rec.autos.simulators

Sim racing to cure motion sickness?

Stephen F

Sim racing to cure motion sickness?

by Stephen F » Fri, 22 Mar 2002 16:49:58

Here is an interesting twist on the theme of motion sickness while playing
video games.  I read in my mech. engineering magazine that researchers in
England are trying to determine what causes sickness for some people when
playing video games.  Related to this, they think that they can use
"training" on a racing sim to cure people of real world motion sickness.
The sim driving is with a VR helmet, and they let them drive 20 minute
sessions on the racing sim, then they are going to follow-up and see if it
has an influence on their susceptibility to real-world motion sickness.

Stephen

Olav K. Malm

Sim racing to cure motion sickness?

by Olav K. Malm » Fri, 22 Mar 2002 17:04:28


> Here is an interesting twist on the theme of motion sickness while playing
> video games.  I read in my mech. engineering magazine that researchers in
> England are trying to determine what causes sickness for some people when
> playing video games.  Related to this, they think that they can use
> "training" on a racing sim to cure people of real world motion sickness.
> The sim driving is with a VR helmet, and they let them drive 20 minute
> sessions on the racing sim, then they are going to follow-up and see if it
> has an influence on their susceptibility to real-world motion sickness.

Interesting, do you have a link ?

We have serious problems in our fullscale sim here at work with people
getting motion sickness while driving it. But nowdays they install
some actuators on the car suspension so it will be interesting to see
how that works out, both for realism and motion sickness.

--
Olav K. Malmin
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ZED

Sim racing to cure motion sickness?

by ZED » Fri, 22 Mar 2002 17:59:38


>they think that they can use
>"training" on a racing sim to cure people of real world motion sickness.
>The sim driving is with a VR helmet, and they let them drive 20 minute
>sessions on the racing sim,

LOL!!
Stephen F

Sim racing to cure motion sickness?

by Stephen F » Fri, 22 Mar 2002 18:26:55




> > Here is an interesting twist on the theme of motion sickness while
playing
> > video games.  I read in my mech. engineering magazine that researchers
in
> > England are trying to determine what causes sickness for some people
when
> > playing video games.  Related to this, they think that they can use
> > "training" on a racing sim to cure people of real world motion sickness.
> > The sim driving is with a VR helmet, and they let them drive 20 minute
> > sessions on the racing sim, then they are going to follow-up and see if
it
> > has an influence on their susceptibility to real-world motion sickness.

> Interesting, do you have a link ?

> We have serious problems in our fullscale sim here at work with people
> getting motion sickness while driving it. But nowdays they install
> some actuators on the car suspension so it will be interesting to see
> how that works out, both for realism and motion sickness.

Well, it's in my print copy of ASME's Mechanical Engineering.  I just found
it online, but only for members.  Here's the text (shhh... don't tell the
ASME I copied it):

Computer Games vs. Motion Sickness
by Jean Thilmany
No one is certain that playing virtual reality computer games can fight
real-world motion sickness, say, from the rocking of an actual boat, but a
group of British researchers aims to find out.

Motion sickness can be overcome by subjecting a person to real motion at
frequent and regular intervals, and VR sickness by getting them used to
virtual movement, but a crossover is the subject of study by scientists at
Loughborough University in Loughborough, England.

"This phenomenon of the body becoming resistant to motion sickness is called
habituation," said Peter Howarth, who is leading the research at the
university's department of human sciences. "We've shown in earlier studies
that habituation also occurs in virtual environments. If someone is
repeatedly exposed to the appearance of motion, they get used to it and no
longer feel queasy."

If habituation is transferable to real motion from virtual, play may help
those who suffer from motion sickness while traveling, Howarth said.

"It could be that if people play these types of computer games at home and
habituate to the appearance of motion, they'll experience less motion
sickness in the real world," he said.

The researchers will recruit about 200 volunteers to wear head-mounted
displays and play a virtual racing-car game for 20 minutes at a time.
Throughout the period, they'll report on how they're feeling.

That data will be compared with statistics on habituation for real motion,
for which a large body of information already exists.

"We would propose to habituate our volunteers to the virtual environment and
then expose them to real motion to see if they cope better than people who
have received no virtual habituation," Howarth said.

The research is being carried out with funding from the Engineering and
Physical Sciences Research Council in Swindon, England. The council supports
research and related postgraduate training in engineering and the physical
sciences.

Olav K. Malm

Sim racing to cure motion sickness?

by Olav K. Malm » Fri, 22 Mar 2002 18:39:50

<snip article>

Thanks!

--
Olav K. Malmin
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bertr

Sim racing to cure motion sickness?

by bertr » Sat, 23 Mar 2002 09:02:29

FWIW, I'm pretty susceptible to motion sickness - on boats for example.  And,
as a child, I would get motion sickness in cars until I was about 12 years
old.

I've never gotten motion sickness from a racing sim though.  However, I DO get
motion sickness from certain videogames of the Doom and Descent genre   I also
can't watch a home video for very long in which the camera isn't held steady,
or a movie like "Blair Witch" for the same reason.

Perhaps they should be focusing on 3rd person shoot-em-ups and lousy movies
instead of racing sims to prove their point......

Bert


> Here is an interesting twist on the theme of motion sickness while playing
> video games.  I read in my mech. engineering magazine that researchers in
> England are trying to determine what causes sickness for some people when
> playing video games.  Related to this, they think that they can use
> "training" on a racing sim to cure people of real world motion sickness.
> The sim driving is with a VR helmet, and they let them drive 20 minute
> sessions on the racing sim, then they are going to follow-up and see if it
> has an influence on their susceptibility to real-world motion sickness.

> Stephen

Tony Whitle

Sim racing to cure motion sickness?

by Tony Whitle » Sun, 24 Mar 2002 15:57:20

"ZED" wrote...
> On Thu, 21 Mar 2002 08:49:58 +0100, "Stephen F."

> >they think that they can use
> >"training" on a racing sim to cure people of real world motion sickness.
> >The sim driving is with a VR helmet, and they let them drive 20 minute
> >sessions on the racing sim,

> LOL!!

I've just been to see them at Loughborough and you wouldn't laugh at one of
the other experiments that they want volunteers for  - to test the effects
of cold on the human body you are immersed in a bath full of ice cubes and,
here's the ***ic bit, with air bubbles blowing through it to prevent a
boundary layer of warm(er) water forming next to the skin!

Big disappointment was that they didn't have GPL through the VR helmet, just
one of the "Space racer" type games, don't know what it was called.

Tony

Tony Whitle

Sim racing to cure motion sickness?

by Tony Whitle » Sun, 24 Mar 2002 15:50:32


> FWIW, I'm pretty susceptible to motion sickness - on boats for example.
And,
> as a child, I would get motion sickness in cars until I was about 12 years
> old.

> I've never gotten motion sickness from a racing sim though.  However, I DO
get
> motion sickness from certain videogames of the Doom and Descent genre   I
also
> can't watch a home video for very long in which the camera isn't held
steady,
> or a movie like "Blair Witch" for the same reason.

> Perhaps they should be focusing on 3rd person shoot-em-ups and lousy
movies
> instead of racing sims to prove their point......

> Bert

FWIW 2: I'm fine in boats and cars (just watching me use a PC in a car was
enough to make a friend feel bad :-)  and have never had a problem with car
games, but 15 minutes in front of Wolfenstein when it first came out and I
had to go and lie down. Later games are not so bad, but I can't play them.

Tony

- Show quoted text -


> > Here is an interesting twist on the theme of motion sickness while
playing
> > video games.  I read in my mech. engineering magazine that researchers
in
> > England are trying to determine what causes sickness for some people
when
> > playing video games.  Related to this, they think that they can use
> > "training" on a racing sim to cure people of real world motion sickness.
> > The sim driving is with a VR helmet, and they let them drive 20 minute
> > sessions on the racing sim, then they are going to follow-up and see if
it
> > has an influence on their susceptibility to real-world motion sickness.

> > Stephen

Incubu

Sim racing to cure motion sickness?

by Incubu » Sat, 23 Mar 2002 17:10:32

I used to feel a little sick when I first played Doom. I had to reduce the
screen size a few notches at first, then as I got used to it, I increased
the size a notch or two, then a little while later I could play at maximum
size.

It's ok for me now no matter which game I play, but initially it was
definitely uneasy.




> > Here is an interesting twist on the theme of motion sickness while
playing
> > video games.  I read in my mech. engineering magazine that researchers
in
> > England are trying to determine what causes sickness for some people
when
> > playing video games.  Related to this, they think that they can use
> > "training" on a racing sim to cure people of real world motion sickness.
> > The sim driving is with a VR helmet, and they let them drive 20 minute
> > sessions on the racing sim, then they are going to follow-up and see if
it
> > has an influence on their susceptibility to real-world motion sickness.

> Interesting, do you have a link ?

> We have serious problems in our fullscale sim here at work with people
> getting motion sickness while driving it. But nowdays they install
> some actuators on the car suspension so it will be interesting to see
> how that works out, both for realism and motion sickness.

> --
> Olav K. Malmin
> remove .spam when replying

Eldre

Sim racing to cure motion sickness?

by Eldre » Wed, 27 Mar 2002 06:02:32



>FWIW 2: I'm fine in boats and cars (just watching me use a PC in a car was
>enough to make a friend feel bad :-)  and have never had a problem with car
>games, but 15 minutes in front of Wolfenstein when it first came out and I
>had to go and lie down. Later games are not so bad, but I can't play them.

I'm just the opposite.  I sometimes get motion sickness in vehicles, but I've
never had a problem with computer games(Doom, Descent, Racing, etc.).  Strange
how that works...

Eldred
--
Dale Earnhardt, Sr. R.I.P. 1951-2001
Homepage - http://www.umich.edu/~epickett
GPLRank - under construction...

Never argue with an idiot.  He brings you down to his level, then beats you
with experience...
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