Hi,
Just got my copy of TOCA for the PC and I thought I'd post my
comments.
I've played the game for a couple of hours now and my first
impressions are as follows:
1. Not a simulation
There is no option to change any car settings, except manual or
automatic shifting.
2. Arcade style gameplay
Only Donington GP and Silverstone National are available at the start
of the game. To unlock the other tracks you need to progress in the
championship. You progress according to the points you score in each
race. You have to score 20 points per meeting to progress and points
are awarded according to championship rules (15-12-10-8-6-5-4-3-2-1).
This means you have to finish on average 3rd in both races to
progress.
3. Relatively high difficulty
There are no driver aids such as autobraking, best line, etc. The
absence of best line is a major loss in my opinion as none of the
tracks have been accurately modelled in a sim in recent years (Geoff
Crammond's Revs is the only one that comes to mind). This means that
the tracks are going to take a long time to learn, particularly for
those who don't see much British racing on TV
4. Tracks accurately modelled
I'm very impressed by the two tracks I've been able to race on so far.
For example, the entrance to McLeans at Donington includes the
infamous bump which throws the car off balance. Silverstone's new
sections are highlighted by a change in surface texture. Can't wait to
race Brands and Thruxton. For those wondering, Brands and Oulton Park
are only included in their short configurations as the full circuits
weren't used in BTCC '97 (have to wait for GPL for a Brands Hatch GP
model)
5. Cars are _very_ responsive
Its extremely tricky to control the cars using the keyboard. Despite
owning an old GP1 I've always been a keyboard driver, but its much
easier to use the wheel in TOCA. The weaving that I (and others)
experienced in the demo seems to have disappeared, although that might
be down to my settings - I've got digital throttle and brake and
analogue steering set up, with sensitivity set to low. However, Super
Tourers are very twitchy cars anyway, steering response has to be fast
to wrestle them through corners.
5. Performance
I've got a Cyrix P166+, Righteous 3d, 32mb of RAM. With this
configuration I need to set low detail, high resolution to get an
acceptable framerate. I'm upgrading my CPU shortly (P200MMX) so I
should be able to provide a comparison. I would not like to play this
game without a 3d accelerator.
Overall, the game seems to have potential, although I would have
preferred an option to set up the car. I think the arcade style
progression is probably going to***a lot of people off too.
8/10
Cheers,
Alan Head
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Screamer 2 homepages:
http://www.racesimcentral.net/
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Grand Prix Legends (from Papyrus) page
http://www.racesimcentral.net/
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