Slow rendering.
Herky jerky car physics.
Laughable AI.
Poor sensation of speed.
Poor support.
Archaic 3d engine.
Cars that fly around the track backwards at 800 mph.
Cars that slam on brakes on first lap coming out of turns.
Cars that bounce off the pit walls and go through them.
Cars that jump out of your way and let you pass every time.
Cars that never flip but just spinout upon hitting the wall at Tally at
180mph.
Cars that slam on brakes behind you upon entering pit lane if you don't pit
perfectly in the box.
Cars that sound like tonka toys.
Texture maps ala Castle Wolfenstein.
Cardboard cutouts for pit crew members which never move.
Cars that never bounce or sway.
Anyone care to add more reasons why the Papy NASCAR "sims" suck? Feel free.
Oh, and for those of you with your Papy-issued blinders on, feel free to
chime in.
I understand how insecure many of you would feel in a NASCAR sim world
where you don't have to modify every facet of the game just to make it
half-ass playable.
Here's to one day having a true NASCAR sim. (Probably some time in
February)
BTW, I don't work for EA, Papy, Sega or any other game maker.