updated to v1.21 so, to my knowledge, I have the latest version.
Still, there are several annoying faults in the game, namely:
1. Computer drivers coming off a pit stop under a yellow flag will
insert themselves ahead of others in the line of cars trailing the
pace car, rather than taking their place at the back. The docs lack
any overview of NASCAR rules, but I'm assuming this is illegal, as my
car is penalized for doing the same thing.
2. Computer drivers involved in a crash seem to recover from a
spin-out almost instantaneously.
3. Computer drivers pass you under a yellow flag. Again, I don't
know the rules well, but I've always understood that passing wasn't
allowed under a yellow in any racing event.
There are also some annoying design shortcomings to NASCAR, which I
hope aren't repeated in ICR2.
1. The player is limited to the return key to input numbers and make
selections. This is ridiculous. Cycling through 30+ drivers to get
to the one you want to examine in a replay is tedious, and increasing
stagger by an inch (for example) takes an inordinate amount of time.
How about choosing from a menu or being able to type the desired
number in directly?
2. The docs lack any mention of basic NASCAR rules. A brief blurb on
the significance of the pace car, yellow and black flags is necessary.
Hopefully someone from Papyrus will read this, and implement the
changes for v1.3 of NASCAR.
Bill.