
 Type=StaticOmni Pos=(-294.138, 10.904, -310.585) Range=(0.000, 5.600)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni24
{
 Type=StaticOmni Pos=(-300.360, 10.904, -312.070) Range=(0.000, 5.600)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni25
{
 Type=StaticOmni Pos=(-305.839, 10.904, -313.649) Range=(0.000, 5.600)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni26
{
 Type=StaticOmni Pos=(-311.504, 10.904, -314.949) Range=(0.000, 5.600)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni27
{
 Type=StaticOmni Pos=(-247.396, 7.890, -536.500) Range=(0.000, 3.200)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni28
{
 Type=StaticOmni Pos=(-250.638, 7.890, -537.368) Range=(0.000, 3.200)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni29
{
 Type=StaticOmni Pos=(-253.938, 7.890, -538.179) Range=(0.000, 3.200)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni30
{
 Type=StaticOmni Pos=(-257.295, 7.890, -538.989) Range=(0.000, 3.200)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni31
{
 Type=StaticOmni Pos=(-260.711, 7.890, -539.684) Range=(0.000, 3.200)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni32
{
 Type=StaticOmni Pos=(-264.184, 7.890, -540.494) Range=(0.000, 3.200)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni33
{
 Type=StaticOmni Pos=(-267.599, 7.890, -541.247) Range=(0.000, 3.200)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni34
{
 Type=StaticOmni Pos=(-337.653, 5.150, -612.691) Range=(0.000, 3.200)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni35
{
 Type=StaticOmni Pos=(-340.011, 5.150, -615.284) Range=(0.000, 3.200)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni36
{
 Type=StaticOmni Pos=(-342.014, 5.150, -618.231) Range=(0.000, 3.200)
Active=True Intensity=(-0.600) Color=(255, 255, 255)
}

Light=Omni37
{
...

read more »

Dave Henri

Can anyone assist? Attached is Adelaide 1995 for 2003RH season F1 99-02 cant load

by Dave Henri » Wed, 24 Mar 2004 07:47:17


  try Game Filter = AND: 2003RH 1999 2000 2001 2002

gcorriga

Can anyone assist? Attached is Adelaide 1995 for 2003RH season F1 99-02 cant load

by gcorriga » Wed, 24 Mar 2004 14:18:48

will give it a try Dave, thanks for the suggestion

On Mon, 22 Mar 2004 16:47:17 -0600, Dave Henrie




>> // Game/Season Info:
>> Game Name = F1 2003 Season by R.Hummerich, I.Franic & M.Marquardt
>> Game Filter = AND: 2003RH

>  try Game Filter = AND: 2003RH 1999 2000 2001 2002

gcorriga

Can anyone assist? Attached is Adelaide 1995 for 2003RH season F1 99-02 cant load

by gcorriga » Thu, 25 Mar 2004 07:24:57

Didnt fix it Dave, still crashing to desltop.

How did the other two files look?
thanks

Glenn

Dave Henri

Can anyone assist? Attached is Adelaide 1995 for 2003RH season F1 99-02 cant load

by Dave Henri » Thu, 25 Mar 2004 13:29:36


  Well here it is looking for the track files to be located in the
Roland's  2003 season update(or mod would be more correct)  So I guess
I'd better ask, is the mod installed?  ANd do you have a subfolder named  
common folder in your circuits folder?   Sorry if I'm being dense.  I've
got a dead car and a broken wallet on my mind.

dave henrie

gcorriga

Can anyone assist? Attached is Adelaide 1995 for 2003RH season F1 99-02 cant load

by gcorriga » Fri, 26 Mar 2004 07:03:01

Mate, I'll check these when I get home tonight from work. Just to
clear it up am trying to run the circut under the RH 2003 season. Not
sure if this is classed as a mod?

Sorry to here about the broken car (not to mention wallet LOL) If your
short of a buck, you should be in tech assistance. I notice that you
always answer peoples problems, and consistently offer constructive
help. Your advise to many others over the years have been invaluable
to me too.

Thanks Dave

Glenn
Australia

On Tue, 23 Mar 2004 22:29:36 -0600, Dave Henrie




>> //SearchPath=2003RHSEASONDATA\CIRCUITS\Adelaide\1995_Adelaide\MTS
>> //SearchPath=2003RHSEASONDATA\CIRCUITS\Adelaide\1995_Adelaide\MAPS
>> //SearchPath=2003RHSEASONDATA\CIRCUITS\Adelaide\MTS
>> //SearchPath=2003RHSEASONDATA\CIRCUITS\Adelaide\MAPS
>> SearchPath=2003RHSEASONDATA\CIRCUITS\Adelaide\
>> SearchPath=2003RHSEASONDATA\VEHICLES\
>> SearchPath=2003RHSEASONDATA\CIRCUITS\COMMON

>> //-------------------------------------------------------

>  Well here it is looking for the track files to be located in the
>Roland's  2003 season update(or mod would be more correct)  So I guess
>I'd better ask, is the mod installed?  ANd do you have a subfolder named  
>common folder in your circuits folder?   Sorry if I'm being dense.  I've
>got a dead car and a broken wallet on my mind.

>dave henrie


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