rec.autos.simulators

RFACTOR IS AMAZING!!!!!!!!!

Steve Blankenshi

RFACTOR IS AMAZING!!!!!!!!!

by Steve Blankenshi » Sun, 14 Nov 2004 03:41:53


Yeah, I got caught out with only ten laps of fuel in a 30 minute race! -
it's a problem with the vote system where impatient sorts can throw you into
the next session before you can change from a qualifying to a race setup.
They either need to deal with that or have dedicated race/qual setup slots
like uhhh...well, you know who!  ;-)

SB

Andrew MacPhers

RFACTOR IS AMAZING!!!!!!!!!

by Andrew MacPhers » Sun, 14 Nov 2004 06:17:00



> Never have, never will!

Glad to hear it. Well, not really. It would have suited my ego to hear
that all the fast folk were using a little help. I should've known better
on RAS :-)

Andrew McP

Andrew MacPhers

RFACTOR IS AMAZING!!!!!!!!!

by Andrew MacPhers » Sun, 14 Nov 2004 06:17:00



> I wouldnt have thought this would add much to a race
> sim but I was wrong

Maybe we're all turning into graphics ***s despite all our wannabe
*** sim racing credentials. It's a Microsoft ***!

Mmm... wonder if I can find a BBC documentary about that? ;-)

Andrew McP

Andrew MacPhers

RFACTOR IS AMAZING!!!!!!!!!

by Andrew MacPhers » Sun, 14 Nov 2004 06:17:00



> you can definitely do 1:03's with everything
> off; all I run is auto clutch

I noticed later that the "Veteran" setting leaves only auto-clutch
engaged. I tried turning a few aids on but it didn't help me go any
faster. I guess some folk are just born backmarkers :-)

Andrew McP

Steve Simpso

RFACTOR IS AMAZING!!!!!!!!!

by Steve Simpso » Sun, 14 Nov 2004 07:42:28

I've got a 3200+ and a crappy 9600XT and on full detail I get ~50fps with no
AA/AF at 1024x768x32.  On high detail I get 70fps+.  What resolution are you
running?

David G Fishe

RFACTOR IS AMAZING!!!!!!!!!

by David G Fishe » Sun, 14 Nov 2004 10:04:16

That's strange.

1024 x 768 32bit. If i use tri linear filtering instead of 2 x anisotropic,
I get about 8 more fps on high setting.

--
David G Fisher


Aaron Markha

RFACTOR IS AMAZING!!!!!!!!!

by Aaron Markha » Sun, 14 Nov 2004 13:40:20

Just improved to a 1:02.594!

---------------------------------------
Thanks,
Aaron Markham

*RATE MY CAR AT CARDOMAIN.COM*
http://www.cardomain.com/id/amarkham

*RIP AYRTON SENNA & DALE EARNHARDT*




> > Never have, never will!

> Glad to hear it. Well, not really. It would have suited my ego to hear
> that all the fast folk were using a little help. I should've known better
> on RAS :-)

> Andrew McP

Uwe Sch??rkam

RFACTOR IS AMAZING!!!!!!!!!

by Uwe Sch??rkam » Sun, 14 Nov 2004 20:02:02


> I was really suprised while driving how the shadows crept into my braking
> zone hiding my brake point as the day progressed.  I wouldnt have thought
> this would add much to a race sim but I was wrong, the immersion it brings
> is amazing and were only getting 8-5 time frame.

And how the sun reflects on the tarmac, brighening it up, esp. after
the righthander that leads to the 3rd-gear backstraight
lefthander. Incredible, and I'm on a sucky 4800se here %-)

uwe

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David G Fishe

RFACTOR IS AMAZING!!!!!!!!!

by David G Fishe » Sun, 14 Nov 2004 22:37:58



> > I was really suprised while driving how the shadows crept into my
braking
> > zone hiding my brake point as the day progressed.  I wouldnt have
thought
> > this would add much to a race sim but I was wrong, the immersion it
brings
> > is amazing and were only getting 8-5 time frame.

> And how the sun reflects on the tarmac, brighening it up, esp. after
> the righthander that leads to the 3rd-gear backstraight
> lefthander. Incredible, and I'm on a sucky 4800se here %-)

> uwe

Here's the developer talking about the time of day effects.
http://www.rfactor.net/qa_jc.shtml
--
David G Fisher
Stephen F

RFACTOR IS AMAZING!!!!!!!!!

by Stephen F » Tue, 16 Nov 2004 17:15:53



>> I was really suprised while driving how the shadows crept into my braking
>> zone hiding my brake point as the day progressed.  I wouldnt have thought
>> this would add much to a race sim but I was wrong, the immersion it
>> brings
>> is amazing and were only getting 8-5 time frame.

> And how the sun reflects on the tarmac, brighening it up, esp. after
> the righthander that leads to the 3rd-gear backstraight
> lefthander. Incredible, and I'm on a sucky 4800se here %-)

> uwe

Road reflections have always been the one trick that made a big difference
in the immersion factor.  Even GP3 in software mode had some (primitive)
lighting effects, and I remember my surprise when I rounded a corner for the
first time and saw the asphalt brighten up in front of me.  Very impressive
at the time.  The ISI and Papy games of the time looked rather lifeless in
comparison (graphically).  The last couple of generations of CMR games also
provide some beautiful road lighting effects, and I always tend to select
certain stages in Japan or Sweden just to see those great surfaces.

rFactor looks great, but taxes my poor ATI 9000-equipped notebook a little
too much to have consistent framerates.  Nevertheless, the environments look
as good as anything in the screenshots for a typical Half Life 2 or Doom 3
and make the other driving games look quite old now.

Stephen

Eldre

RFACTOR IS AMAZING!!!!!!!!!

by Eldre » Wed, 17 Nov 2004 14:19:45



>And how the sun reflects on the tarmac, brighening it up, esp. after
>the righthander that leads to the 3rd-gear backstraight
>lefthander. Incredible, and I'm on a sucky 4800se here %-)

Sun?!?  I don't even remember seeing that...  I must have had the detail down
too much.

Eldred
--
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Alan L

RFACTOR IS AMAZING!!!!!!!!!

by Alan L » Wed, 17 Nov 2004 16:08:00

Also, make sure you set the race time to later in the afternoon or early
morning.  5 PM is awesome.  The enhanced lighting in general really adds to
the experience.  I was in an online race where the sun wasn't very bright,
and the shadows on certain parts really made it difficult to see.  Not good
considering I still use skid marks as markers.

Alan


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