rec.autos.simulators

GP2 SPEED - 220mph - how?

John Wallac

GP2 SPEED - 220mph - how?

by John Wallac » Thu, 08 Aug 1996 04:00:00



Drivers have very different styles, and each has his own preference.
When I say "oversteer", we're not talking "hanging the tail end out over
the kerbs" (well, perhaps Mansell was like that!), but _just_ a little
oversteer which is predictable. Rather like a pro golfer has a swing
which is either a hook or a draw, so a driver will have over or
understeer. If you have a golf swing which is totally neutral
(straight), the ball could either hook or slice, and not knowing is a
disaster. So drivers tend to develop a style of either understeer or
oversteer so they know how the car will react. That's why Alesi took to
Schumacher's Benneton (oversteering), but Berger was very nervous in it.

Had you asked me to list understeering cars I could easily say :-

Alain Prost
Niki Lauda
Martin Brundle
Damon Hill
Gerhard Berger
Any oval driver! (oversteer is BAAAD news on an oval)

With Prost and Lauda, it's a pretty illustrious list too. See what works
best for you and drive it.

There, I put him above to keep everyone happy :)

Cheers!
John

                     _________________________________
         __    _____|                                 |_____    __
________|  |__|    :|           John Wallace          |     |__|  |________

  \    :|  |::|    :|        Team WW Racing TSW       |     |::|  |     /
    >  :|  |::|    :|_________________________________|     |::|  |   <
  /    :|__|::|____/       * Sim Racing News *         \____|::|__|     \
/______:/  \::/ http://www.racesimcentral.net/\::/  \._____\
               http://www.racesimcentral.net/~harmon/simnews

Richard Walk

GP2 SPEED - 220mph - how?

by Richard Walk » Fri, 09 Aug 1996 04:00:00

On Wed, 7 Aug 1996 19:27:58 +0100, John Wallace


>Drivers have very different styles, and each has his own preference.
>When I say "oversteer", we're not talking "hanging the tail end out over
>the kerbs" (well, perhaps Mansell was like that!), but _just_ a little
>oversteer which is predictable. Rather like a pro golfer has a swing
>which is either a hook or a draw, so a driver will have over or
>understeer. If you have a golf swing which is totally neutral
>(straight), the ball could either hook or slice, and not knowing is a
>disaster. So drivers tend to develop a style of either understeer or
>oversteer so they know how the car will react. That's why Alesi took to
>Schumacher's Benneton (oversteering), but Berger was very nervous in it.

Thanks for the explanation (also thanks to Tony for his). Although I
don't really agree with the golf analogy, debating that would be way
off topic!

Getting back to what started this off. Does anyone have any views on
whether GP2's steering help enables drivers to use _mild_ oversteer
safely or it is actually a case of allowing drivers to throw the car
into a corner knowing that the PC will correct things for you? From
the set-ups I've seen, I rather think it is the latter.

Richard

Andrew Rober

GP2 SPEED - 220mph - how?

by Andrew Rober » Fri, 09 Aug 1996 04:00:00



>>I pushed it to 333km a hour in practise on Hochenheim. Yet those chicanes
>>really slowed the overall times down because you have to brake a lot to get
>>into a good speed for the tighter turns  and then you need to accelerate
>>again. I am only at rookie mode (except damage is turned on), but I could only
>>manage 1.50 in qualifying. I need to frig around a lot with the setups if I
>>want to break 1.48. And the top time is 1.43!!!
>I have just completed a 1 hour test to fine tune the car for
>Hockenheim and I still can't break in to the 1.44s my best to this
>date 1:45.285. I need a better setup. Anyone??
>Cheers
>Martin

Hiya m8.
I can do a 1:43.151 with this setup.
Cya
Andrew Rober

GP2 SPEED - 220mph - how?

by Andrew Rober » Fri, 09 Aug 1996 04:00:00

begin 644 hock!.csi


`
end
end

John Wallac

GP2 SPEED - 220mph - how?

by John Wallac » Fri, 09 Aug 1996 04:00:00



The latter - watching an a replay with SA scares the pants off me! Cries
of "You can't do that!!!!!" and waiting for the crunch - which never
happens.

Cheers!
John

                     _________________________________
         __    _____|                                 |_____    __
________|  |__|    :|           John Wallace          |     |__|  |________

  \    :|  |::|    :|        Team WW Racing TSW       |     |::|  |     /
    >  :|  |::|    :|_________________________________|     |::|  |   <
  /    :|__|::|____/       * Sim Racing News *         \____|::|__|     \
/______:/  \::/ http://sneezy.dcn.ed.ac.uk/simnews/index.htm \::/  \._____\
               http://www.math.ohio-state.edu/~harmon/simnews

Paul Gra

GP2 SPEED - 220mph - how?

by Paul Gra » Sat, 10 Aug 1996 04:00:00



>Getting back to what started this off. Does anyone have any views on
>whether GP2's steering help enables drivers to use _mild_ oversteer
>safely or it is actually a case of allowing drivers to throw the car
>into a corner knowing that the PC will correct things for you? From
>the set-ups I've seen, I rather think it is the latter.

I never use any aids, I get more satifaction knowing I can drive the
thing un-aided, even I in the middle of an amateur championship and
finding it tough.
V1

GP2 SPEED - 220mph - how?

by V1 » Sun, 18 Aug 1996 04:00:00







>>>>Wrong. The best time is 1.42.471 with no driveing help (Only marks on
>>>>road on). Take a look at Frits Lucas homepage.

>>>But that _is_ with driving help......
>>It's really almost the same with steering help.
>>You don't get same feedback through the wheel as you would in a real
>>F1 car. This makes it harder to judge when your over the limit. The
>>only feedback is visual. F ex when you come in to a spin. You first
>>notice it visualy where as in a real F1 car you would feel the front
>>wheels working your steering wheel. This is real bad news for us who
>>likes oversteering cars.
>Totally disagree with this. You will find very few (if any) real
>racing drivers who will opt for oversteer, let alone the amounts that
>seem to be used by most people with steering help. It is _way_ too
>dangerous as it is almost impossible to correct an oversteer induced
>spin (whilst pretty easy to correct a bit of understeer). An aid that
>helps driving with oversteer is completely unrealistic IMHO.

Both Jean Alesi and Micheal Schumacher likes it.
In the game the best bet is to go for understeer, I agree, but this
doesn't change the fact that if you, like me, like oversteer its
though to get the right kind of feed-back. Steering aid is not very
good to use, accept if you steer by keyboard. You can't get the right
lines through a chicane f ex. I seems that you are always on the limit
with steering aid.

Cheers
Martin


rec.autos.simulators is a usenet newsgroup formed in December, 1993. As this group was always unmoderated there may be some spam or off topic articles included. Some links do point back to racesimcentral.net as we could not validate the original address. Please report any pages that you believe warrant deletion from this archive (include the link in your email). RaceSimCentral.net is in no way responsible and does not endorse any of the content herein.