rec.autos.simulators

GPL Painting - MIP Files for Eagle

John Simmo

GPL Painting - MIP Files for Eagle

by John Simmo » Wed, 07 Oct 1998 04:00:00

I've looked at each MIP file (63 files!) for the Eagle, and have created
a text file that has a table in it that describes what each file has in
it.  There are some files where I have no earthly idea what they're for,
but most were fairly identifiable.

I wonder why there's TWO Dan Gurney cars (both #9, and both apparently
identical in every respect) in the dat file.  I also could not find a
file for the firewall or bottom of the car.  Hmmmm....

I have not done the other cars yet, and I don't know if I will, but this
should give you an idea of what files are for.  Beyond the engine and
body textures, I imagine most of the files exsist for every car.

If anyone is interested in this file, I'll be posting it on my webpage
later today.  The url will be:

  http://www.racesimcentral.net/

If you want to change the basic color of your car, be prepared to spend
at least an hour or two on just the base car color.  I decided I wanted a
brighter blue on my car, and it took me an hour and a half to completely
paint the body.  Shading is a pain, but the finished product is well
worth it.

Question for anyone who might know - I think the specular lighting is
great, but these cars were painted with gloss paint.  I don't think the
lighting reflects enough (it diffuses too much).  Does anybody know if
there's a way to enhance the specular lighting?

--
=========================================================
John Simmons - Redneck Techno-Biker (Zerex12)
http://www.racesimcentral.net/

John Simmons - Barbarian Diecast Collector
http://www.racesimcentral.net/

If you want to send me email, go to either of the URL's
shown above & click "Send Me Mail" in the contents frame.
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