rec.autos.simulators

F12000

Brian V. Balgobin

F12000

by Brian V. Balgobin » Mon, 19 Jun 2000 04:00:00

My F1 2000 has a big wall there...maybe youre blind perhaps?



> Iain,

> you're totally right in saying my comments on every curb in the game being
> wrong is absolute crap.
> It was a bad argument but mainly because I haven't played the game since
it
> just after the release (just like I said in my original posting). I just
> couldn't remember exactly and was worried I might confuse some bad
modelling
> in MGPRS2 with F12000's. But I do know that there really were too many
> inaccuracies, take for example the last corner at Canada today, in real
life
> you run really close to the barrier. While if I remember correctly in
F12000
> there's grass, and that's really one of the many places where I feel EA
has
> been inaccurate. And if the AI had been very good that would not have been
> the worst thing, but I considered the AI to be very bad.
> I, personally, don't see why he reacted so strongly on an IMHO rather weak
> posting from me.



> > This is just absolute crap!
> > I'm beginning to agree with Greg about this being all BS.  Before I had
> some
> > sympathy with views from those who have driven the tracks, but not any
> more.
> > It's like a bandwagon, an idea that some people have latched onto.  The
> > accuracy in F12K is no less perfect than any other sim and a hell of a
lot
> > better than most.
> > I doubt very much if most people would know if a track was well modelled
> or
> > not.  I have driven Silverstone many times, and I had no problem with
the
> > accuracy of the track. However, others - who had never been to
> Silverstone -
> > had.  Where does that leave us?

> > That I do entirely agree with.  Why Eau Rouge is so bad I don't know.

> > Nobody who has an interest in racing sims would ever criticise GC.  He
is
> a
> > master.  I have lived with his sims from 'Revs' onwards. How many of
those
> > contributing to RAS remember that?  GP and GP2 (along with GPL) have
given
> > me more pleasure on my PC over the last few years than anything else - I
> > have lived and breathed those sims for years.
> > What is very annoying about some of the posts on this NG, is that it is
> > assumed that GP3 will blow the socks off everything else (including
F12K).
> > As I am a sim racer I sincerely hope that those aspirations become
> reality.
> > I want it to be true as well!
> > But, GP3 is not here yet and there is no point in slagging off some
> pefectly
> > good software on the basis that GP3 might beat the socks of it. It's all
> > conjecture at this point.  F12K is here now, and for all its
shortcomings
> is
> > a damn good attempt at modern F1 and gives me, and lots of other
> discerning
> > sim racers, a lot of pleasure.
> > Iain

Greg Cisk

F12000

by Greg Cisk » Mon, 19 Jun 2000 04:00:00


is.

For the record, I never said it (F1 2000) was absolutely perfect and
absolutely realistic. In fact my whole argument is that there is no
way the inaccuracies in F1 2000 dismiss it as the premier modern
F1 PC racing game. Some of you people make F1 2000 sound like
the Psygnosis sim or something. Or official F1. No way...

After all, a real race car driver is never going to be thrilled with the
PC game part of the hobby. He has the real thing and nothing else
comes close.

--


Greg Cisk

F12000

by Greg Cisk » Mon, 19 Jun 2000 04:00:00


That is it? Oh boy.

We will see. If he has that bogus framerate management scheme
(which was used in World Circuit and GP2) going on in GP3 you
can forget it. Also the physics in GP2 is nowhere near what it
is in F1 2000. This is expected since F1 2000 is newer though.

--


Greg Cisk

F12000

by Greg Cisk » Mon, 19 Jun 2000 04:00:00


Sure thing.

Huh. I wonder how it is that I can go through the entire race with no
problems then.

Well then you shouldn't have any problems huh :-)

have

Sure I did.

I just do not think it is wise to claim that some product which is not
even released is better than F1 2000. F1 2000 is here now and
with all of it's warts is a supurb modern F1 racing game for the PC.

good

I played World Curcuit, GP2, Indy 500, ICR, ICR2 and F1RS to death.
F1 2000 is head and shoulders above all of them.

Yeah Williams is doing great with the Beemer...

Okey dokey...

I guess that about covers it. thanks.

--


Rod Princ

F12000

by Rod Princ » Mon, 19 Jun 2000 04:00:00


I honestly can't see where you guys are blasting this track. Last small
chicane (that I assume you're talking about) I run really close to the
barrier too.

I've just played Schumi's lap where he hits the wall on qualifying (?)
about 10 times, and I *still* can't see where people are complaining
about the track accuracy on this track. I can judge where his breaking
points are, his turnin points and which gear he is in based solely on
running around 300 laps using F1-2000. The only thing I can't judge very
well from Schumi's lap is the elevation, but the view out of his cam is
undistinguishable to *me*.

The barrier adverti***t is exactly the same, as well as the gaudy green
colour of paint about 12" wide before that barrier, no grass (?).

Cheers,
Rod.

TToomm

F12000

by TToomm » Mon, 19 Jun 2000 04:00:00

Harjan Brand wrote;

His comments remind me of the default setup, both garage and controller menu.
I like a soft front, soft brake ratio, and all the way low controller
sensitivity
with speed sensitivity only on 4%.   Also, I have to knock off the bump stops
to less than the ride height.   In other words, the default of just about
everything
in this sim sucks.   I edited the level of detail files to show the car and
tire
details at a greater distance because on my PII 400 V2 I was getting up to
60 fps for the replays!  Downloaded some car gfx and now they look stunning,
best of any sim.  No more ripe tomato Ferrari.  No more blocky tires.  I race
with
gfx high/max 800x600, 7AI, 8 cars display, NO MIRRORS.   FPS 20-35
after the first lap.   I lower the wings for the A1 Ring and on the few
sweeping
turns it feels almost like GPL, and I have to drive those turns with that
style.
Stunning.  This gorgeous sim has taken over my life.

I like the AI, my favorite of any sim.  In fact, I've not booted any other game
since getting F1 2000.  However, I'm no F3000 driver and I certainly never
won a GPL Grand Prix Championship, I've only broken 1:07 at the Glen
a few times.  So your high talent level may put you "out of the race".
I race F1 2000 with AI at 90 to 95%, and short races.  Love it.  Yeah,
Fisechella tapped me, but I got him the day before, so I can't blame him.
I didn't wreck, but he got by me.   It's not a problem with short races.
Full length, you might not be allowed to finish, I don't know.

You don't like the Insert key***pit view?  That's because it's a bummer.
Edit it!  Here's mine, in
Season00\vehicles\Prost\G15gpxa.veh :
eyepoint=(0.592,-0.115) // (0.520,-0.070)    y pos is up, z neg is forw
Now it's perfect.

You don't like the Home key***pits?
I just go to \save\Tom\cams.cfg :
Here's your tutorial:

[CONFIG]
Name="tutorial view"
//   z,y,x:  pos forward,  pos down.  pos left -0.0838 is center.
Position=(0.0,-0.065,-0.0838)  
// third is tilt with 3.9 being upright.
Orientation=(0.0,0.0,3.9)      
FOV=(10.0,7.5)      // zoom. use 4/3 ratio.
Lag=(0.2,0.06)    //  first is vert lag, second is horizontal lag.  Thrills.
Radius=(0.0875)      //  fisheye is pos

Seems like *** sims suck out of the box:  AOE, FCG, EAW, GPL, F12K.

I thought GP3 was going to model slicks.

Tom

Harjan Bran

F12000

by Harjan Bran » Mon, 19 Jun 2000 04:00:00

Well Greg, my intentions for the posting were not to comparer GP3 to F12000.
The things just is that I can't stand the waiting for GP3 and all the
positive news on F12000 I heard lately made me curious again. So I wanted to
know how much effect the patch had on the game.

You're totally right when you say that people are hyping GP3, but hey it's a
legend.

I found you reacted a bit strong on my posting, but apparently all the
F12000 hatred and GP3 love has made you guys a bit tense. I'll get F12000
tomorrow, patch the hell out of it (could you tell me what to get) and I'll
give it another shot.

ymenar

F12000

by ymenar » Tue, 20 Jun 2000 04:00:00


Unfortunately you can easily go at race speeds by trailbraking into the
corners a little and powersliding, lap after lap after lap after lap without
even thinking loosing the car.  So if you want to have a simulator that
models how F1 "drive and race"... I think you can easily extrapolate.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.

ymenar

F12000

by ymenar » Tue, 20 Jun 2000 04:00:00


Standard "When out of remarks, flame"  Usenet troll.

At least I can appreciate some merits of F12k, even if severally flawed when
taken as a serious racing simulator.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.racesimcentral.net/
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.

ymenar

F12000

by ymenar » Tue, 20 Jun 2000 04:00:00


Do you want me to start Rod?   You see I live near the track, I went to the
GP a good portion of the 90's, I raced there.  I know each and every inch of
the track and F1 2000 has one of the worst modeling ever.  The only one
worse is the Ubisoft version (MGPRS2 has it improved over F1RS but not by
much).  I am -very- picky about Montreal, so I could list you an incredible
number of problems with the Montreal track in F12k.

--
-- Fran?ois Mnard <ymenard>
-- May the Downforce be with you...
-- http://www.WeRace.net
-- People think it must be fun to be a super genius, but they don't realise
how hard it is to put up with all the idiots in the world.

Rod Princ

F12000

by Rod Princ » Tue, 20 Jun 2000 04:00:00




> > I honestly can't see where you guys are blasting this track.

> Do you want me to start Rod?  

Sure, go ahead. List them all. I can't dispute any of them, all I have to
go on (which is probably more than most) is 95% of a lap from the top of
Schui's car, and nothing is noticeably in error.

Cheers,
Rod.

John Booke

F12000

by John Booke » Tue, 20 Jun 2000 04:00:00

OT I know, but I was under the impression that the Canadian GP circuit was
only used one a year, for the F1's.
What else races there?
Book.



> > I honestly can't see where you guys are blasting this track.

> Do you want me to start Rod?   You see I live near the track, I went to
the
> GP a good portion of the 90's, I raced there.  I know each and every inch
of
> the track and F1 2000 has one of the worst modeling ever.  The only one
> worse is the Ubisoft version (MGPRS2 has it improved over F1RS but not by
> much).  I am -very- picky about Montreal, so I could list you an
incredible
> number of problems with the Montreal track in F12k.

> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...
> -- http://www.WeRace.net
> -- People think it must be fun to be a super genius, but they don't
realise
> how hard it is to put up with all the idiots in the world.

* Leon

F12000

by * Leon » Tue, 20 Jun 2000 04:00:00

hi alexander

did you try to do the formation lap BEFORE
EACH race

I found it did wonders when starting the race
( the framerate is still slow at the start but
it lets you maintain your lead till
the field fans out )

pls do email me your ini settings
I am keen to try how much it changes things
BTW did you load your setting at

blackhole sports website ?
They do have quite a selection
of utilities etc there for F1 2000


Greg Cisk

F12000

by Greg Cisk » Tue, 20 Jun 2000 04:00:00

Yeah ok. Go for it...

--




> > I honestly can't see where you guys are blasting this track.

> Do you want me to start Rod?   You see I live near the track, I went to
the
> GP a good portion of the 90's, I raced there.  I know each and every inch
of
> the track and F1 2000 has one of the worst modeling ever.  The only one
> worse is the Ubisoft version (MGPRS2 has it improved over F1RS but not by
> much).  I am -very- picky about Montreal, so I could list you an
incredible
> number of problems with the Montreal track in F12k.

> --
> -- Fran?ois Mnard <ymenard>
> -- May the Downforce be with you...
> -- http://www.WeRace.net
> -- People think it must be fun to be a super genius, but they don't
realise
> how hard it is to put up with all the idiots in the world.

Greg Cisk

F12000

by Greg Cisk » Tue, 20 Jun 2000 04:00:00

I am confident that those guys are full of ***:-)

--




> > But I do know that there really were too many
> > inaccuracies, take for example the last corner at Canada today, in real
life
> > you run really close to the barrier. While if I remember correctly in
F12000
> > there's grass, and that's really one of the many places where I feel EA
has
> > been inaccurate.

> I honestly can't see where you guys are blasting this track. Last small
> chicane (that I assume you're talking about) I run really close to the
> barrier too.

> I've just played Schumi's lap where he hits the wall on qualifying (?)
> about 10 times, and I *still* can't see where people are complaining
> about the track accuracy on this track. I can judge where his breaking
> points are, his turnin points and which gear he is in based solely on
> running around 300 laps using F1-2000. The only thing I can't judge very
> well from Schumi's lap is the elevation, but the view out of his cam is
> undistinguishable to *me*.

> The barrier adverti***t is exactly the same, as well as the gaudy green
> colour of paint about 12" wide before that barrier, no grass (?).

> Cheers,
> Rod.


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