Papy, Sierra, whomever:
I just tried the GPL demo...please excuse me if this subject has
already been covered in this newsgroup. Why is there no anti-alias in
the 3dfx mode?? Rendition does it fine (V2100) in 800x600 yet my 3dfx
(voodoo2) looks like ***(jagged lines). We all know the VooDoo/V2 has
no problems with Antialiasing yet it is not available. Is this just
because the demo is not complete in this regard, is it a Voodoo2 driver
problem, or is this a "lets make the Rendition look better" type thing?
I don't want to start any flame wars here, but if your game is going to
support 3dfx/V2 graphics, why not make full use of the features of the
3dfx?
Just wondering, cause I'd like to see the game in 3dfx form with
anti-aliasing because I know the card supports it.
The game itself is interesting(!) the car seems very hard to control
in the turns without spinning out and the physics are the best yet. I
hope Nascar3 has physics like this but I hope anti-aliasing in 3dfx will
be supported in future releases.
These are my opinions, not my employers...(they make me say this)