I heard AL is the number one driver for Toyota next year.
hehehe
I heard AL is the number one driver for Toyota next year.
hehehe
There are problems with the implementation of some of the rules, however, I
have never seen the situation you describe and I have had dozens of races on
F12K. I ask again, are you running the AI at 100-120%? If not, try it.
I agree, but nevertheless, if you are interested in enjoying in a better
racing experience - which after all is what we all want - then use the
patches and fixes rather than just criticising EA all the time.
Iain
==
> >Have you tried windowed mode? The difference is like night and day. When
I
> >have it enabled, and set all detail high with a full field, it's not just
> >playable, it's really smooth, on my Ahtlon 700 & TNT2. It sounds like
lots
> >of people still haven't caught onto this gem of a tweak.
> You can't use window mode on 3dfx cards.
> _
> James Wohlever
[snip]
It happened to David Coulthard at Monza in 95 (?) :)
S.
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
> >There are problems with the implementation of some of the rules, however,
I
> >have never seen the situation you describe and I have had dozens of races
on
> >F12K. I ask again, are you running the AI at 100-120%? If not, try it.
> I thought the AI strength sliders were to match the computer cars to the
skill
> of the player? What happens if 100% is too fast? Sure, they might not
crash,
> but then they might rocket off into the distance. Sounds like a no-win
> situation... I'm glad I haven't bought it yet...
> Eldred
> --
> Tiger Stadium R.I.P. 1912-1999
> Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
> Never argue with an idiot. He brings you down to his level, then beats
you
> with experience...
> Remove SPAM-OFF to reply.
l8az
G-Man
> [snip]
> > But should the AI *really* be spinning and craching on the PADADE lap???
> Even
> > if the opp. level was 50%, that really shouldn't be happening...should
it?
> It happened to David Coulthard at Monza in 95 (?) :)
> S.
>It happened to David Coulthard at Monza in 95 (?) :)
>S.
Eldred
--
Tiger Stadium R.I.P. 1912-1999
Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
Never argue with an idiot. He brings you down to his level, then beats you
with experience...
Remove SPAM-OFF to reply.
--DK
> >[snip]
> >> But should the AI *really* be spinning and craching on the PADADE
lap???
> >Even
> >> if the opp. level was 50%, that really shouldn't be happening...should
it?
> >It happened to David Coulthard at Monza in 95 (?) :)
> >S.
> Yeah, well...<G>
> Also happened to Roberto Moreno at Indy, and Paul Tracy at...Michigan?
> Eldred
> --
> Tiger Stadium R.I.P. 1912-1999
> Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
> Never argue with an idiot. He brings you down to his level, then beats
you
> with experience...
> Remove SPAM-OFF to reply.
Obviously it shouldn't be happening. Duh. That is why I turn the
parade lap off. It isn't really a parade lap anyway, you just watch
replay type views anyway.
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
But are you playing the game at all? You sound like a GPL lover
and everything else must suck type of guy to me.
--
Header address intentionally scrambled to ward off the spamming hordes.
cisko [AT] ix [DOT] netcom [DOT] com
--
Ian Parker
==
> Mackenzie"
> > >There are problems with the implementation of some of the rules,
however,
> I
> > >have never seen the situation you describe and I have had dozens of
races
> on
> > >F12K. I ask again, are you running the AI at 100-120%? If not, try it.
> > I thought the AI strength sliders were to match the computer cars to the
> skill
> > of the player? What happens if 100% is too fast? Sure, they might not
> crash,
> > but then they might rocket off into the distance. Sounds like a no-win
> > situation... I'm glad I haven't bought it yet...
> > Eldred
> > --
> > Tiger Stadium R.I.P. 1912-1999
> > Own Grand Prix Legends? Goto http://gpl.gamestats.com/vroc
> > Never argue with an idiot. He brings you down to his level, then beats
> you
> > with experience...
> > Remove SPAM-OFF to reply.
At Spain, I was running a quick race and more downforce than the AI so one guy
kept passing me at T1, but I would overtake him between T3/T4 because I could go
into T4 faster. This went on for a few laps.
The only patch I need is the one to make the AI respond faster (IE moving the
response from 0.75 to 0.65).
BTW: I host a couple races on Wednesday Nights at 11:45pm EDT to 12:15 or
12:30pm EDT. Join the ICQ Active List for F12k Online so we can chat before the
race :-) or email me from my CSP page (link is on the bottom of the page).
Jason.
> There are problems with the implementation of some of the rules, however, I
> have never seen the situation you describe and I have had dozens of races on
> F12K. I ask again, are you running the AI at 100-120%? If not, try it.
> > You shouldn't have to edit AI files or download 3rd party patches to get a
> > game to work right.
> I agree, but nevertheless, if you are interested in enjoying in a better
> racing experience - which after all is what we all want - then use the
> patches and fixes rather than just criticising EA all the time.
> Iain