rec.autos.simulators

f12001 vs GPL

Dave Henri

f12001 vs GPL

by Dave Henri » Sun, 03 Feb 2002 05:01:51

   yeah but you guys haven't gotten the cool updated string/fibre
modification yet for the tin cans have you???
dave henrie
David G Fishe

f12001 vs GPL

by David G Fishe » Sun, 03 Feb 2002 05:45:36

Who cares about what is going on in just the U.S.? F1 sims sell like crazy
all over the world. 350,000,000 people watch each F1 race. 11,000,000 watch
each NASCAR race. Of course more people are playing F1 sims.

David G Fisher


Haqsa

f12001 vs GPL

by Haqsa » Sun, 03 Feb 2002 07:51:04

Holy crap!  I don't know why I never noticed this before, but I am
having the same problem with my LWFFGP in Win98.  The fact that I didn't
even notice and just thought I had a little dead spot makes me think
that maybe everybody has this problem, and most have simply not realized
it.  This is really stupid.  Now I understand why I have so much trouble
getting consistent braking and so much trouble with power oversteer on
corner exits.  I guess until they fix it I will go back to combined axis
for that game.  Which in turn means going back to right foot braking to
prevent myself from thinking I am braking when I am not.  Ugh.




> > > Issues with F1 2001 not yet fixed my patch or addon:

> > > - No proper working dual axis support for the MSFF

> > Odd, my MSFF works just fine (the Gameport version)

> With my MSFF (gameport) is dual axis it ignores the first 50% of the
pedal
> travel. It is possible to use dxtweak to fix this, but dxtweak doesn't
> work with win2000 or winXP, and the msff doesn't work in single axis
> for the same os'es. So I have to use either win98 or winME for F1
> 2001 (and gpl since I have soundcard issues with gpl and xp), and
> since my system had over 512 mb ddr ram it's kind of a waste to use
> the old windows core.

> --
> Olav K. Malmin
> remove .spam when replying

Haqsa

f12001 vs GPL

by Haqsa » Sun, 03 Feb 2002 08:05:46

Eldred,

Even with a good physics engine (or maybe *especially* with a good
physics engine) the amount of feedback you get depends heavily on
vehicle setup.  Softer suspensions, to a point, tend to give more
feedback.  With F1 2001 and any sim representing a vehicle that uses a
lot of downforce, you are stuck with a much stiffer suspension than in
GPL, there is no good way around it.  I have found though that using
spring rates that are somewhat lighter than the defaults in F1 2001 does
increase the amount of "feel".  Also, the default setups are much too
stiff in front in proportion to the weight distribution, making the
steering feed back even less.  I am playing around with a Williams setup
now that uses 140 N/mm springs in front, 175 N/mm in the rear, and 130
N/mm bars in front, 150 N/mm in the rear.  I can't say that I have it
all worked out yet, but it does feel a hell of a lot better than the
defaults, and doesn't seem to be any slower.  Try it, you might like it.



Fisher"

> >F12001 does everything better than GPL except multiplayer and replay.
The
> >FIA is the cause of the limited multiplayer.

> Do you think the feedback from the car allows you to drive it 'on the
edge'
> better?  If so, how?  I don't seem to get enough warning from F1 2001
before
> the car snaps loose.  Maybe I'm not interpreting some signals
correctly...

> Eldred
> --
> Dale Earnhardt, Sr. R.I.P. 1951-2001
> Homepage - http://www.umich.edu/~epickett
> GPLRank - under construction...

> Never argue with an idiot.  He brings you down to his level, then
beats you
> with experience...
> Remove SPAM-OFF to reply.

Goy Larse

f12001 vs GPL

by Goy Larse » Sun, 03 Feb 2002 08:21:55


> "EldredP" >
> > >F12001 does everything better than GPL except multiplayer and replay. The
> > >FIA is the cause of the limited multiplayer.

> > Do you think the feedback from the car allows you to drive it 'on the
> edge'
> > better?  If so, how?  I don't seem to get enough warning from F1 2001
> before
> > the car snaps loose.  Maybe I'm not interpreting some signals correctly...

> > Eldred
>   Ok Eldred, since I like you, here is a QUICK primer on interpreting
> feedback.
>   to recognize an upcomming spin, you MUST pay attention to several factors.
> A) that straight piece of road is about to end
> B) the pedal thingy on the left is used
> C) you start wiggling the wheel dooliehicky
> D) you should be spinning by now...
> works everytime for me!
> dave henrie

I can confirm this, I've been league racing with Dave H, he's the MASTER

Beers and cheers
(uncle) Goy

http://www.theuspits.com
http://www.teammirage.com

"A woman is an occasional pleasure but a cigar is always a smoke"
--Groucho Marx--

Don Burnett

f12001 vs GPL

by Don Burnett » Sun, 03 Feb 2002 08:58:38



> > GPL is a fabulous game.  It was the king until F12001 came along.  Now,
> > there's no reason to play GPL until you're lucky enough to be able to
race
> > online or you're an 'ol timer' who doesn't like these fancy modern cars.

> Offline single-player racing and multiplayer racing is more appealing in
GPL
> by a large margain.  Why would I race F12001 on incredibly inaccurate
tracks
> that gives me no sensation of "being there"?  Especially with the bland
> overwashed EA-style graphics that I absolutely loathe.

I loved GPL, always will, but I have to admit since building this new
system, F12001 resides on my hard drive and I have to to install GPL on it.
I guess partly because I really like F12001, and partly because I am
hesitant installing the 3 year old GPL on windows XP.
I can't comment on the track innaccuracies as I am noF1 purist, heck for the
most part I don't even care for F1, but I am enjoying this game.
The graphics have come a long way also.

Don Burnette

David G Fishe

f12001 vs GPL

by David G Fishe » Mon, 04 Feb 2002 06:53:51



Fisher"

> >F12001 does everything better than GPL except multiplayer and replay. The
> >FIA is the cause of the limited multiplayer.

> Do you think the feedback from the car allows you to drive it 'on the
edge'
> better?  If so, how?  I don't seem to get enough warning from F1 2001
before
> the car snaps loose.  Maybe I'm not interpreting some signals correctly...

> Eldred

Could be that your steering or car setup is making the car too twitchy. Are
you having trouble at high, medium, or low speeds?

David G Fisher

Eldre

f12001 vs GPL

by Eldre » Mon, 04 Feb 2002 10:14:31



>Who cares about what is going on in just the U.S.? F1 sims sell like crazy
>all over the world. 350,000,000 people watch each F1 race. 11,000,000 watch
>each NASCAR race. Of course more people are playing F1 sims.

While I'll agree that more people watch F! than NASCAR, that doesn't
necessarily translate to computer games.  Possible, yes.  Definite, no way to
know.

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

f12001 vs GPL

by Eldre » Mon, 04 Feb 2002 10:14:32




>> You still think more people in this world are playing GPL than the modern
>F1
>> sims? More than just F12001 right now?

>More people are indulging in full field online races with GPL, while
>little ***s like you are playing with themselves!

Given the sales figures that are thrown around, there are MANY more people who
own F1 2001 than GPL.  Many people may have both, but statistically and
logically, there HAVE to be more people playing F1 2001...

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.racesimcentral.net/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

f12001 vs GPL

by Eldre » Mon, 04 Feb 2002 10:14:32



>In its day yes, now (IMO)......... .no. I feel F1 2001 and N4 do a better
>job of giving feedback of whats happening.

Really?  I'm not getting that same feedback from those two games, but I can't
figure out WHY... :(

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

f12001 vs GPL

by Eldre » Mon, 04 Feb 2002 10:14:32



>  Ok Eldred, since I like you, here is a QUICK primer on interpreting
>feedback.
>  to recognize an upcomming spin, you MUST pay attention to several factors.
>A) that straight piece of road is about to end
>B) the pedal thingy on the left is used
>C) you start wiggling the wheel dooliehicky
>D) you should be spinning by now...
>works everytime for me!
>dave henrie

Thanks, Dave, but I don't have ANY problems spinning.  I'm trying to keep the
effing thing on the TRACK...<g>

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

f12001 vs GPL

by Eldre » Mon, 04 Feb 2002 10:14:32



>On 31 Jan 2002 12:27:14 +0100, Olav K. Malmin

>> With my MSFF (gameport) is dual axis it ignores the first 50% of the pedal
>> travel. It is possible to use dxtweak to fix this, but dxtweak doesn't

>also, TSW2mod won't work at all in split axis mode.

Sure it will.  It isn't JUST your TSW2mod.  It's the combination of your wheel,
with that particular game, with your particular game port(SBLive, right?).  My
TSW2mod works fine for F1 2001, but I have to hold down the pedals when I start
the game, and again when I go to the track.  Jumping through hoops - yes,
agreed.

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

f12001 vs GPL

by Eldre » Mon, 04 Feb 2002 10:14:31



>> Do you think the feedback from the car allows you to drive it 'on the
>edge'
>> better?  If so, how?  I don't seem to get enough warning from F1 2001
>before
>> the car snaps loose.  Maybe I'm not interpreting some signals correctly...

>> Eldred

>Could be that your steering or car setup is making the car too twitchy. Are
>you having trouble at high, medium, or low speeds?

Yes.<g>
Actually, I hadn't paid attention to a certain speed.  If I had to guess
without trying it again right now, it's twitchy at high speeds.  I may have
problems in the low speed corners because I can't judge exactly how fast I'm
going...

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Eldre

f12001 vs GPL

by Eldre » Mon, 04 Feb 2002 10:14:31



>Eldred,

>Even with a good physics engine (or maybe *especially* with a good
>physics engine) the amount of feedback you get depends heavily on
>vehicle setup.  Softer suspensions, to a point, tend to give more
>feedback.  With F1 2001 and any sim representing a vehicle that uses a
>lot of downforce, you are stuck with a much stiffer suspension than in
>GPL, there is no good way around it.  I have found though that using
>spring rates that are somewhat lighter than the defaults in F1 2001 does
>increase the amount of "feel".  Also, the default setups are much too
>stiff in front in proportion to the weight distribution, making the
>steering feed back even less.  I am playing around with a Williams setup
>now that uses 140 N/mm springs in front, 175 N/mm in the rear, and 130
>N/mm bars in front, 150 N/mm in the rear.  I can't say that I have it
>all worked out yet, but it does feel a hell of a lot better than the
>defaults, and doesn't seem to be any slower.  Try it, you might like it.

I have NO idea what that means, but I wrote down the numbers.  I'll just poke
around in the setup screen until I find the right place to enter them...<g>

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.

Dave Henri

f12001 vs GPL

by Dave Henri » Mon, 04 Feb 2002 11:43:05

  It's them Fureners Eldred.  You'll have to change your setups and
measurements from imperial to metric.  So no more gallons, but litres, and
no more spring rates measured in pounds like most Nascar titles but them
funny nm items.
dave henrie

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