try to stay on the course. And I really don't care what some "warez"
version is like.
Before i start...yes.i read the warez version might be 7 week old
code..if so i don't expect the release to be much much different
except for some details like sounds...
I drove with all aids off...that includes no steering aid.
So what makes GP2 the best F1 sim ever?...it was for quite a long time
but still?!...
I know F12000 has a few big downsides but where it concerns simulating
a car's behaviour F12000 beats GP2 with ease...
I don't call myself an expert but F12k got bashed by a lot of
people...and GP2, including it's physics engine, is still getting
raved about.
I got the warez version of GP3(i'm not the patient type)...and i like
all others hoped for big things...but it's not what i expected by
far:(
The original poster was correct as far as i'm concerned...it's not
worthy of the '3'...but just a '2.5'
All the menus..everything...it's all the same...
Car feels like it's on rails...floor it and drive superfast laps
without any problem, if you know the circuit you'll qualify #1 in a
few rounds...the cars feel totally dead...
I think the canned spins are still there aswell as far as i can
tell(saw someone else's comment he thought they were gone)
Yes..you can catch the back when it starts sliding but the window is
*extremly* small.
Very unlike GPL and F12K where you really can have a major back
brakeout of which the in-spin behaviour is influenced by what you do
with the throtlle and go 'owwww...i just catched it'
In GPL and to a lesser extend in F12k it's allmost an art to catch the
back..in GP3 it seems to be just a case of immediatly release the
throttle completly and you'll be fine....there seems to be no counter
responce of the car from doing that except the back twitching back
nicely to 'center'...no nice smooth slight back sliding powering out
of a corner
And call me a nitpicker...but it still has the 'i'm waiting for the
green light in #1 gear and i have full throttle but the car won't go
untill the light hit green'
Ok..no showstopper but man after 4 years of developement i'd expect
the freedom to jumpstart and get a black flag...
There's the wet weather...well...as much as i'd like this wet weather
in GPL it does nothing for me in GP3 because the car behaviour doesn't
feel right anyways...so why bother driving it in the wet.
GP2 was awesome for it's time, but along came GPL and along will come
Nascar4(high hopes for that one to) and WCS ain't to far off.
GPL now 2 years old goes way beyond what GP2 did concerning the
physics...
And 2 years later comes GP3 which i'm sorry to say i see as a pure GP2
resell.
A few positive things , AI is *way* way better in GP3 then in F12k...
GP3 gfx engine ain't to great but there are no big annoyances like the
'popup' that's in F12k...
My feeling is really it's GP2 with wet weather and new gfx...and
better AI...
GP3 will give a better overall experience i guess compared to
F12k...with the excellent(sofar) AI and the wet weather, but if you
buy a sim like this for the physics of the car and you don't care
about AI cause all you wanna do is race online against humans(another
sad absence in GP3) then GP3 ain't to hot.......
Call me a bastard for trying the warez version for all i care...but
i'm glad i didn't find this out after i got the original...i've
bought enough depressing 'hype' games allready....and in europe we
don't have the nice return policy they have in the stated...once you
buy something you're stuck with it.
i'll cancel my pre order tomorrow:(((
>:-)
>The GP2 HYPE was unfair enough and they just did it again I guess.
JoH
------- The best way to accelerate a Mac is 9.81 m/s2 --------
--------------------------------------------------------------
--
Ian Parker
"Ambition is a poor excuse for not having sense enough to be lazy."
<email invalid due to spam>
If GP3 is just a repackaged version of GP2 with poorly-done 3D
graphics, then we should be able to find it in a few months in the
bargain bins, right next to all the $9.99 copies of OF1R and Al Unser
Jr. Racing.
Forget anything I've ever said about Papy resting on its laurels -- if
this is true about GP3, then Mr. Crammond's laurels must have bedsores.
-- JB
> [Let's get ready for some big flame wars on r.a.s. btw!!! It's gonna
be
> ugly!]
> Actually, we all knew it was going to be that, and the movies released
> yesterday confirmed that it was a fancy version of GP2. I do hope we
all
> knew that no?
> But of course, that's not a bad thing. It's a disapointment, but
it's not a
> bad thing. It will be the best F1 sim on the market. It's an
evolution,
> like GP2 was an evolution over F1GP. GP2 was an incredible
hotlapper, and
> that's what I expect with GP3. Chip-in TCP/IP, and you have
potential. But
> didn't we all knew what was coming? How come some people are shocked
to see
> it's GP2.5?
> I mean everything you said was able to be seen with the hype
created. The
> blocky graphics, the big pixels, the possible canned spins, the old
sound,
> etc..
> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...
> -- http://www.WeRace.net
> -- People think it must be fun to be a super genius, but they don't
realise
> how hard it is to put up with all the idiots in the world.
-- JB
Sent via Deja.com http://www.deja.com/
Before you buy.
Bendito;
J. P. Hovercraft
<snip>
<snip>
We do in the UK - aren't there any EBs in the Netherlands?
--
David. (GPLRank handicap: +2.68)
"After all, a mere thousand yards - such a harmless little knoll,
really."
(Raymond Mays on Shelsley Walsh)
<snip>
Um. So (thanks for the line of argument, Bruce) you'd think it was fine
to "borrow" a preview car from the Motor Show, provided you'd put down
an order? I think not.
--
David. (GPLRank handicap: +2.68)
"After all, a mere thousand yards - such a harmless little knoll,
really."
(Raymond Mays on Shelsley Walsh)
What do you mean by distance abstraction? The same thing I meant by
levels of detail?
Bendito;
Maybe it's you who should back away from the computer....back away and
realize that just MAYBE Geoff Crammond isn't the second coming of
christ.....realize that MAYBE Grand Prix 3 won't be "the shit."
Having played the warez version all I can say is, the released version
better be WAAAAAY better than this warez one. In fact, I hope it's a
completely different game and that maybe this was just the proposed
shareware version or something. After playing it for about an hour
(not much, I know), the first thing that came to mind was Daikatana,
as in..."I waited several years for THIS!?" It just looks and feels
so much like GP2, it's scary. This may have been ok three or four
years ago, but not now (in my opinion at least). Just some things
I've noticed that have turned me off right off the bat. The cars, or
rather the movement of the cars. They don't appear to be firmly
planted on the ground. For example...at Monaco, when the cars are
rounding the Loews hairpin and going downhill, they sort of "sink"
down the hairpin. The road goes downhill, but instead of the cars
following the change in elevation, they stay straight and level which
makes the front wheels appear to be off the ground....just like World
Circuit and GP2. Another is the way in which all tracks kind of look
the same. For example, it seems that every track uses the same style
of curbing, only different colors, unlike F1 2000. In F1 200 for
example, some of the curbing at Spa is very wide and very pronounced.
In GP3, all the curbing is the same....flat strips about 3 inches
wide. Also, everything appears to be flat and smooth. In F1 2000,
you got the feeling of driving on uneven pavement as the car would
bounce up and down while going down the straights. In GP3, it looks
as if you're driving on glass....no imperfections in the surface
whatsoever. Another thing which irks me is the lame ass penalty
system. Cut the track and you get a black flag, which equates to you
abitrarily being reduced to 35mph for 15secs or so, rather than
actually having to come into the pits for a stop and go. Again, just
like GP2. And what if there is a car on the track and you have to cut
the track to avoid it. Bam! Penalty. It's sort of like being black
flagged in N3 for speeding down pit lane when you happen to spin
through it because of an accident. And then there are the canned
spins. They appear to still be around. I can induce a spin, let go
of the wheel, and most of the time the cars comes to rest facing the
exact same direction. Eerie! There's more that underwhelms me (like
the sound), but I've gone on too long as it is.
With that being said, I know this is a warez version, and when the
release comes out, I'll probably buy it on sight, if only because this
warez release can't possibly the final, or even close to the final (at
least I hope not). But I must admit I am nevertheless disappointed,
especially after all the hype.
>[Let's get ready for some big flame wars on r.a.s. btw!!! It's gonna be
>ugly!]
>Actually, we all knew it was going to be that, and the movies released
>yesterday confirmed that it was a fancy version of GP2. I do hope we all
>knew that no?
>But of course, that's not a bad thing. It's a disapointment, but it's not a
>bad thing. It will be the best F1 sim on the market. It's an evolution,
>like GP2 was an evolution over F1GP. GP2 was an incredible hotlapper, and
>that's what I expect with GP3. Chip-in TCP/IP, and you have potential. But
>didn't we all knew what was coming? How come some people are shocked to see
>it's GP2.5?