most recent. The issue is steering sensitivity.
Consider this:
The average PC steering wheel controller has a maximum angular
deflection from side-to-side of about 270 degrees. For comparison,
my Pontiac Grand Am steering system has an angular deflection of
about 780 degrees.
Now imagine that the Pontiac were to be accurately modeled in a
sim. If the sim was controlled with a PC steering wheel, the vehicle
response to equal steering inputs at the wheel would be roughly
three times greater.
In case my point needs to be spelled out for some people, This Is
Not Good. It's made even worse by the fact that we don't have
instant feedback through our shorts about how the car is
responding to minute movements of the steering wheel.
The time tested method for dealing with this discrepancy between
PC wheels and real-life steering systems is the linear/non-linear
steering slider. Learn it, know it, live it.
Why Do Sims Get Released Without Proper Steering Setup
Adjustments?
How can RC2000 have shipped without a non-linear steering
option? It was painfully obvious the first time I sat down with it
that the steering was too sensitive. Don't try to argue realism,
the point has already been made about the lack of PC wheel
angular resolution.
Is it possible that the developers of sims, and I'm including TRI
and CARTPR here, mistakenly think that the Dead Zone
adjustment is all that's needed? How is having a dead zone
in the steering realistic? In the age of USB controllers and
PDPI cards, a dead zone adjustment is not needed in
anything purporting to be a sim.
IMO, AMA Superbike has the best steering configuration
options available, hands down. GP2 is second best.
Papyrus does OK in GPL, but the Nascar/ICR sims are
weak in this area. Viper and SCGT are passable, if I
remember correctly.
DTR is difficult to figure out. They don't have a linear adjustment
for steering, yet the steering works well. I think they must have
hard-coded some level of non-linear steering into the sim. If
anyone knows for sure, please share.
My point to all this is that, it is unfathomable to me that something
so basic to creating a good sim as steering setup configurability
could be left out.
I hope this oversight will be corrected in RC2000, and that everyone
else who may be working on a sim will keep this issue in mind!
--
Pat Dotson