rec.autos.simulators

n2003 so how is the multiplayer?

frederickso

n2003 so how is the multiplayer?

by frederickso » Fri, 07 Feb 2003 14:11:19

Are there any direct improvements to the net code or anything like that ?
How is the damage model online?
Alex 'pez' Porazinsk

n2003 so how is the multiplayer?

by Alex 'pez' Porazinsk » Fri, 07 Feb 2003 20:30:40

well the max lat on the papy servers is now 250 :(

great for us europeans.

pez


MadDAW

n2003 so how is the multiplayer?

by MadDAW » Fri, 07 Feb 2003 22:26:09



Third turn of the first lap of my first race I get taken out by a warping
car. So they might as well set them back up.

MadDAWG

Schoone

n2003 so how is the multiplayer?

by Schoone » Fri, 07 Feb 2003 22:31:31

Latency is only one factor in warp.  You can have a ping of under 100 and
still be warping all over the place, its a question of packet loss and ping
stability.




> > well the max lat on the papy servers is now 250 :(

> > great for us europeans.

> > pez

> Third turn of the first lap of my first race I get taken out by a warping
> car. So they might as well set them back up.

> MadDAWG

MadDAW

n2003 so how is the multiplayer?

by MadDAW » Sat, 08 Feb 2003 02:05:38


Exactly my point. The low setting for latency has not really achived what
most would think that it would.

MadDAWG

Steve Whitt

n2003 so how is the multiplayer?

by Steve Whitt » Sat, 08 Feb 2003 06:20:36

your kidding??  us Aussies don't have a chance to get on then.
Steve


> well the max lat on the papy servers is now 250 :(

> great for us europeans.

> pez



> > Are there any direct improvements to the net code or anything like that
?
> > How is the damage model online?

Alex 'pez' Porazinsk

n2003 so how is the multiplayer?

by Alex 'pez' Porazinsk » Sat, 08 Feb 2003 07:21:36

papy spokesperson said theres gonna be a change to the max lat settings.

thank god for that, cant stand the cable users of this world who think that
by right they should get everything online first because they have fatter
(although not always better) pipes.

stick that in your pipe and smoke it i say!

:)

pez



> well the max lat on the papy servers is now 250 :(

> great for us europeans.

> pez



> > Are there any direct improvements to the net code or anything like that
?
> > How is the damage model online?

Larr

n2003 so how is the multiplayer?

by Larr » Sat, 08 Feb 2003 23:26:11

Rats!

Larry



> papy spokesperson said theres gonna be a change to the max lat settings.

> thank god for that, cant stand the cable users of this world who think
that
> by right they should get everything online first because they have fatter
> (although not always better) pipes.

> stick that in your pipe and smoke it i say!

> :)

> pez



> > well the max lat on the papy servers is now 250 :(

> > great for us europeans.

> > pez



> > > Are there any direct improvements to the net code or anything like
that
> ?
> > > How is the damage model online?


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