I have been trying GP2 with various different setups, but it seems to me
that the tyre wear and/or fuel weight is not very realistic.
In real life GPs, and in GP1, it seems to follow a pattern of ever decreasing
laptimes during a race, because of cars getting lighter and lighter as fuel
is consumed.
In GP2 the fastest laptime of the race usually gets set within the first
few laps. Thereafter, even though you have less fuel in the car, the tyres
are worn out before you can take advantage of this.
This happens even with the computer cars, which makes me think it something
wrong in the simulation.
Has anyone had a different experience? If so, with what kind of setup?
- Andre' Mostert